Cheating Death

Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
<div class="IPBDescription">and why I uninstalled it same-day</div> Wow. Interesting idea, cheating death. My first time testing it out was on CoFR's server, a highly respected (by me) server, against good marines and I think I got to go aliens once. Cheating Death is a program that runs outside of Halflife to discourage cheaters from breaking games. I applaud this, it sounds exactly like Punkbuster way back when.

I however had remarkable difficulties seeing enemies with a ping of 80 or below and FPS no lower than 50.0 (I play with netgraph on at all times). My difficulty was that every time a skulk would run from behind a wall, he would pop in front of me, "disappear" randomly for a fraction of a second, then reappear right in front of me again. This is all fine and dandy, were it not for the fact that skulks are hella fast so the only assumption of a skulk that disappears is that he got behind you (also it completely throws off where I aim, I can't shoot what I can't see, and I need to see the skulks for the first fraction of a second or I'm toast). I turn around, and the skulk's not there, so I turn around again, he's in front of me. Then he's one me circle-strafing like any smart skulk would. That's fine, aim low, look for skul... wait, he's popping in and out of your view. One second you see him charging towards you, the next.. Then he's there again. I'm sorry, but until Cheating Death stops sucking I refuse to use it. I have NO clue what causes this, my only assumption would be this: Cheating Death is a plug-in for games like Counterstrike, to stop the incessant cheating that goes on. They program C-D to work optimally with Counterstrike, but try to make it compatible with other mods as well. NS does something differently and bugs C-D to work inefficiently and causes a "lag" that doesn't factor into your ping. I play on a 1600 mhz Laptop, with more than enough ram to run CS, DoD, NS, and HL at the same time, but even with an 80 ping I couldn't target a skulk for the life of me, even down long corridors.
My solution to the C-D problem: Spray and pray. If i knew he was coming around a corner, start firing then, you won't see him for a little bit, so just hope that he's actually still there, you just can't "see" him. That worked like a charm. After changing my way of shooting aliens (from leading, targeting, any kind of rational way to Pray'n'Spray ™) I started dropping aliens like flies again. Strange. I'm going to run a test on some random pub with less of a guarantee of quality of the players there to see if this was a server-side issue, NS-specific issue and not C-D, or C-D for my very-decent PC. perhaps it's the fact I have an ATI and use Open-GL to render, who knows. I'll try to confirm that it's C-D and not my laptop being funky now, Expect an edit in 30 minutes to 2 hours.

Comments

  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    Having an ATI card has nothing to do with OpenGL. Both nVidia cards and ATI cards use the ARB2 (openGL) rendering paths on their cards. Your card has nothing to do with it.
  • BreakfastSausagesBreakfastSausages Join Date: 2002-12-19 Member: 11148Members
    dave you have to turn off your wallh4x for CD to work properly <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    actually I experienced huge problems (seems unrelated to your problem though) connecting to CoFR with CD yesterday as well, but after like 4 hours of whining alot on irc and trying everything I could think of, I finally figured out what the problem was (I think).

    after that I havent had any problems, as I understand it cheating death has "features" to block out players that you arent supposed to be able to see, I have heard of similar type of problems with cd erasing players it shouldnt. maybe try looking around on unitedadmins.com and see if there is some fix for your problem.
  • fo_sheezy_my_neezyfo_sheezy_my_neezy Join Date: 2002-12-14 Member: 10768Members, Constellation
    It's not a CD problem, as much as I'm guessing it was server-side. I don't like CD, but I play with it when I have to, and nothing like this has ever happened to me. Now, it HAS happened with low pings and high FPS, but it was server-side issues, and totally unrelated to CD.
  • uberbrokeuberbroke Join Date: 2002-11-01 Member: 2438Members
    ugg.. cliff notes? hm. oh well.

    Anyways, I agree with you, C-D does screw me over some times. (not from da h4x not working)
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    CD does in fact place enemies that are behind walls behind you. This is how it stops wallhackers.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    so thats why I keep seeing people randomly disappear? oh well, never was a fan of punkbuster EVER <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> CD is fine random disappearences never hurt anyone...
  • BlaqWolfBlaqWolf Join Date: 2002-10-28 Member: 1667Members
    dude!?!? 80 ping!?!?! i'd strangle some one to get that kinda ping! i play with 280 - 350 ALL THE TIME! i don't get it.... i can see a skulk easily (and believe me, i've killed my share of skulks). i don't understand at all. maybe something is wrong with your comp? cuz i'm not getting that problem at all and i play with C-D in the background too.
  • WolfWingsWolfWings NS_Nancy Resurrectionist Join Date: 2002-11-02 Member: 4416Members
    Try this first:

    cd_fps 5

    If the problem STILL happens, note specifically <i>where</i> and <i>in what map</i> the problem occurs, and report it to the United Admins folks.

