[mreq]sc Protos Zealot For Fade
xexe
Join Date: 2003-03-27 Member: 14921Members
<div class="IPBDescription">Can it be done</div> Now i am just dying to see a Sc pack done but what ever happened to the poor Protos <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
So far it is all about Terran and Zerg well Protos worked equally as hard as all the other teams
So it would be nice to see some more focus on the other teams of Sc to
So far it is all about Terran and Zerg well Protos worked equally as hard as all the other teams
So it would be nice to see some more focus on the other teams of Sc to
Comments
and here is a ref pic of the colour scheme <img src='http://members.optusnet.com.au/xexe/prot%20ref%20copy.jpg' border='0' alt='user posted image'>
They are the janitors, they clean all the blood and bodies up.. that's why blood and bodies don't stay forever.
So you see.. Protoss play a very important role in NS! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
and i am not much of a modeler but if some one would just get a plain texture black and white for example of this model if they make it i can do the skinning but yeah
They allied with the Terrans in SC.
u could say that terran really **** em off and didnt allie wid em ne more and there u go a terran and protoss story line for ns
Zerg, and Protoss
Units
Skulk- Scarabs (Things reaver shoots)
Gorge- Reaver (Smaller version)
Lerk- Scout <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Fade- Zealot
Onos- Dragoon
Structures
Hive- Nexus
OC- Photon Cannon
DC- Shield Battery
MC- Pylon
RT- Assimilator
protoss are wicked and i love em, but it doesnt even remotely fit with this sci-fi game like the zerg do
protoss are wicked and i love em, but it doesnt even remotely fit with this sci-fi game like the zerg do <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I dont think that matter very much. Ofcourse its a bit wierd but how often do you see them evolve compered to how often you see them kick ****?
And you cant deny that askicking Protos would be kool.
a nexus hanging from a roof with goo on the textures around it???
plus the weapons dont fit at all....
i mean, i love the idea don't get me wrong, but NS is all about parasitic alien vs future type marines, and the protoss just dont fit in there....
and ps, why have a little reaver as a gorg? why not probe?
and for skulk you should use a 4 legged protoss creation, not a unit from SC as it doesnt fit.
in my opinion, i think it is best to convert all the terran models to protoss, and it can be done very nicely. But it won't fit well if you mix protoss and zerg together.
1. light marine replacement ---- zealot, HA replacement--- mini dragoon. ( it makes sense since goons are basicly seriously wounded zealot in an exosuit )
2. make all the weapons world model very very tiny, a tiny dot, almost invisible. ( the purpose is to get rid of the weapon world model so that the zealot can use its psi blade to slash, and dragoons don't use a gun either. but since i don't think we can completely delete teh weapon w model, we can make it a dot )
3. make new animation for zealot's psi blade attack for melee , ie when the player use knife or welder attack.
4. make new animation for both zealot and dragoon's range attack. ( we have to improvise a little here, make the zealot fire a energy ball in range. )
5. Change all teh bullets sprites to blue energy ball sprite (protoss like )
6. Change all the buildings and turrets accordingly to make them protossish
i think this pack doesn't require too much as the whole terran and zerg pack. since there are only 2 models that really matters here---- zealot and goon.
i think i may start work on it after i finish my ultralisk.
then we can use terran and protoss alternately to fight zerg scum <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
HA: Archon (really big armor thing that has kewl blu stuffz on et ;D
Jetpack: An observer strapped on the back of the templar :]
IP: Maybe the shield battery... Gateway is too big for a spawn.
Armory: <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> The thing with the turning thing :] Where you get your upgrades...
Tfact: Pylon
Turret: obviously photon cannon
Res Tower: A probe moving around a res.. Can you make a model move around and stuff? Otherwise a refinery.
Arms Lab: Templar Archives
Proto: Robot support? the thing where reavers and observers are made
Observatory: Fleet Beacon
PG: Gateway, or that portal you see in the beginning of Brood War...
CC: Beats me
i'de start work on this project, but i'm kinda stuck on my low poly marine, he's not compileing for some reason....
i'm not going to be the first one to say it but *cough* count polys please..i'de like to use the protoss *cough*
and yes nightcrawler, that is fan art up there that you see... but it's a better ref than the blizzard one, if you can find better, let us know...but until then, fan art is the best ref out there...
but like i said...NOT EVERYTHING HAS TO FRIGGIN MATCH...some people just like the models...or WOULD like the models..