What Has Happened?

KingKupoKingKupo Join Date: 2002-11-24 Member: 9785Members
edited May 2003 in NS General Discussion
<div class="IPBDescription">Is teamwork not needed anymore?</div> a few days ago i was playing on a custom map server, it was one of them maps where kharaa and 'rines are separated by a giant door that opens after some time.(a issue i shall once bring up about custom maps in another thread). so we started with two hives, and two gorges which i didn't like as my res-flow became slow. as soon as i got some decent res i go lerk for i knew that they were in a hurry for HMG/JP. suddenly we've got 4-5 peeps as a lerk but no fades, the door opens, they kill our RTs,we stop 'em, the third hive is up and still two gorges were draining res. and suddenly we've got 3 onos, but stil no fade i was aware that my fellow players did not have the experience required to get a decent assault up. so i try to help them. i die trying to cover a onos who was stupid enough not to the DCs before him and he dies. i'm rein and i wait and wait, suddenly it hit me, i can't respawn!
so i decided to take a look at how they are doing, one guy got behind lines and started shooting hives and welding 'em, but the onos didn't use paralyze and the gorges didn't web. he killed two hives as my teammates were jumping up and trying to hit him, so we lost and the 'rines team started bragging about their uber skills. i disconnected, tought about it and brought his thread up a few days later.

THE POINT IS: has NS really devolved to a stage where teamwork doesn't count? where it's just about getting someone who can use a HMG and JP decent to kill the hive?where the polite reqeust of ungorging has become not more than a waste of time? i heard someone talking about a JP/HMG fix(did i skipped something while reading the changelist?) still it saddens me that much comms rely on such tactics in which they depend on the experience of one person? i didn't blame my team or called 'em 'rines lame for i have learned to not always voice your opion about something like a lost game of NS. or am i just nagging 'bout something stupid and it's my imagination tht a lone 'rine with JP/HMG can take a hive out?

Comments

  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    sounds like ns_siege. It is a "fun map" which, ironically isnt fun unless you choose the right team. (i.e.- Marines almost always pwn the aliens in siege.)

    I suggest you play a good map, on Voogru or Nano Gridlock. You will see that this hasnt turned into CS, the team work is needed. Team-Work isnt a suggestion in NS, Its a requirement. If teamwork, and co-ordination isnt used then you lose. Plain and simple. Not that losing is a bad thing. Its dam fun running past 4 Oni, un-noticed while your team egg you on. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • KingKupoKingKupo Join Date: 2002-11-24 Member: 9785Members
    edited May 2003
    nah it wasn't siege, but i can't remember it's name(map names, my nemesis).
    the original idea of siege is fun but the sieging spoils it.another thing, i can't join voogru servers bacause i lack some file. can i get some explanation 'bout this too?
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    I have little sympothy for "fun maps"
  • MindmeldmeMindmeldme The Evil One Join Date: 2002-10-27 Member: 1637Members
    as amusing as those new custom maps usually are. most of the time it's just a tech rush for the marines...no really strategy to it. Siege is an intersting one until some punk marine clips himself into the siege room to begin sieging early on...as the aliens have no way to kill them of course. It can be...intersting...
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <!--QuoteBegin--Silver Fox+May 7 2003, 07:21 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silver Fox @ May 7 2003, 07:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I have little sympothy for "fun maps" <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    What exactly is symp<b>o</b>thy Silverfox? xD
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    Personally i have found with "fun" maps you really need to know the formula i luv gorging the fun maps and i usually win depending on my team. Is the map siege coz he said that he had to build a third hive still and we all know u start with 3 hives on siege unless there's an update i havent seen.

    In siege u need 1 if not 2 gorges and the rest of the team should try to stay dead to give the gorges more res for nodes. You place most of the nodes and get the other gorge to build the upgrades and the start of the defences.
    1 min b4 the door opens all aliens should spawn and evolve if res is fast enuff. Gorges web the hell out of the hives then the hall way rooves along the way to rines and on the way down spam masses of OC's and DC'S with the occasional move or sense.
    Do not lame doors but rather sides of hallways that way forcing the jp's into the room fast, then they hit the webs above them coz they r in a hurry. if u lame easily seen areas in front of an entrance they sit back and shoot it therefore making it useless.
    Try to avoid grouping too many buildings together coz that way grens arent as useful as they need to waste even more shots to be effective.

    Thats my formula usually works but only if the rest of the team is useful enuff to distract rines at the least till i can help em out.

