Bizarre Tactics

CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
<div class="IPBDescription">or the lack thereof</div> I remember when I used to join servers, commanders would do perhaps the most stupendously stupid, or amazing things. It was a time of experimintation and fun (sounds like the 60's...ahh nastaelgae). But NOW marines eject an experimental comm within three minutes of the game. This, for me, has taken a huge element out of the game; discovery. It is these people that stick to THE FORMULA's, JP Rush or HA Rush, that ruin NS for me.

For example: One round I was commander, and I was in an interesting mood. So rather than a predictable win (JP/HA) I decided to do something a bit...interesting. I had my friend sneak into the enemy hive (During that tenative stage where Marines secure nodes) (I pinged it to make sure it was clear), and build a comm chair and 3 respawns. Now I really do NOT know how the aliens didn't realize this was happening, but they didnt. Anyway, I recycled the respawns at base and they all started to respawn IN THE HIVE. By this time Aliens were pouring into their hive to save it. I thought it was a SURE victory (seeing as how we outspawned aliens a great deal), but my seemingly fantastic marines seemed to think otherwise. They had two people hit eject, I was out. They put another fellow in and recycled everything so they could redo the round, because my plan was "DESTINED TO FAIL." They assumed that BECAUSE things did not go exactly as they were used to that it could not succeed. Now this plan does have its flaws, but in it in essence was quite unbeatable. Therefore I can only begin to wonder why these NS 'veterans' are so bent on formulaeic games.

*Wags fat finger at silly people*

anyway, not sure the purpose of this post, more of a rant i suppose, but i am quite peeved, to say the least, about the state of the average NS player as of late.

Comments

  • leifbjleifbj Join Date: 2003-03-20 Member: 14733Members
    Yes, I totally agree with you. Many times ejects aren't worth ejecting. It's funner to win in a bizarre way -- or even lose in a bizarre way, then to do a JP/HMG.
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    Yea, losing in an interesting way makes it fun. Like when you go down with a GL rush (one guy with HMG to take out skulks n stuff), or better yet, win with a GL rush. I like those games more. Marines should do that kind of stuff more. Even zookeeping is better'n JP/HA. (by zookeeping I mean mining ent to hive, and respawn area.)

    Oh yea, I remember the purpose of this post; If you could all just PLEASE post your bizarre strategies that would do wonders for me. I mean right now I'd even use a strategy with a 10% win rate.

    <-------Is desperate; quite.
  • CalantusCalantus Join Date: 2003-03-23 Member: 14823Members
    I can't think of any wacky strats off the top of my head that haven't been discussed before. I have wanted to try a turret push over the whole map, but that would be exceptionally cruel to the server. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->


    Anyway, I posted a reply to someone with a similar thread talking about a gorge breaking from the norm. I'll post the same advice I gave him. Play on the same server(s) and comm whenever you get the opportunity. When you are comm, do what everyone expects you would do and do it well. Win a few games to win the confidence of your marines, <i>then</i> try out all the weird and wacky strats. Hopefully the marines will trust and respect you by now and you can get away with trying different things. Most people eject when a comm uses abnormal strats not because the strat is so bad, but that it indicates the comm doesn't know what he is doing.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    that does seem rather bizare
    why would they eject you if you were going to win?
  • roachemsroachems Join Date: 2003-04-02 Member: 15148Members
    you are so right.
    people suck.
    Its cool when they dont eject you, and you pull a good win off. Makes the people who were whining look like asshoels.

    - roachems[AR]
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    <!--QuoteBegin--Calantus+Apr 20 2003, 05:22 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Calantus @ Apr 20 2003, 05:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyway, I posted a reply to someone with a similar thread talking about a gorge breaking from the norm. I'll post the same advice I gave him. Play on the same server(s) and comm whenever you get the opportunity. When you are comm, do what everyone expects you would do and do it well. Win a few games to win the confidence of your marines, <i>then</i> try out all the weird and wacky strats. Hopefully the marines will trust and respect you by now and you can get away with trying different things. Most people eject when a comm uses abnormal strats not because the strat is so bad, but that it indicates the comm doesn't know what he is doing. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thats actually really helpful, thanks.