    Non-standard viewpoints still muck with C-D sometimes, for instance going prone in FireArms has caused havoc with Cheating-Death and short ledges in the past.
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    I've never had a problem with CD. Except... well... when you set the server to required it sure kills the server population.
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    well after playing, without CD as marines (FINALLY, they made me comm for 3-4 games in a row), I was playing with a ping of around 150. It ran a lot more "fluid" than with C-D on, but I think I figured out the problem. Talking to a floormate who has had experience with "client-side cheat blockers," and experienced more of them over a longer period of time, he believes that the trick was that I was lagging a lot more than my ping suggested. Perhaps I was pinging 200 where I pretend to ping 100, which seriously mucks with a hard-core FPS'er. When you're expecting 1/10 of a second delay and get 2/10, that can change what you do drastically. However, I'm not satisfied with my testing of C-D and I'll try a few more servers before "deleting it."

    Sidenote: I visited the UA page and read up on some "features" of C-D that you can edit, and I think I'll muck around with it. I'll be finished with my analyzation around friday or saturday. I have a lot of homework to complete, so don't expect it soon.

    As it stands now:
    Lag seems to double or triple with C-D on, or the "putting creatures behind you when not visible" is what's causing this issue.

    proposed solution:
    Mess around with the configs of C-D and see if that solves my problem. If not, I will email C-D and ask about why it does this, and if it's fixable. When this fails, uninstall, and never play on a C-D server again.

    Night all.
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    I play with C-D all the time. I open it up by force of habbit now. Even if I don't end up playing on C-D servers. I have never had too many problems, and I don't think it has to do with the openGL rendermode on an ATI card, hell I can't even use Direct X on this machine for HL. Makes it all liney and bullet holes/blood doesn't show up and its too bright...
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    I have not noted any change what-so-ever since starting to play with CD 2 weeks ago, sorry do hear that you are having problems, Dave.

    Here's why it is on the server and won't go away:


    - It prevents cheats. Basically it is the most effective anti-cheat available. This, however, is not the best feature.

    - It removes the majority of the n00bs, lamers and ragers. These "persons" don't bother downloading CD since, well, why should they, there's plenty of non-CD or optional-CD servers out there.

    - It removes doubt. Now you know it *was* a nice shot and he *did* probably hear you coming.


    CD is not optional, it is required on the server. This means people actually have to make an effort to play there, download the program *gasp*. A side-effect of this is that the server doesn't fill up as quickly right now, which I don't mind at all. It used to fill up in, if not seconds, minutes. It would go from 4 players to 18 in a jiffy. Now, people who want to try the CoFR server and haven't been able to get in have two ways of making it a lot easier:
    - Install Cheating Death
    - Download ns_lost (it usually clears the server of 2-10 players when it comes up since not everyone has it yet).

    I hope you get it fixed, Dave, I would miss you on the server. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    edited May 2003
    the only issues i have EVER had with CD was in version 2.9 where it would make players dissapear if they were behind models, CD thinks i cant see through the marine resource tower...

    but 2.10 removed this bug, and CD works perfectly for me. ive enver seen any sort of lag or players dissapearing or teleporting.

    do you have a rediculously slow CPU? that could possibly cause some lag between CD and your screen. my 800 mhz does this fine, but theoretically your computer doesnt like running so many programs in tandem. whats your operating system? the problem seems to lie in the CD program itself lagging, not the halflife connection.

    and dont tell me it causes connection lag, because it only sends about 22 bytes up and down once every 3 minutes.

    edit: ooh, maybe a laptop video card bus doesnt like a third party program editing the graphics of the major operating program, HL.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    <!--QuoteBegin--Zel+May 14 2003, 10:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zel @ May 14 2003, 10:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the only issues i have EVER had with CD was in version 2.9 where it would make players dissapear if they were behind models, CD thinks i cant see through the marine resource tower...

    but 2.10 removed this bug, and CD works perfectly for me. ive enver seen any sort of lag or players dissapearing or teleporting.

    do you have a rediculously slow CPU? that could possibly cause some lag between CD and your screen. my 800 mhz does this fine, but theoretically your computer doesnt like running so many programs in tandem. whats your operating system? the problem seems to lie in the CD program itself lagging, not the halflife connection.

    and dont tell me it causes connection lag, because it only sends about 22 bytes up and down once every 3 minutes.

    edit: ooh, maybe a laptop video card bus doesnt like a third party program editing the graphics of the major operating program, HL. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    that's the only problem I ever had too, but my PC specs are a little diff...
    I play with a ping of 1-20 (depending on how many other people are on the server) and fps 100 on an ATI 8500 AIW (2200+ Athlon and 512 PC2700 DDR).