    As for the clipping exploit it ruins the game but if u got good admins then there shouldnt be a problem.

    - RD
  • KingKupoKingKupo Join Date: 2002-11-24 Member: 9785Members
    edited May 2003
    khaim, 'sympothy' is just sympathy she/he spelled wrong. the map in qeustion was NS_simulated.(once again: mapnames, my nemesis). i also noticed that on custom maps two gorges can be handy when used in tandem for res/hive and defenses/upgrades. but in this chaos of fun maps i've seen a map that has somze decency(Ns_massmurder it reminds me a little bit of TFC) . i hope that soon serious maps will follow as i'm sick of having all hives and res mobbed up in one room(i'l discuss that issue in another topic once this is done). but hey, NS1.1 is around the corner and thats almost as good as a few new maps. isn't it? also nice theory roger dodger.
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    <!--QuoteBegin--KingKupo+May 7 2003, 03:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KingKupo @ May 7 2003, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> khaim, 'sympothy' is just sympathy she/he spelled wrong.

    but hey, NS1.1 is around the corner and thats almost as good as a few new maps. isn't it? also nice theory roger dodger. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I think Khaim knew that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Also, last time I checked theres no 'almost as good as a few new maps' about it, 1.1 <b>does</b> contain new maps <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • KingKupoKingKupo Join Date: 2002-11-24 Member: 9785Members
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    Hmmm ns_simulated u say... must get this. I find the best way to figure out these fun maps is to practice with different ideas, listen and watch ppl with more experience on these maps. Teamwork is a must and good communication obviously, when u had the problem of ppl not going certain aliens for certain situations this is just a lack of experience, dont worry if they lose enuff they will get the idea one day..... one day...

    And if you get the occasional smartarse who reckons he can do a better job, let him he may know what he's doing and if he doesn't least you know one way not to try next time.

    Thx KingKupo good to know sum1 appreciates a different view of things.

    - RD
  • abtmabtm Join Date: 2003-04-08 Member: 15337Members
    Nano Gridlock > ME
  • FeydToBlackFeydToBlack Join Date: 2003-02-04 Member: 13079Members
    Sure the game needs teamwork. I am sure that the marines were using much more teamwork than your team was. Hence the fact that they won.

    In CS a team of rambos can win vs a semi-organized team. Rambos vs a highly organized team dont stand a chance. The same goes for NS. Noone is forcing teams to work together in this game, its just that they wont win without teamwork.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    Teamwork will always be a need for teamwork NS, weather or not people use it is a different story
  • NupiNupi Join Date: 2002-12-16 Member: 10898Members
    Just had a good teamplay as marines, because commander didnt give out JP/HMG but HA/HMG/Welder combination. I dont even like JP/HMG because it promotes ramboing.

    If i can ever vote which stuff we should get i always say "HA/HMG/WELDER"
    I've seen way too much jp/hmg ramboing <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->. Maybe we should start a movement against JP/HMG <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> at least until 1.1 is out maybe things change.
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What Has Happened?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Someone set up us the bomb.

    lol
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    <!--QuoteBegin--KingKupo+May 7 2003, 06:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KingKupo @ May 7 2003, 06:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i can't join voogru servers bacause i lack some file. can i get some explanation 'bout this too? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Have you installed C-D?
    I know it is required one at least one of them.
  • DrewDrew Join Date: 2002-11-20 Member: 9413Members, Constellation
    when commanding sometimes the lack of skill on your team gets you frustrated and you look for a way to still pull off the W.
    just yesterday i had one guy holding base (along with me the comm) along with some mines. i then had the rest of the team (4 people) trying to lock down 2 hives togather. they played great as a team moving togather, and i got them motion, armor1, and ammo1. we locked down 1 hive early on, but when trying to get the second hive locked down, one or 2 skulks would take the whole group down. i mean with motion you can tell where they are coming from, and had a few upgrades to make it easier. it wasnt that they didnt play as a team, just that their aim and skills werent the greatest. so after 3 repeated attempts at the second hive, i got jetpacks and hmgs, dropped some for myself, and finished the aliens off. now i know winning isnt everything, but sometimes you go for the sure fire win as opposed to several failed attempts at other strategies.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    The aliens couldn't have been that good either if you got MT, upgrades, locked down one hive, AND still managed to win with one jp/hmg. (What map was this? Bast, or nothing?)
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin--obuh+May 7 2003, 04:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (obuh @ May 7 2003, 04:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--KingKupo+May 7 2003, 06:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KingKupo @ May 7 2003, 06:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i can't join voogru servers bacause i lack some file. can i get some explanation 'bout this too? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Have you installed C-D?
    I know it is required one at least one of them. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    you either mean Cheating-Death or the "shell.mdl" error.

    do a google search and download CD if that is the problem.

