Clan-training ?

HypergripHypergrip SuspectGermany Join Date: 2002-11-23 Member: 9689Members, NS1 Playtester, Contributor
<div class="IPBDescription">how to increase you skill</div> This question is both about Marine- and Alien-Training, so i just posted it here.

After a long time (since NS got released) some friends and i were playing on public servers, after while we founed a clan to play NS in a more "tactical" way.

Although playing as Clan on a public may increase the chance of winning it does not help to gain skill, so we arraged regular Trainings with another Clan once or twice a week on their server.

The point is, that these "trainings" were nothing more than "clanwars".. we get mowed down every game and don't really lern anything... and some of my clanmates have gotten really **** and demotivated.
A Clanwar, even if the enemy does not play as hard as they could, is not a good "training" inho...

Our Server will be up in about 2 weeks so we finally have the oppertunity to do some real training.. now the question is:
What would you consider to be good and effective training?
I got a lot of ideas already but thouhgt it would be nice to know, what you ppl (expecially clan-players) use to increase your aiming, find out the best tactic/spots on every map and so on.

Hyper

Comments

  • OrcristOrcrist Join Date: 2002-12-18 Member: 11050Members
    edited April 2003
    It may sound cheesy but you should really try to learn as much as possible from losing. Find a weaker clan and use the exact same strategy as was used against you when you lost, and you are on your way.

    Or if you mean that every individual member of your clan just sucks... well... practice individually on pub servers. You should be a decent player before joining or forming a clan.
  • HypergripHypergrip Suspect Germany Join Date: 2002-11-23 Member: 9689Members, NS1 Playtester, Contributor
    Well, first of all, we are decent players.. ruling a public-server is not much of a problem.
    My question was aimed at way for clan-intern training.

    And, as said in my previous posting, we got some nice things to train and did quite fine in funmatches with other clans.
    So this thread is more or less just to gather some suggestions on how to train as a clan.
    Could be usefull for a lot of newer clans out there.
  • K_e_r_b_e_r_o_sK_e_r_b_e_r_o_s Join Date: 2003-02-01 Member: 12966Members
    edited April 2003
    Wow. I know your situation pretty well, and I find that the best possible training is with yourself.
    As for training ideas you should probably look to the Half-Life Hazard course for some general ideas on how to work out training methods. The thing missing in Natural-Selection is agility, and overall Half-Life physics. But remember, in the Hazard course you do learn manuevrability and how to shoot and reload weapons. Its basic, but it works. You can also learn new personal methods of doing things within the Half-Life hazard course. If anything, Team Fortress Classic is a great teacher. So is Counter-Strike; the closest thing in terms of Natural Selection physics.

    The thing is, and let me give you a little info here; when your clan is playing on different teams do not tell they other team what you have planned or what you want them to do. Go on it, and change strategey every time. Some good 'ole deathmatching will assist you in ability as well.

    But my question to you is; if you want more ideas on how to train your clan..what exactly do you want your clan to come out as being? Tacticious? Rambo-like? Whats your goal; and then I can give you ideas on how to attain it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    "Keep playing with yourselves, things will just get better and better." -PeeWee Herman
  • CalantusCalantus Join Date: 2003-03-23 Member: 14823Members
    Hmmm... I've never been in a clan that didn't have enough skills to compete at the "entry level", so I might not be all that qualified on your exact problem. However, when I was a multiplayer FPS newbie, I found that the accepted method doesn't work at the beginning. Alot of people say you must play against people who are better than you to improve, but that is not absolutely true. You could train against the best clans/players in the world and you'll never get better. What you really need is to play against someone as good as yourself in order to learn the basics.

    If you don't know the fundamentals then you have nothing to improve on. Train against people at or relatively close to your level. [I]Then[I] you can train against people progressively better than you. In CS I quickly learnt that being headshotted within the first moments of a game is not conductive to learning at the beginning. I found a more newbie-friendly server and played there until I was skilled enough to move on, finding progressively better opponents to train on as I improved.

