Servers Forcing Defaults

fwd-Randomfwd-Random Join Date: 2002-12-30 Member: 11618Members
<div class="IPBDescription">Needs to be a way to allow custom mods</div> Just played a league game and the server had consistency on so I had to swap in default models which I havent used in months and suffice to say I played absolutley terrible, couldnt hit a damn thing. Now my custom models are not hacked or advantages to me I just prefer them far more than the defaults.
There must be a way to allow custom models in games while still filtering out overly helpfull ones like spiked models?. I play ns for fun and for competition both of which suffer if I am forced to use models I dont like even though the ones I do use give me no advantage whatsoever.

Comments

  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    Nope, sorry. Either default or not at the minute.

    I agree with you btw , I'm all mixed up custom/default at the moment. Not for H4x0R! purposes I just like them.

    eg, my Pulserifle has a small muzzleflalsh, which could be seen as a cheat, but my HMG ( smartgun ) has a huge flash.

    My Alien skulks are soooo much more noticeable in a light map, (eg most of Hera), but almost invisible in dark rooms ( eg , most of NS..)

    It's a shame a few hacking idiots who need every damn dodgy advantage possible have to spoil it for everyone else..

    /me spits at them

    /shrugs.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    I don't see why people still want skin hacks though <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> just because of them we cant use customs, and they.. well they have aimbots, wallhacks, press-a-button-to-play-for-you-while-you-go-get-coffee, I mean I'm sure someone could invent a "sentry" hack that involves someone staying close to an armory, checks what the marine really should see, shoot at incoming aliens, reload when the hack "sees" no-one is coming and recharge at the armory. And if that's not enough they have to spoil OUR pleasure of having customs by wanting pink neon skulks as though their over-bright gamma booster with wallhack wasn't enough for killing their eyes <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->




    (Not giving ANY ideas whatsoever with that armory sentry though!!!)
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Consistency really is a terrible thing. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    I can't use my lowpoly models in matches/scrims, which is quite a bad thing.
  • KuronekoKuroneko Join Date: 2002-11-05 Member: 7184Members, Constellation
    someone needs to make an anti-cheat that checks to make sure models fit within a certain area, then spiked models/etc wouldn't work
  • NecromanZerNecromanZer Join Date: 2002-11-01 Member: 3407Members
    Duff man that is at the moment a cheat tho... although by those standards having a good computer is a cheat aswell, seeing how JP's, building etc is locked into FPS. 1.1 will save us <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    <!--QuoteBegin--Cereal_KillR+May 11 2003, 09:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cereal_KillR @ May 11 2003, 09:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I mean I'm sure someone could invent a "sentry" hack that involves someone staying close to an armory, checks what the marine really should see, shoot at incoming aliens, reload when the hack "sees" no-one is coming and recharge at the armory. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    They had something like that in the early playtests.

    If a marine went AFK NS would aim and shoot for him. It just proved to be a little too accurate for it's own good.


    So they removed it
  • NecromanZerNecromanZer Join Date: 2002-11-01 Member: 3407Members
    yah, its in the tutorials or somethin, i thought it would be great, but i never saw it in action. pitty, the game needs it..... too many dumb marines
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