Well Done Kfs!
<div class="IPBDescription">And the whole of the Nightwatch team!</div> Nightwatch has just signed a partnership with none other than Valve!
Well done guys!
(Taken from the <a href='http://www.hl-nightwatch.net' target='_blank'>Nightwatch Home Page</a>)
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VALVE SIGNS PARTNERSHIP WITH NIGHTWATCH
KIRKLAND, WA - MAR 31, 2003 - Valve Software today announced their acquisition of an independent single player episode to fill the next stage of the Half-Life saga. Half-Life: Nightwatch will be coming to retail shelves sometime in Q2 2004.
"We're all very excited by this partnership," said Gabe Newell, managing director of Valve. "It's been a while since we've been able to offer this sort of experience to our player base." Valve created the award-winning game, Half-Life, released in 1998, and has also aided in production and release of two single player add-ons and the immensely popular multiplayer title, Counter-Strike. Half-Life and its modifications and add-ons represent approximately 85% of the online action market. Nightwatch expands the single player component of Half-Life, presenting a story parallel to that of Half-Life. "Nightwatch does pose some challenges to blend into our Half-Life story, primarily due to some artistic license that the team had taken on a few topics," Newell said. He went on to state that the biggest hurdle will be team relocation to Valve's offices in Kirkland, WA. "Overseas team members and one American team member will not be included in this deal, unfortunately. The rest of the Nightwatch team will be relocating to our offices in the coming weeks and months."
Nightwatch will not be alone. As with previous retail releases, Valve will be bundling other independent modifications with Nightwatch to even further the gaming experience. Nightwatch will release with three such projects: Natural Selection, Half-Life Rally, and Poke646.
Nightwatch programmer Ryan Desgroseilliers, speaking on behalf of the Nightwatch team, echoed Newell's enthusiasm. "We're all extremely excited about the prospect of working with a company with the reputation and talent that Valve provides. We have no doubts that this partnership will prove very beneficial for both parties, both in the short-term and the long-term." Nightwatch team leader Andrew Weldon was unavailable for immediate comment.
Nightwatch will now be featured in the Vivendi/Sierra booth at E3 later this spring. More information about Nightwatch can be found at <a href='http://www.hl-nightwatch.net/' target='_blank'>http://www.hl-nightwatch.net/</a>. Valve's corporate web site is available at <a href='http://www.valvesoftware.com/' target='_blank'>http://www.valvesoftware.com/</a>.
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Well done guys!
(Taken from the <a href='http://www.hl-nightwatch.net' target='_blank'>Nightwatch Home Page</a>)
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VALVE SIGNS PARTNERSHIP WITH NIGHTWATCH
KIRKLAND, WA - MAR 31, 2003 - Valve Software today announced their acquisition of an independent single player episode to fill the next stage of the Half-Life saga. Half-Life: Nightwatch will be coming to retail shelves sometime in Q2 2004.
"We're all very excited by this partnership," said Gabe Newell, managing director of Valve. "It's been a while since we've been able to offer this sort of experience to our player base." Valve created the award-winning game, Half-Life, released in 1998, and has also aided in production and release of two single player add-ons and the immensely popular multiplayer title, Counter-Strike. Half-Life and its modifications and add-ons represent approximately 85% of the online action market. Nightwatch expands the single player component of Half-Life, presenting a story parallel to that of Half-Life. "Nightwatch does pose some challenges to blend into our Half-Life story, primarily due to some artistic license that the team had taken on a few topics," Newell said. He went on to state that the biggest hurdle will be team relocation to Valve's offices in Kirkland, WA. "Overseas team members and one American team member will not be included in this deal, unfortunately. The rest of the Nightwatch team will be relocating to our offices in the coming weeks and months."
Nightwatch will not be alone. As with previous retail releases, Valve will be bundling other independent modifications with Nightwatch to even further the gaming experience. Nightwatch will release with three such projects: Natural Selection, Half-Life Rally, and Poke646.
Nightwatch programmer Ryan Desgroseilliers, speaking on behalf of the Nightwatch team, echoed Newell's enthusiasm. "We're all extremely excited about the prospect of working with a company with the reputation and talent that Valve provides. We have no doubts that this partnership will prove very beneficial for both parties, both in the short-term and the long-term." Nightwatch team leader Andrew Weldon was unavailable for immediate comment.
Nightwatch will now be featured in the Vivendi/Sierra booth at E3 later this spring. More information about Nightwatch can be found at <a href='http://www.hl-nightwatch.net/' target='_blank'>http://www.hl-nightwatch.net/</a>. Valve's corporate web site is available at <a href='http://www.valvesoftware.com/' target='_blank'>http://www.valvesoftware.com/</a>.
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Comments
(Yes I made a mistake.)
Yeneways, agreed with BioHaz, if they weren't partnering up with VALVe then I woulda bet that it would have been for free <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
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Helllooo... did you all miss this part?
But yeah, great news for KFS and the rest of them... glad to see them finally getting recognition. (:
(like CS came with ALOT of popular mods at the time)
Today is teh day
Oh, 7:55...
Want me to shoot them at Valve?
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Helllooo... did you all miss this part? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
yeah, seriously.
if this is true, something is wrong - NS can't be bundled in if Flayra wants to keep it free. It's his creation, and it can't be sold for money until they consult him <i>and</i> if he gives the OK. I've seen this happen with quite a few mods... most notable the Classic mod of Tribes 2.
have to have Coil explain it
though I still stick by my first post <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Btw, i still wvu coil. :D
If soembody really did want to do soemthing horrible, ie Microsoft buy NS they could announce it on April 1st and nobody would believe it and Bill would be all like "mwahaha"
Damn. He blew my cover.
Upgrades include beans, coleslaw and moist towelettes, GJ Guys!
BBC One, Tonight At 23:35 = Night Watch (Pierce Brosnen) Rated One Star Out Of
a Possible Five.
Wonder if Half-Life:NW has any influence from this movie (hope not!)
<a href='http://www.bbc.co.uk/bbcone/listings/programme.shtml?day=today&service_id=4223&filename=20030402/20030402_2315_4223_11055_90' target='_blank'>BBC Night Watch type thing</a>