Ns_sanitarus
marcos
Join Date: 2002-06-26 Member: 825Members
<div class="IPBDescription">more screenshots</div> Heya! Im back with some new sanitarus screenshots! The creating of the map is going good. The brainstorming time is over, and I'm now ready to start for real. Hope you enjoy this shots from the Marine Spawn at Nayana, .. spaceship? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<img src='http://home.no/markus-l/ns_sanitarus0000.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0003.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0004.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0005.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0006.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0007.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0008.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0000.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0003.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0004.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0005.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0006.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0007.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0008.jpg' border='0' alt='user posted image'>
Comments
I really like the first one!
Personally I'd like a more "straight" style, but it's ok.
Textures are ok, too (i like that nayana-logo), but i think you should tweak the lighting a bit to give the map more atmosphere... some of the lights are too bright and too "sharp" imho.
-my2cent-
Hyper
if I had to search for a word...
hmm...
snazzy.
It's a pity that map submissions for 1.1 are closed, this map might stand a good chance at getting in.
[EDIT] - While look at the pics again, I am just wondering ... were you inspired by hera atleast a little? lol
Hypergrip: Yeah I know what you mean. But I thought maybe that very harsh lightning could be cool and "scary". It has a balance between light and dark. It's just someplaces is very light, and some are dark.
Redford: Hehe thanks <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
exoity: Thanks. I love Hera yes, but I have many inspiration sources..
Wow. I love the snazzy architecture and the sharp lighting. It's beautiful.
/me becomes #1 marcos fanboi
But your jaggy ceiling theme will be a nightmare for wall climbing skulks.
I love the archetecture.
What else is there?
It looks like you've cranked the gamma right up, and it paid off... the white lighting looks very harsh and beautiful.
I especially like the red/blue police lighting in 007 <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
The only problem I can see you having is that some areas might look too cluttered with so many edges, but great work so far.
Any estimates on completion percentage? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<img src='http://home.no/markus-l/ns_sanitarus0011.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus9.jpg' border='0' alt='user posted image'>
<img src='http://home.no/markus-l/ns_sanitarus0010.jpg' border='0' alt='user posted image'>
BTW little request here, has anyone got an RMF/MAP file with some light / light_spot entities to the correct settings for some of the light textures in the ns.wad, as well as using rad files <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Kungfu i think you have inspired alot of people with the design work of eclipse map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
the high contrast lightning is uncommon but looks great, much more scifi-scary looking. architecture is fantastic but... the ceiling on the first pic looks a little bit too much. would it be much work to change the "peaks" a little so it doenst look so dangerous? just a few units back to the side their came from. but... I think I have to take a cold shower yet...
It's still great, though. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Yes, KungFuSquirrel you got a good point there. When I found that "jagged style" I really wanted to continue with it to the max. Or allmost to the max. But I see now, many have been "complaining" about it. I will try to find a balance.
But! Remember this is only 1 of the 3 parts the map will future. There will be 3 diffrent styles/themes to this kind of design will not be dominating the map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
My gamma ramp is set at 1.6 but I use some niffy compile parameters for the "bright lighting"
SentrySteve: ok, I think about it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> nyana means "sun" in Zulu
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Ah! Share please <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->