Script?
NightfireTG
Join Date: 2002-12-24 Member: 11508Members
<div class="IPBDescription">i'll need to ask</div> is there a script where if you hold down your key, it can fire at a repeated rate.
i'm thinking of a pistol-repeater <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
i'm thinking of a pistol-repeater <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Comments
To answer your question, it is possible to write a script that will fire a weapon a set number of times at a specific frequency. One example of such a script is commonly known as a “pistol script”. This is a script that will turn your normal NS pistol into a burst fire weapon. It can also be used to empty the whole magazine with one trigger pull. This is widely recognized as cheating, and please don’t ask us how to do it, I’m sure the mods don’t want such a thing posted here.
I believe that, except in the above instance, it would not be possible to convert things so that you can hold a key down to emulate pressing fire repeatedly, at least, not like you hold down d in Microsoft word to get ddddddddddddd. Basically, you can write a script to fire 3 bullets per click, but not a script to keep firing as long as you hold the button down. Of course, the normal behavior of the automatic weapons is to do this anyway.
Does that answer your question?
I can't see how this would possibly be useful, except for people who are too incompetent to press their pistol key once their LMG is empty. Anyway, there's no clean way to implement this. Such a script would have to start firing, use a predetermined number "wait"s until the clip is empty, then switch to the pistol. Very artificial, very prone to bugs, and probably wouldn't work.
I think you saw wrong. Either way, it's pointless, pathetic, and not worth the effort of installling much less implementing in the first place. Just move your weapon switch keys closer...
hehe
Anyway there'll be a cap in 1.1
5 shot's a sec max I think
To answer your question and to summarise the above:
1. yes there is a certain script for it/yes you can bind it to scrollwheel which would mean you're a "elite" n00b
2. cheating through any of the above metnioned is not highly appreciated in the NS community <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Cheers <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I think you saw wrong. Either way, it's pointless, pathetic, and not worth the effort of installling much less implementing in the first place. Just move your weapon switch keys closer...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hmmm just thought it would be useful in close quarters combat with skulks, etc.
no need to be condescending
stop using them hard words like condescendingening !
We ain't all little Harry Potter's ya know!
*scratches back of head
I think you saw wrong. Either way, it's pointless, pathetic, and not worth the effort of installling much less implementing in the first place. Just move your weapon switch keys closer...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hmmm just thought it would be useful in close quarters combat with skulks, etc.
no need to be condescending <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Um...
If your LMG clip runs dry, what's so complicated about pressing your pistol key? A script isn't going to make weapon switching magically faster than pressing the key yourself. hud_fastswitch 1, move your weapon keys close to your movement keys, piece of cake. A script can't possibly offer any advantage to just pressing a weapon key.
It has certain advantages if you're clumsy with the keyboard, for example by pressing the console key instead of the weapon key (more common when switching to the LMG as that's closer to the console key). The weapon keys are conveniently near wasd, but the console key is a bit too close, and binding a different key to toggleconsole is problematic (i.e. doesn't work properly in most cases). For the same reason I do not leave the pop-up menu on the right mouse button, too easy to press by accident.
*shrug* I use the arrow keys, and my weapons are RMB [ ] and \. I don't use the X menu, but I've got it on HOME.
<!--QuoteBegin--Lucid+Apr 20 2003, 04:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lucid @ Apr 20 2003, 04:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> dont let poeple tell you that pistol scripting is an exploit or cheating because its not. Anybody can fire a pistol as fast as a script if they practice. All the whining about pistol scripts is gonna turn the pistol into a pump gun. Anyway the only time you'll get nailed by a pistol script is if you stand still or run straight at the marine. So anyone who cant handle pistol scripts or a fast shooter obviously doesn't know how to skulk. Learn how instead of complaining about the pistol. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Nope. A good pistol script can discharge the entire clip faster than a good shooter, which turns the pistol into a railgun. That means someone can just use twitch skills to one-hit-kill a skulk. Don't generalise - I'm a good skulk and I still hate pistol scripts. They ARE exploits, and are going to be disabled.
that's BS
I can discharge a pistol with a single click and thereby instantly kill even a well armored skulk at point blank or do good damage to a slower moving fade
it's cheating, straight up
edit: here's a little more detail <b>why</b> it's impossible
your ROF with a pistol script is based on scripting delay inserted by the wait command which is affected by your FPS! Can you empty a pistol in less than a second? less than 1/10th of a second?
it's cheating to script the pistol faster than humanly possible
you can unload a pistol by script 10x faster than you can by hand
cheating <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
1: It's not cheating to script to make it easier to switch weapons; it's merely pointless.
2: A pistol script can allow you to discharge the contents of the magazine faster than it is humanly possible to click the mouse button, effectively turning the pistol into railgun.
3: "If scripting like this was an exploit then they shouldn't have even let us create or bind aliases at all." Er... that's BS. Flay didn't make half-life; he didn't put in scripting. Scripting is not an exploit, but scripting can be used to exploit a flaw in the game (such as the pistol's refire rate). It is DEFINATELY a flaw, and it can be exploited using a script. And it IS going to be taken out.