Do Not Get Rid Of Teleport Ability
SoBe_Dragon
Join Date: 2002-12-04 Member: 10465Members
<div class="IPBDescription">omg</div> movement chambers might lose teleport ability? Well if thats the case, marine needs to lose hive site.
If marines can jump anywhere on the map that they want, aliens should at least be able to move to a hive of theirs thats under attack...
add your name to the list, save teleport for movement chambers!
If marines can jump anywhere on the map that they want, aliens should at least be able to move to a hive of theirs thats under attack...
add your name to the list, save teleport for movement chambers!
Comments
I think you typed the wrong thing there.
Also why I see alien movements are not needed is because the majority of aliens can go very fast compaired to a Marine and get to the hive in a few seconds.
Sorry for the bad grammer.
if it was taken away then the only thing movements would be good for is upgrades
The other reason is that they add nothing to WoLs, and still don't compare to DCs. If they were to, say, primal scream everything near it (including upping the fire rate of OCs) they would actually be comparable in strategic importance to having a place to heal. A WoL which can bring down marines faster would compensate for it not being able to heal itself, and could be a viable alternative. There isn't a great deal of point in making MTs regen energy - if you really really need your energy you use adrenaline, and otherwise it recharges fast enough in between fights for you to use. Energy != ammo, MTs != armouries. Unlike health, you don't have to fall back to a chamber\the hive when you get low on energy.
On the one hand, it'll be interesting to see how this plays. However, I don't think it compares to DCs (and isn't the whole point to try to make either chamber viable, invalidating D->M->S?)
ALL CHANGE IS THE BADNESS!
But concerning enhancements to OC's, I think SoulSkorpion is right on the money. We're trying to make all chambers a valid first choice, but movement can't compete as well with sensory and defense anymore because it doesn't benefit OC's like the other chambers do. I agree with the idea of increasing the fire rate of OC's within range.
here is a random gorge to lighten the mood
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We're talking about movement chambers, not phase gates <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->