Welding
Flok
Join Date: 2003-03-20 Member: 14728Members
Im sick and tired of not getting welded when in heavy armor so Id like to propose the following: Whenever a fellow heavy armor marine comes at you with a welder, please interpret that as " I NEED WELDING". I think if this will be accepted as some sort of etiquette among heavy armor marines, their lifespan will be greatly increased. Also my frustration (hitting my keyboard, screaming, tears start to develop) due to my desperate search for a companion who doesnt ignore me while im waving my welder in front of him, will be reduced. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
btw did anyone ever try a welding chain? Marines keep their hmg as a sidearm and stay very close to eachother while the ones in front weld alien structures and the ones in the back take care the front doesnt die by welding them. Safes ammo <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
btw did anyone ever try a welding chain? Marines keep their hmg as a sidearm and stay very close to eachother while the ones in front weld alien structures and the ones in the back take care the front doesnt die by welding them. Safes ammo <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
The one thing I hate most about heavy armor is that somebody will always be screaming "WELD ME WELD ME WELD ME" instead of shooting something attacking him. While it is necessary, keep in mind that, like commanders, your teammates need a location.
Many people interpret your weld signal as a necessity for welding already.
More importantly, I say it's best that if you need welded, simply say "I have x Armor left. I need welded at x position."
I guess the worst thing to have is a completely clueless teammate next to you. If you're being stealthy, the steady *clomp clomp* of him jumping around is bad enough. An equally clueless person isn't gonna weld you anyway.
A good commander will often assign a specific person to welding duty and keep you set. I almost gave up on using HA simply because all this goes on every time I see it. Too much of a res investment that gets trashed by incompetance and inexperience.
W/r/t the welding chain, did this twice yesterday, on ns_tanith. The hive was Sat Com (which can probably only be beaten by Refinery as far as welding unfriendliness goes. The <b>problem</b> is that... you guessed it, people are morons. Me and half the team was screaming "stick together". Yet, every 20 seconds a marine would stray off from the group (usually chasing a skulk, clever, or trying to weld an OC by himself) and get ganged up on and killed.
The <b>real</b> morons panic when they start losing armour and pull out their LMG instead, thus depriving their teammates of welding <b>and</b> making them the obvious target for the skulks.
I sent out 8 HA's, 1 ran off and died immediatly, another 2 spread out once in the hive room and got killed, the rest stuck together rather well but didn't manage to weld eachother enough. There is a "critical mass" somewhere there, once you go below a certain number they start dying, and that is what happened.
Next time I sent only 6 HA, but they were made up from the smart ones or the ones that were stupid last time and had <b>learned</b>. This time they stuck together like a little ball of welding and were unstoppable.
They aliens were <b>really</b> good though, tried to ssingle out marines (very hard) and were hitting them all at once, healing up, etc etc. We got the hive, but this was against 1-hive aliens. Against Fades and 2-hive gorges it gets a bit harder, even though the constant welding <b>should</b> keep you safe you sometimes end up getting webbed.
The welding train is not really a "serious" tactic but more of an elegant/pricey finisher.
Ps. "sticking together" does <b>not</b> mean "being in the same room" in these circumstances, it means never being more then an arms-length away from a teammate.
EDIT: my awful spelling
The only permanant solution is making a comm specifically for welding, because this isn't a behavioral problem. Flayra has probably already thought over it, he has a much greater idea of how the game is going than many seem to think. Just a matter of priorities, really.
I just wanted to agree on a HA - code of behaviour. A general kind of HA-behaviour that implies that person needs welding.
I like the flashlight idea, actually its kind of like a morse ability that only is heard by people really closeby. Not that I feel all marines should learn morse but let's say that by holding a welder and flashing a flashlight you try to communicate to someone I NEED WELDING, intensity of the problem is of course read by the intensity of the flashing.
So comms when you hand out heavy armor, read the instructions aloud repeatedly <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Sometimes, if there is a guy welding the structures but ignoring you in your HA, you can jump infront of his welder and get a quickie weld!!!
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The major problem is that there really isn't a voice saying for "I need welding", and there also isn't any way to see someone's armor. Even as a commander, I find it hard to guage when HA's need health, because Armor and HP bars aren't separate, so after a lot of welding an HA could possibly have under 40 HP and 290 armor.
I like the flashlight idea, actually its kind of like a morse ability that only is heard by people really closeby. Not that I feel all marines should learn morse but let's say that by holding a welder and flashing a flashlight you try to communicate to someone I NEED WELDING, intensity of the problem is of course read by the intensity of the flashing.
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It's not a bad idea, MG gunners use it a lot in DoD, the only problem is the it lights you up like a friggin christmas tree so remember to check your perimeter <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> or at least have sum 1 covering u