Ns_shaft
Ekaj
Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
<div class="IPBDescription">New area</div>This is an area close to the hive in the living quarters branch. I finally made some rocky stuff, there will be more cave like areas on the other side of the map in the mining branch.
Comments
btw, what texture did u use for those yellow lights? (name)
And I like your architexture, but doesn't seem too easy for the level 1 aliens to wallclimb d:/
looks good d:)
now lets see a final map from ya :)
Beauuuuu-tiful!
What rust texture? Do you mean the rock texture? It looks a bit washed out here but the texture is nice in game. And about the lighting, the area isn’t finished yet so it will have a few more lights later on, and less black stuff. I cant really see why you think its bland though, I thought I put a lot of highlights and contrast into the lighting. There will be some places where you can easily climb onto the ceiling but not in that little hallway.
I think the transition to rock is fine, ive seen many structures built into the side of a rock, no reason why this facility can use the rock as support, espeacially since it is part of a mining facility, if i understand correctly.