    If it is the shell.mdl error, you either have custom models (how ironic that a server with custom plug-ins doesnt allow custom models, eh? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->)
    which in order to play on voogru, you will need to remove and replace with the originals. If you have no custom models but get the error, you need to download the 1.04 server patch, which has the new shell.mdl
  • KingKupoKingKupo Join Date: 2002-11-24 Member: 9785Members
    edited May 2003
    the point of this thread was the fact that many comms use a JP/HMG combo and let 1 individual rambo. i personally hate this. it's been some time since i last had a good time as a 'rine 'cause mostly we get JP/HMG and if we are too slow and they have fade we lose, that simple. WHY? 'cause JP isn't much good against decent fades who are supported by lerks. the counter to fades and practically most things is HA(maybe except onos) and will always be so(or maybe at least untill 1.1). so why is JP suddenly popular? 'cause it's a way for rambo's to be integrated into a tactic. any rambo will rather have a JP than HA, rambo's do not teamwork, they want to show off their (often useless) indivivual skills in combat(but there isn't much skill left when fades pop up). i also start to miss sieging, and the batle between kharaa and aliens preventing to set it up or destroy it. and many times out of respect for kharaa players i shall not participate in the rambo assault, 'cause i know they have it hard. fun maps destroy every aspect of NS. they are just a tech rush for 'rines('rines set RTs many times faster up than aliens).

    if your not intereste into hearing me complain about the behavior of other players i suggest you skip the following part. it's just a litle of the rage i get from annoying personalitys.
    ______________________________________________________
    ah, the good ol' days of NS, when rambos did not exist, and 'arrogant' clanners did not exist either(they used to be okay, but nowadays, they are just a bunch of **** when in group, sorry to say it, they are MOSTLY rude to you and ban you if you manage to defeat them 'cause you suddenly seem to use cheats and will be the next hitler and then they always rush with JP/mines, ugh, i used to respect them, but nowadays. sorry if you are a clanner, but watch your behavior against other players, i don't complain much mostly about others attitude but i'm sick of them ruining good games by kicking comm/gorge and taking their place, sure it's their server but they could at least wait till the end of the game instead of ruining it, i've only seen one clan that seems to be polite against others so far i think).
    If we would implement 15% of the S&I forums most idiotic suggestions, the 'rines with snipers would be riding mechanical dinosaurs that would shoot nukes out of their mouth and the aliens would have fades with 50HP and 10 AP, i don't know wether this has changed, but last time i remember having 10 flamer/sniper threads in a row.
    _____________________________________________________________
    complaining time is over now, you can relax.

    it's hatefull when the players chastize a comm/gorge for their loss, even though they had plenty o' chances to destroy the hive, i often try to defend the comm/gorge(they stand under enormous presure, their thoughts of them failing the team are a cruel punishment on their own, do not make them feel more bad by insulting them.



    i don't have custom models or any other file(they are considered a cheat on some servers, and what are they worth? i can't see them myself, but i get the can't find something with shells message(prollie what you've said) and i've got CD.
    the map was NS_simulated. . well thanks for trying to help anyway.
  • mATTHEW_KELLYmATTHEW_KELLY Join Date: 2003-05-23 Member: 16642Members
    <!--QuoteBegin--supernorn2000+May 7 2003, 06:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (supernorn2000 @ May 7 2003, 06:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> sounds like ns_siege. It is a "fun map" which, ironically isnt fun unless you choose the right team. (i.e.- Marines almost always pwn the aliens in siege.)

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Eh i suppose so if you gauge fun by how much you're winning

    You can only get on rines half the time on siege because there is only random team doors in the ready room, and to be fair unless you're uber skilled you're likely to be losing half the time anyway on normal maps. So it strikes me as pretty stupid to put fun on hold for half the time you play ns.