    Oh, and annoying kid, it was a decent sized game (8 people each side) and 4 rines were not in the hive. They didn't think it could work (although I explained it to them over mic) so they took upon themselves to screw it al up.
  • FrostyFrosty Join Date: 2003-04-20 Member: 15667Members
    Its not realy that waky, but if you can get one marine that is good with a shoty, thats all you need to defend ur base in early game, its actualy cheeper to give one shotty than a bunch of mines or <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> in ur base. sometimes you might one other guy backin him up incase he dies but a good shoty player can usaly handle it
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    edited April 2003
    That's actually another standard thing to do. Not <i>as</i> standard, but yeah. Unupgraded skulks are so easy to kill, you spawncamp 'em for a bit and take the hive down. Adding a closer spawnpoint is like an optional widget for that strategy.

    And damn, boy. You loves your rabbit.
  • exoityexoity Join Date: 2003-03-17 Member: 14620Members, NS1 Playtester, Constellation
    People that motion + shotgun + jp in first 5-8 minutes kill the game.
  • OldManRipper-nCOldManRipper-nC Join Date: 2003-02-23 Member: 13871Members
    You mean everyone in the CAL leagues? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    When it comes out I'm going to build lightning TF's from one side of the map to the other and zap the poo outta the aliens. That oughta be worth a few laughs.

    -OldManRipper
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    Sorry if thats a "standard" tactic, but I had never seen it employed, thus it was quite wacky to me. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • sejsej Join Date: 2003-01-19 Member: 12488Members
    Yer it is - go outside their hive drop a cc and 5 ips...

    Spawn run shoot hive

    Spawn run shoot hive

    eventually the hive goes down.
  • ObliteraterObliterater Join Date: 2002-11-22 Member: 9652Members
    I once relocated to two places at once.

    After a failed atmos relocation I noticed two people were in engine and one in refinery. I droped them both a comm chair and some Infantry portals, then later res towers and armorys, and eventualy a phase gate between them.

    It was a VERY intresting game. I had to spend every res I got dropping welders, replacing turrets and pinging stuff, so couldnt save up for final gun upgrade or mass HA rush or anything.

    The aliens also used bizzare tactics. The gorge got above our refinery base and made it rain OC's until some one shot him. If anybody wants to see it I will post a demo...
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    Well once I decided that we didnt randomly suicide with welders enough, so before they could eject me they each had a welder. We then proceeded to run to their hive bbq 3 skulks and take down their res node. 1 hour later by sheer luck we managed to win the game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • criticaIcriticaI Join Date: 2003-04-07 Member: 15269Banned, Constellation
    <!--QuoteBegin--Stung256+Apr 19 2003, 11:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stung256 @ Apr 19 2003, 11:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Therefore I can only begin to wonder why these NS 'veterans' are so bent on formulaeic games.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Don't call those lamers Veterans =D

    I'll agree with you, I dislike JetPack rush and I absolutely HATE Heavy Armor. One day I remember STD-Slash pulling that same exact Infantry Portal rush on us poor aliens. You know after three rounds we were watching for it.. so then he didn't relocate... or so we thought.. like 10 minutes into the game (rather than immiedietly) he did it to us again! That trickster Slash!
  • the_johnjacobthe_johnjacob Join Date: 2003-04-01 Member: 15109Members, Constellation
    i'm curious why people keep saying that they "hate ha and jp" and the people "need to try new things" and do more "wacky strats" but we keep coming to the hive rush, which is the only strat anyone ever sees in any actual clan match...a hive rush, the jps or jphmg...it's nothing new or wacky, heck, i just commed a clan scrimm where we went, instead of the jp rush, ha and hmg. they were too busy preparing for a rush that when it didn't come they started preparing for the jp hmg...which again didn't come. they were so surprised by the 3 ha hmgers wandering towards the hive they didn't get anything vbery strong in terms of defense against the marines. we ended up killing the hive with two casualties, one light marine who wandered into the danger zone, shot the hive, and eventually got picked off, and a ha guy to ff(don't ask me...). anyway, my basic point is that if you can come up with anything that isn't a hive rush in the beginning or a jp hmg rush that works, then w00t w00t! j00 roxx0rs and r better than most clanners out there. (my read may be slightly off, the aliens may not've been surprised per se, just not expecting it, so were not prepared). <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo-->
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