Console Commands

Blammo1Blammo1 Join Date: 2003-04-30 Member: 15959Members
<div class="IPBDescription">Where can I find'em?</div> Hi!

In CS u can use console commands to bind different actions to a key on your keyboard. I wonder if that's possible in NS? If so, where can I find a list of which commands I can use?

For an example. I wan't to bind medpacks to a key, say 'M', how?

I know I'm a noob, but I'm trying to get past that u know <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

Comments

  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    In the commander mode? You can use the Config menu.
  • UndeathUndeath Join Date: 2003-03-19 Member: 14696Members
    <a href='http://home.swbell.net/houston8/NS-impulselist.txt' target='_blank'>http://home.swbell.net/houston8/NS-impulselist.txt</a>
    A list of NS impulse commands, if you want to bind medpack to M you write
    bind m "impulse 10"
    in the console.
  • localhost2600localhost2600 Join Date: 2002-12-04 Member: 10448Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    <a href='http://home.swbell.net/houston8/NS-impulselist.txt' target='_blank'>http://home.swbell.net/houston8/NS-impulselist.txt</a>
    A list of NS impulse commands, if you want to bind medpack to M you write
    bind m "impulse 10"
    in the console.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    yes this will work however you still need to be in the "equip" menu
    so you would also need to either click on the menu or bind another button to hotkey88

    all commander binds are like that, menu must be open for you to use a binded key. so if you binded a key to TF, you'd have to be in "basic build" before the hotkey would work.
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    all of the things are in the config menu. just dont set one to Nuke cuz there is none. (dont ask what nuke is. its self explanatory). personally i use keypad for comm mode... its a little easier cause there is less keyboard action.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--Blammo!+Apr 30 2003, 07:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Blammo! @ Apr 30 2003, 07:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ...In CS u can use console commands to bind different actions to a key on your keyboard.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No, in HALF-LIFE you can use the console to bind different actions to keys on your keyboard.

    Sorry, that was really bugging me. You can use the console in any Half-Life mod (yes, CS is a mod of HL.)

    As for the actual commands themselves, alien evolutions and buildings and marine comms are all impulse commands. Commander instructions are "hotkeys", special thingumies devised by Flayra to counter scripting. There is a list of these commands floating around somewhere; do a search for "list of impulse commands".
  • JowerJower Join Date: 2003-02-12 Member: 13448Members
    *gasp*
    CS is a mod of HL !?
    Noooo !
    HL is a mod of CS !
    Everything is a mod of CS !
    UT, quake, Red Alert
    EVERYTHING !
    Bow to CS !
    ....
    Is what I'd say if I were an ironic evil blastard making fun of CS-players...
    Ooh, wait..
    I am...
  • The_SnakeThe_Snake Join Date: 2003-04-25 Member: 15824Members
    bind "m" "impulse 10"...
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    edited May 2003
    This may sound silly coming from a total n00b, but don't you just go into Customise Controls before you connect to a game and bind keys to commands in there? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--Brave Ulysses+May 2 2003, 08:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brave Ulysses @ May 2 2003, 08:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This may sound silly coming from a total n00b, but don't you just go into Customise Controls before you connect to a game and bind keys to commands in there? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You can, yes.
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    <!--QuoteBegin--SoulSkorpion+May 1 2003, 08:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ May 1 2003, 08:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    You can, yes. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    So why all this fuss about doing it ingame with NS's console?
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    edited May 2003
    <!--QuoteBegin--Brave Ulysses+May 2 2003, 07:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brave Ulysses @ May 2 2003, 07:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--SoulSkorpion+May 1 2003, 08:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ May 1 2003, 08:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    You can, yes. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    So why all this fuss about doing it ingame with NS's console? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It's faster, more fun, and you can do scripting with the console. And you can do it while you're in the middle of a game without leaving the action.
  • Blammo1Blammo1 Join Date: 2003-04-30 Member: 15959Members
  • JowerJower Join Date: 2003-02-12 Member: 13448Members
    <!--QuoteBegin--SoulSkorpion+May 2 2003, 02:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ May 2 2003, 02:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Brave Ulysses+May 2 2003, 07:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brave Ulysses @ May 2 2003, 07:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--SoulSkorpion+May 1 2003, 08:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ May 1 2003, 08:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    You can, yes. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    So why all this fuss about doing it ingame with NS's console? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It's faster, more fun, and you can do scripting with the console. And you can do it while you're in the middle of a game without leaving the action. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    And of course you can't bind all commands from the menu

    And the winner of longest quote is....
  • PolyMorphPolyMorph Join Date: 2003-04-14 Member: 15475Members
    <!--QuoteBegin--Jower+May 5 2003, 02:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jower @ May 5 2003, 02:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--SoulSkorpion+May 2 2003, 02:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ May 2 2003, 02:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Brave Ulysses+May 2 2003, 07:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brave Ulysses @ May 2 2003, 07:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--SoulSkorpion+May 1 2003, 08:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ May 1 2003, 08:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    You can, yes. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    So why all this fuss about doing it ingame with NS's console? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It's faster, more fun, and you can do scripting with the console. And you can do it while you're in the middle of a game without leaving the action. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    And of course you can't bind all commands from the menu

    And the winner of longest quote is.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • JowerJower Join Date: 2003-02-12 Member: 13448Members
    I KNEW someone was gonna say that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    Does this mean you have to rebind keys everytime you start a new game of NS or can you store your bindings as a txt file which automatically opens when you play?
  • localhost2600localhost2600 Join Date: 2002-12-04 Member: 10448Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Does this mean you have to rebind keys everytime you start a new game of NS or can you store your bindings as a txt file which automatically opens when you play?
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I'm pretty sure that you will have to rebind(but not 100%)
    As your config.cfg has UNBINDALL as the first command
    (btw all your binds are stored in config.cfg)

    so if you want, just open it up in any text editor(notepad) and bind away. This way you are sure to have the binds everytime you go into a game.

    You can take it a step further and make multiple configs for both teams, just make binds like this

    bind "f11" "exec alien.cfg"
    bind "f12" "exec marine.cfg"
    will load a file called alien.cfg to replace the current config.cfg(all your curren binds)
    the same goes for f12, just make 2 files with their respective binds and you're all set
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--Brave Ulysses+May 6 2003, 06:14 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brave Ulysses @ May 6 2003, 06:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Does this mean you have to rebind keys everytime you start a new game of NS or can you store your bindings as a txt file which automatically opens when you play? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=17&t=29827' target='_blank'>This</a> should answer all your questions. Feel free to bump it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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