    You only train against one clan and they're much better? You need to find another clan to train against. Keep up the relationship with this clan, because they'll be better training material in the future, but get another clan to do your serious training to begin with. You must learn to walk before you can run, get someone to teach you to walk, then learn to run from this better clan.
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    <!--QuoteBegin--Hypergrip+Apr 6 2003, 02:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hypergrip @ Apr 6 2003, 02:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, first of all, we are decent players.. ruling a public-server is not much of a problem.
    My question was aimed at way for clan-intern training.

    And, as said in my previous posting, we got some nice things to train and did quite fine in funmatches with other clans.
    So this thread is more or less just to gather some suggestions on how to train as a clan.
    Could be usefull for a lot of newer clans out there. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It seems nice in theory, but what do the "teachers" or "tutors" get in return ? Also since the majority of the dominant clans in NS found out how to do it on their own, why should they help another team? I'm not totally against this idea, but then again it is a conflict of interest for any competitive clan to share their ideas and thoughts on how to do better. Somethings are just best left to figure out on your own.

    I will say this, it depends upon how you play. If you are playing to learn, you will learn from your mistakes, and take special note of what you do right in order to keep doing that. Everytime I die, I ask myself "why", (then again i operate under the premise that everytime I die, its MY fault), what did I do wrong to get sent back to the spawning pool. Did I try to rush too many guys at once? Did I not retreat fast enough? Was my aim off and my enemy took advantage of that? Did I rely on backup that wasnt there? etc... etc...

    If you are playing to have fun, you are probably content with the kills that you get not wanting to improve--- this is fine, however no successful clan has ever done this. Play learn and Play to win. Figure out things on your own.
  • CalantusCalantus Join Date: 2003-03-23 Member: 14823Members
    Meh, FireWater brings up a good point. When I say training, and when you think to do training, it should not literally <i>be</i> training. What you should do is play scrims (or war, I've never been a fan of "wars" though) and seek to learn from them. Play a game as you would play any other game, then analyse it for ways to improve. All games can be seen as training as long as you have the right attitude going into them.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    The only things you get from playing clans that outclass you are frustration and getting to see strategies that you couldn't pull off yet. Makes for good demos tho.

    Playing against a clan that you outclass is okay for just practice, but you'll be in for a shock when your opponent puts up a fight. Plus, they won't want to play against you very often <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Otherwise, I think the best way to start is work on improving the individuals. We all have weak points, so work on fixing them. Learn each map inside and out, the vents in particular. Learn how to ambush/not be ambushed. Learn when to attack and when to hold back. The best way to do most of these things is to play against a clan of similar skill level, and just try and see what works. Learn from your mistakes, and stop making them. Find a stronger partner, and repeat.

    Otherwise, just play a whole lot together, and try to offer constructive criticism. It may be helpful to have your most knowledgable player spec and provide commentary.

    As for why I share, I'm just an open information kind of guy. Not like it matters, you could figure it out by being observant around other clans anyway (or publicly available demos!)
  • KenichiKenichi This is not a pie. Join Date: 2002-11-01 Member: 2941Members, NS1 Playtester
    It can't be said too many times, learn from your mistakes. Play the best of the best. You WILL lose, but what doesn't kill should make you stronger, if your smart enough.
  • KoenigKoenig Join Date: 2003-01-23 Member: 12659Members
    Ask yourself this question:

    Where is our greatest weakness?

    I could be lack of "killing skill"
    At the start of a game the odds are stacked against the alien team (in the killing department), balance will shift as aliens get carpace, and again when marines upgrade weapons/armor.

    Or it could be lacking tactical skill.
    This is identified by often ending up getting ambushed or drawn into hard-to-win situations, and you rarely surprise the enemy. Bad communication could also be the source of the problem.