    It's NOT a problem with CD (unless you actually have some sort of wallhack installed and don't know it lol) (I'm not seriously suggesting this)

    Like people say, go to www.unitedadmins.com and ask them what it might be.

    Roo
  • Ah_forget_itAh_forget_it Join Date: 2002-12-22 Member: 11331Members, NS1 Playtester, Constellation
    <!--QuoteBegin--Stoneburg+May 14 2003, 09:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ May 14 2003, 09:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->- It prevents cheats. Basically it is the most effective anti-cheat available. This, however, is not the best feature.

    - It removes the majority of the n00bs, lamers and ragers. These "persons" don't bother downloading CD since, well, why should they, there's plenty of non-CD or optional-CD servers out there.

    - It removes doubt. Now you know it *was* a nice shot and he *did* probably hear you coming.

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Agreed Stoneberg, we have it on our server as required as well. Though I disagree with the majority of l4mers and ragers comment as I have come across some dedicated muppets in my time all happy to DL CD <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> We also try and actively encourage n00bs - we need our community to grow so our rejection message hopefully points them in the right direction.

    The best thing is the vibe. Beforehand we would have the occasional "OMG He haxs" I would then automatically do a double take to ensure I wasn't playing CS - this has now gone and the vibe is good <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> As you say congrats now abound instead of the usual dark mutterings and Paranoia.

    Now I have the confidence that I am not Paranoid and all my fears are real...........
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    If the server lags, it doesn't matter how fast your computer is.

    ARROWED!
  • Turkey2Turkey2 Join Date: 2003-04-23 Member: 15766Members
    Hey Dave I play there regularly and happened to be there at the same time last night. I have never had the problems that you are talking about, my other favorite server runs CD and I've never had a problem there either. The one time a skulk was blipping in and out it was him who was lagging. And I definitely agree that CD is great and that it should stay on CoFR servers. Now I can get into there most of the time instead of a couple times a week.
  • DizzyOneDizzyOne BASS&#33; Join Date: 2002-11-17 Member: 9095Members
    my usual fps is between 4 and 20 (on empty servers 40) but I must say CD hasnt done weird things except the biting speed of a skulk (this seems to be f***ed up with CD). But its hard for me anyway to kill skulks but im pretty sure CD doesnt make this worse for me (I tend to play alien most <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
  • Lightning_BlueLightning_Blue Sunny Domination Join Date: 2002-12-11 Member: 10647Members, Constellation, Reinforced - Silver
    The biting speed of a skulk is messed up with HLGAURD, not CD, AFAIK.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    The only problem I had with CD was the fact that I couldn't see players behind windows in CS.

    But I hever had such problems like you...
  • mstrmstr Join Date: 2003-02-13 Member: 13507Members
    edited May 2003
    <!--QuoteBegin--Wheeee+May 14 2003, 05:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wheeee @ May 14 2003, 05:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Having an ATI card has nothing to do with OpenGL. Both nVidia cards and ATI cards use the ARB2 (openGL) rendering paths on their cards.  Your card has nothing to do with it. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    LOL, ARB2!! But of course. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    In reality, HL uses OpenGL 1.0 style immediate mode.

    About the original question... go check if the server you played on uses HLGuard WH block, which can cause this kind of behaviour. C-D never produces blinking players for me.
  • SandrockSandrock Join Date: 2002-12-16 Member: 10905Members, Constellation, Reinforced - Shadow
    I play on CoFR regularly and the only problem like yours that I noticed was that one time, an empty res node blipped out and back in for half a second or something. Only happened once though.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    I don tknow if its is fromCd but since ive been running it in servers, when i play as a skulk and I do a run, jump bite move, Its as if suddenly I bite really slow when Im jumping. But when I turn off CD it never happens?


    Is anyone else getting that too or just me?
  • VictorKrugerVictorKruger Join Date: 2003-01-26 Member: 12763Members
    Personally i have never had any problems with c-d (well with the execption when i accidently left a blank line in my config.cfg, but that's another story)

    The ping rates are the same for me as if i don't have c-d on, although they still suck, stupid server side cpu load.

    also, look at the readme file of c-d, it has some options that you can use to force it to not use as much cpu power.

    personally it sounds like you guys have "tweaked" you version of HL to death and now it's getting its revenge on you <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    the latest version right now is 2.10.0, so go update your version if you haven't, and hopefully that will hopefully help most of your problems.

    note: i do not work for the u a nor am i a paid advocate for u a or cheating death. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> www.unitedadmins.com
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