Radius Sounds
oOTOo
Join Date: 2003-04-11 Member: 15401Members
<div class="IPBDescription">for each players</div> When a skulk is running it makes a lot of noise that is easy to identify so the Marines can stop building a structure and get time enough to produce an operational lmg. The same for each player (fades, marines, etc)
And this happens even through a large wall.
Do someone know how large is the radius of this sound emited by a player when running, plz ?
And this happens even through a large wall.
Do someone know how large is the radius of this sound emited by a player when running, plz ?
Comments
And each repeating sound coming from far away fades in in a given time, so you cant really tell "NOW i hear it, and now i dont".
Anyway, another thing to consider is that different materials gives off different sounds. Vent travel tends to be quite audible because of that vent-sound that accompanies it.