    Finally it could be strategy.
    Strategy is hard to evaluate as only the commander has the needed perspective, and his oppinion might be tainted. To be a truly great commander you must be able to answer the following questions:
    a) Where is our greatest weaknes (undefended base, lack of res, ect.).
    b) Where is their greatest strength.
    c) What are they up to (motion tracking and parasites are key elements here).
    d) What is our next move (ALWAYS know what you are going for next, but remember to sieze opportunities that might appear).
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    If you're as good as you say you are, then maybe it's not the clans that you're up against that are undefeatable but your own clan that are weak.

    The problem with clans, as most people will find out from trying to find one that suits them, is that more often than not they often contain 3rd rate players.

    I've been in a few clans myself, and sometimes it's embarassing in a clan scrim, to find that you're the only one thats actually doing all the work in your team. Playing in a clan team that hasn't been selective about its membership usually means that in a clan match, you'll always be stacked against, which means however good you might be, you'll never win.

    If you want to play competitively, it's not just about getting a group of your friends together, forming a clan and wishing for the best. To play competitively, you have to be selective and cruel.

    Forming a clan to play for fun is fine. To get really good, you want to be applying to the clans which have a reputation. Once you get inside one of these clans, should you ever decide to form your own clan, you'll have a good network to do it through.

    Expect lots of heartache and stress too. Seeing the best guys play can really make you feel like a noobie all over again.
  • boobs!boobs! Old-School Competitor Join Date: 2002-11-13 Member: 8504Members
    when me and my clan 1st started, we had really no organization 9i wasnt leader then) and no real players that were dedicated to NS clanning and gamestyle. thru some tough times and a lot of scrims and practices (and about 20 recruits) i can say we're a top NS clan known among the "elite". and all it took was a lot of losing and learning from our mistakes. don't be afraid of the "bigger" clans, after a while they dont look so big afterwards <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    [ReD] aint elite man, all they have is Dean who can use that lerk like a ************(********* (figured i'd sensor myself)


    its all love, [ReD] i love you.
  • OptikalOptikal Join Date: 2003-02-15 Member: 13583Members, Constellation
    sYn and ReD are both n00b clans =D
    Who loses to IWA anyways?? =)

    #uevo
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    <!--QuoteBegin--Optikal+Apr 7 2003, 04:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Optikal @ Apr 7 2003, 04:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> sYn and ReD are both n00b clans =D
    Who loses to IWA anyways?? =)

    #uevo <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Man thats low, i wasnt even in sYn at the time, and it was their first scrim! Dont even ask Knight or Boobs about the time i rang for ReD when we played for iwa, its just too funny. Being called a cfg hacker at the end was one of my better accomplishments in NS.
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    If you want practice in ns... there are a few methods to go about it... Firstly: You have to ask yourself if you want to see the current winning strat or make one of your own. It would be wise to play some top clans to get a feel for the varied effective strats and then try and copy them although, keep in mind that your team skills may be better or worse plus your fps skills etc... which means you may have to tweak or not use the strat all together. After you copy this strat or perfect a version that suits your clan, you should TRY and find a way to counter the strat or delay/ get the win depending on the rules for any league your playing in. If you want to try a strat that you have made up, you should scrim it at least!! 2-X++ amount of times till you can call it a win or lose strat. You should also take note what kind of clan your using this strat against, if its some unskilled clan lacking any type of fps/teamwork skills then maybe you should refine the strat with them and then work your way up. Its basically trial and error for your strategy. If you want to practice pure aiming/fps skill, all you really need to do is pub/scrim alot and concentrate on aiming/ whatever you trying to improve. If you die just reflect what happened... and how you could improve the situation. (ie: rushing 4 skulks in a ambush point with 3 ways to come from) (reloading after you kill 1 skulk and you still have 20 bullets left.. then another comes out and rush's). Little things like this define a good / average player.
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    On pubs, lose the carapace, and go for regen (or redmpt). It makes you able to take less bullets, which should make you reconsider your normal methods of attack, and when you think you're decent and can kill with regen, try out carapace once more, and the game suddenly becomes much easier. Just don't get lazy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . Plus, it's fun, and its a wonderful feeling to eat 2-3 marines and not have to walk back to the hive to heal.
Sign In or Register to comment.