    Actually the reason siege isnt as much fun as its fun map status would suggest is because it lags you to fook and crashes the server.
  • mATTHEW_KELLYmATTHEW_KELLY Join Date: 2003-05-23 Member: 16642Members
    <!--QuoteBegin--KingKupo+May 23 2003, 03:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KingKupo @ May 23 2003, 03:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the point of this thread was the fact that many comms use a JP/HMG combo and let 1 individual rambo. i personally hate this. it's been some time since i last had a good time as a 'rine 'cause mostly we get JP/HMG and if we are too slow and they have fade we lose, that simple. WHY? 'cause JP isn't much good against decent fades who are supported by lerks. the counter to fades and practically most things is HA(maybe except onos) and will always be so(or maybe at least untill 1.1). so why is JP suddenly popular? 'cause it's a way for rambo's to be integrated into a tactic. any rambo will rather have a JP than HA, rambo's do not teamwork, they want to show off their (often useless) indivivual skills in combat(but there isn't much skill left when fades pop up). i also start to miss sieging, and the batle between kharaa and aliens preventing to set it up or destroy it. and many times out of respect for kharaa players i shall not participate in the rambo assault, 'cause i know they have it hard. fun maps destroy every aspect of NS. they are just a tech rush for 'rines('rines set RTs many times faster up than aliens).

    if your not intereste into hearing me complain about the behavior of other players i suggest you skip the following part. it's just a litle of the rage i get from annoying personalitys.
    ______________________________________________________
    ah, the good ol' days of NS, when rambos did not exist, and 'arrogant' clanners did not exist either(they used to be okay, but nowadays, they are just a bunch of **** when in group, sorry to say it, they are MOSTLY rude to you and ban you if you manage to defeat them 'cause you suddenly seem to use cheats and will be the next hitler and then they always rush with JP/mines, ugh, i used to respect them, but nowadays. sorry if you are a clanner, but watch your behavior against other players, i don't complain much mostly about others attitude but i'm sick of them ruining good games by kicking comm/gorge and taking their place, sure it's their server but they could at least wait till the end of the game instead of ruining it, i've only seen one clan that seems to be polite against others so far i think).
    If we would implement 15% of the S&I forums most idiotic suggestions, the 'rines with snipers would be riding mechanical dinosaurs that would shoot nukes out of their mouth and the aliens would have fades with 50HP and 10 AP, i don't know wether this has changed, but last time i remember having 10 flamer/sniper threads in a row.
    _____________________________________________________________
    complaining time is over now, you can relax.

    it's hatefull when the players chastize a comm/gorge for their loss, even though they had plenty o' chances to destroy the hive, i often try to defend the comm/gorge(they stand under enormous presure, their thoughts of them failing the team are a cruel punishment on their own, do not make them feel more bad by insulting them.



    i don't have custom models or any other file(they are considered a cheat on some servers, and what are they worth? i can't see them myself, but i get the can't find something with shells message(prollie what you've said) and i've got CD.
    the map was NS_simulated. . well thanks for trying to help anyway. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Wow you must really suck at NS to get so mad over something like this. Stop whining, if someone has the skill to shoot down a hive while you're all fumbling about you should applaud them. You shouldnt get so frustrated every time someone beats you at an online computer game, its all about fun isnt it?

    I dont see why there is so much anger and hatred towards the supposedly unstoppable JP/HMG rush. I have always found that my team has already lost every time we're on the end of it, it usually just serves to cut down the boring and painful "downward spiral" period of the game.

    And FYI any JP/HMG rush has to be supported by team work or you will never get far enough to research the techs.
  • KingKupoKingKupo Join Date: 2002-11-24 Member: 9785Members
    ehhh, you're missing the point i think. it's actually about the fact that a single JPer can take out multiple hives. therefore i complain 'bout the lack of teamwork the 'rines often do and just JP/HMG rush(i still like HA more).
  • Pr0phecyPr0phecy Join Date: 2002-04-04 Member: 381Members
    edited May 2003
    I destroyed 2 hives with Just a hmg,And 2 weapon upgrades,7Man teams...
    But i did die once though....Still good if u ask me

    hihih look at my Member # and compare to urs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • KingKupoKingKupo Join Date: 2002-11-24 Member: 9785Members
    actually, joined the forums later 'cause i got technical difficultys.
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    Simulated eh? lol. Someone in my old clan made that. It kept buggering up. Don't know what the final version was like, never got around to trying it.
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    edited May 2003
    Someone who runs or goes to ns2.joe.2 said that he could jp & hmg rush a hive within 6 minutes of a game starting. If he can then so could other people. Considering it takes so much longer for aliens to tech up this degenerates into a standard RTS multiplayer game consisting of nothing but early rushes. If you know that your opponent can boon down your hive within 6 minutes, why bother going lerK? One person can go gorge, while everyone else rushes the marine base time & time again to prevent or slow down jp & hmg research.

    I personally don't have any fun with that.
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