Mapping Questions

alienchickenpiealienchickenpie Join Date: 2003-01-25 Member: 12710Members
I am starting my first NS map (yippie).
-I want to make the aliens start with 3 hives. How do I do that?
-I want the aliens to start in a specific hive when the game starts, is it possible?
-One more thing-How do I measure stuff in units? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

Comments

  • StevenTheGreatStevenTheGreat Join Date: 2003-04-13 Member: 15464Members
    onfo_gameplay sets the starting hives

    If they start with 3 hives, they will start with the same hives. If they start with 1 its impossible

    keep clicking the minus grid to make the blocks smaller, when you cant click it anymore each box = 1 unit. Every time you click the plus grid it multiplies the box size by 2 (i.e. 1-2-4-8-16-32)

    theres probably an easier way but I'm quite new at this myself. I know you can easily set wall width with the make hollow tool.
  • alienchickenpiealienchickenpie Join Date: 2003-01-25 Member: 12710Members
    Can I make 1 hive so the aliens start in it and trigger the 2 others in after a second?
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    <!--QuoteBegin--alienchickenpie+Apr 17 2003, 02:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (alienchickenpie @ Apr 17 2003, 02:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can I make 1 hive so the aliens start in it and trigger the 2 others in after a second? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You could let the aliens only spawn in a fourth room near the hives, with doors that open/close to the hives one after another.
  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--alienchickenpie+Apr 17 2003, 11:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (alienchickenpie @ Apr 17 2003, 11:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can I make 1 hive so the aliens start in it and trigger the 2 others in after a second? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The game uses the same spawn points for the initial alien spawn at each round start and respawning aliens that have been killed -- I don't think it's possible using the current entity set to restrict the selection of a beginning hive -- I don't recall if it's possible to spawn arbitrary entities into the game, but the only way to do what you're describing would be to killtarget the 2 hives you don't want the aliens to start in at the end of each round and completely recreate the entities after each round has started... When three hives are present, the current code will randomly select one, and even if you could move the spawns, you don't have the choice of which hive will be active at game start.

    As Ollj said, you can put the aliens in a room shut off from the hives at the beginning of the game but they'd also respawn there and wouldn't have the benefit of the regeneration that hives can provide.
  • alienchickenpiealienchickenpie Join Date: 2003-01-25 Member: 12710Members
    OK. You didn't get me right. I am making a map with 3 hives total, the aliens have to start with 1, specific, hive, other 2 are not built. My idea was to make only 1 hive and bring the other 2 with a trigger one scond into the game. Is it possible? Is there a better way?
  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--alienchickenpie+Apr 17 2003, 09:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (alienchickenpie @ Apr 17 2003, 09:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OK. You didn't get me right. I am making a map with 3 hives total, the aliens have to start with 1, specific, hive, other 2 are not built. My idea was to make only 1 hive and bring the other 2 with a trigger one scond into the game. Is it possible? Is there a better way? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Check the information on the <a href='http://collective.valve-erc.com/index.php?ent=monstermaker' target='_blank'>monstermaker</a> entity... I'm not sure if this could be rigged to spawn a hive or not, but it's probably your best bet.

    The mod really wasn't designed to do what you're trying, and I'm not sure that things would behave correctly even if you successfully spawn in the hives -- you'll have to do your own troubleshooting since AFAIK nobody has tried this before.
  • alienchickenpiealienchickenpie Join Date: 2003-01-25 Member: 12710Members
    I'll make the aliens start with 3 hives, spawn in the first hive room and kill the other 2 hives, will it be possible?
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