Status update: my untitled map!
DOOManiac
Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
<div class="IPBDescription">I've got bad news and i've got good news</div>Well, I've got bad news and i've got good news.
The bad news is that my t1 here at school is dead, so my only net access is crappy 56k that's too slow to play anything with.
The good news is that because of this I've completely redone my marine spawn! Check out the new pics!
<img src="http://members.cox.net/doomaniac/ns_test/ns_test0000.jpg" border="0">
<img src="http://members.cox.net/doomaniac/ns_test/ns_test0001.jpg" border="0">
<img src="http://members.cox.net/doomaniac/ns_test/ns_test0002.jpg" border="0">
<img src="http://members.cox.net/doomaniac/ns_test/ns_test0003.jpg" border="0">
The lighting is much improved :) gone are the high poly pipes that proved to be more trouble than they were worth, and instead i'm using those sexy new lab textures from the new wad. Also beefed up the lighting to look good! And probably the biggest change architecturally is that now instead of the room being square and flat there is like a bevel thing goin on in the walls, which i really love how it turned out. Oh and did i mention the lighting? heh
As always, Comments/Critism/Pornography is appreciated. Bash away!
[edit]
oh and the gamma/contrast is still a little bit off what they are ingame in these shots cause i can't get the settings right in psp...
[/edit]
<!--EDIT|DOOManiac|June 03 2002,16:11-->
The bad news is that my t1 here at school is dead, so my only net access is crappy 56k that's too slow to play anything with.
The good news is that because of this I've completely redone my marine spawn! Check out the new pics!
<img src="http://members.cox.net/doomaniac/ns_test/ns_test0000.jpg" border="0">
<img src="http://members.cox.net/doomaniac/ns_test/ns_test0001.jpg" border="0">
<img src="http://members.cox.net/doomaniac/ns_test/ns_test0002.jpg" border="0">
<img src="http://members.cox.net/doomaniac/ns_test/ns_test0003.jpg" border="0">
The lighting is much improved :) gone are the high poly pipes that proved to be more trouble than they were worth, and instead i'm using those sexy new lab textures from the new wad. Also beefed up the lighting to look good! And probably the biggest change architecturally is that now instead of the room being square and flat there is like a bevel thing goin on in the walls, which i really love how it turned out. Oh and did i mention the lighting? heh
As always, Comments/Critism/Pornography is appreciated. Bash away!
[edit]
oh and the gamma/contrast is still a little bit off what they are ingame in these shots cause i can't get the settings right in psp...
[/edit]
<!--EDIT|DOOManiac|June 03 2002,16:11-->
Comments
Apart from that, awesome. Ceiling is a bit boring though.
those are yellow, and yeah i'm gonna change em. ^_^
<!--EDIT|ChromeAngel|June 03 2002,22:20-->