Zealot Pys Blade Replacement For Knife

CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
I was thinking of making the zealot pys blades as a replacement for the knife and wanted to know if its possible (and how difficult) to replace the whole arm model and replace it with a zealot arm.

-Chet

Comments

  • PFCNublarPFCNublar Join Date: 2003-04-23 Member: 15792Members
    using my cs experience, if you start doing them, finish em well. once upon a time, like a year ago or so, some dude sent CSNation a wolverine claw replacemetn for the knife. it was cool an all, low poly too, but the blades looked like plastic and the overall detail was ****.
    THUS
    if ur gonna do it, give a real go, otherwise its ****. hehe, should prove to be uber cool if u pull this off. just don't only make it with protoss hands. make one with marine hands, so we marine replacements lubbers for the marine side can use em too without going weird <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    The weapon model that you see (the "v_model") includes both the weapon and the arms holding it. So if you make a pair of arms with psi blades, that's all you'll see - no worries about seeing marine hands. However, you will have to create bones and animations for them.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    there was also a lightsaber knife... Maybe you can check it out for ideas. (Or was it a plugin?)
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    yea its just a re-animation job. Plus the model that i assume your going to make. Sounds cool tho. I'd like to see a Warhammer "power" claw thingy
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