The Ns Mods Playable Patchset 1.0

MartigenMartigen Australia Join Date: 2002-11-01 Member: 2714Members, NS1 Playtester, Contributor, Reinforced - Onos
edited March 2003 in NS Customization
<div class="IPBDescription">Transform your game!</div> The work that's been done in this forum is so impressive I wanted to make a single easy-to-install archive for the NS community at large with an aim to:

* Showcase some of the best gameplay modifications made by the modding community.
* Create a patchset desgined for regular play by selecting modifications that compliment eachother.

This is primarily for those who don't regularly visit this forum, but is posted here because it logically belongs here. A link will be posted to the general forum. If you know people who want to brighten up their game or explore mods but don't want to trudge through the forum postings, point them here.

<b>What it is</b>
A collection of some of the best game-enhancing modifications that work well together to be used in regular play.

<b>What it is not</b>
A collection of <i>all</i> the best work out there. Some modifications aren't compatible with others, so I've only included mods that integrate well with eachother and that work together to create an excellent set that works great for everday play. For example, the AvP sentry turrets aren't included as they would break consistency with the rest of the marine gear etc.

<b>What's in it</b>
This patchset includes 16 mods:

* <b>Daemon Elite</b> -- <i>Vecdran</i> -- Simply superb. Ph33r the LMG!
* <b>Dark Alien Pack</b> -- <i>Mercatorn</i> -- aliens from Aliens, nuff said.
* <b>The Queen Hive</b> -- <i>Daphisto</i> -- Complimentary hive replacement, and she moves!
* <b>Claws2</b> -- <i>Daphisto</i> -- First person Alien claws for the Alien.
* <b>Black Cannon</b> -- <i>aLFa</i> -- Complimentary black acid cannon for the Alien.
* <b>Alien Egg</b> -- <i>Daphisto</i> -- Where it all begins...
* <b>Alien HUD</b> -- <i>Mercatorn</i> -- A great addition to the alien atmosphere.
* <b>Marine HUD</b> -- <i>Carbon14</i> -- Style, all style <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.
* <b>Commander HUD</b> -- <i>Hardstatic</i> -- Complimentary sleek HUD for the commander.
* <b>Command Icons</b> -- <i>Rasulis</i> -- 25% smaller waypoint icons so your view isn't blocked.
* <b>Ringcross</b> -- <i>Souris</i> -- An elegant, clean, effective marine crosshair.
* <b>Numeric Upgrades</b> -- <i>Carbon 14</i> -- Wonder no more where your upgrades are at!
* <b>Zoom Motion</b> -- <i>Rasulis</i> -- Awesome motion tracking replacement, fits perfectly with Daemon Elite.
* <b>Grenade</b> -- <i>Sid</i> -- Adds a red tip to grenades to make them slightly easier to see for both sides.
* <b>Hivesight Blips</b> -- <i>Unknown (own up!)</i> -- Pulsating, swirling, hivesight replacement.
* <b>Blueflash</b> -- <i>Mercatorn</i> -- Unreal2 style blue muzzle flash (only the flash was used, not the sound file). Same size as original flash.

All original README files from the authors are included in the root of the archive, renamed to refer to their work.

<b>Download</b>
The file is just over 8M, download <a href='http://members.iinet.net.au/~amills/NSmods-playpack.exe' target='_blank'>here</a>.

Mirrors welcome. Spread the goodness.

<b>Install</b>
The archive is a self-extracting RAR to save space. For those who haven't installed any modifications before:

* Backup all of 'models', 'sprites' and 'sound' directories under your \half-life\ns directory.

* Run the self-extractor and point it to your Half-Life directory (<b>not</b> the NS dir underneath it) and then select 'Yes to all' for overwriting.

To restore NS to its original state simply overwrite the 'models', 'sprites' and 'sound' directories with your backups.

<b>Highlight screenshots (or 'Why you want to install this NOW!')</b>

<a href='http://members.iinet.net.au/~amills/ns_nothing.jpg' target='_blank'>The Queen Hive</a>
<a href='http://members.iinet.net.au/~amills/ns_tanith.jpg' target='_blank'>Zoom Motion tracking</a>
<a href='http://members.iinet.net.au/~amills/ns_eclipse.jpg' target='_blank'>Hivesight Aliens</a>

Thankyou to everyone who made these great mods!

Mart

Comments

  • aegixaegix Join Date: 2002-08-31 Member: 1256Members, NS1 Playtester
    :O

    Gj... a great custom patch.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Damn. I want some of this, but not all.

    Actually, I want all of it except the 'Aliens' stuff. (I like the Kharaa too much, and I'm saving them for the Zerg stuff)

    If it's a self extract, how do I avoid getting it all in one go?
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    Omg! That looks like my pack before I got the Hydralisk model. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    you gotta love the screenies... in the first picture, your looking at the hive queen, with regular hive sprite, and in the third, you've got aliens hive sprites! WOW! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->


    one thing you might want to think about is: consistency (red on armory, blue on proto lab?)
  • aegixaegix Join Date: 2002-08-31 Member: 1256Members, NS1 Playtester
    <!--QuoteBegin--Shockwave+Mar 25 2003, 06:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shockwave @ Mar 25 2003, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Damn. I want some of this, but not all.

    If it's a self extract, how do I avoid getting it all in one go? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I pointed it to extract to a folder on my desktop then cut + pasted the mods I wanted.
  • MartigenMartigen Australia Join Date: 2002-11-01 Member: 2714Members, NS1 Playtester, Contributor, Reinforced - Onos
    DISCLAIMER! -- The pictures were taken while I was exploring all of the mods available, so yes some feature a mixture of original and modded NS features.

    Mart
  • NecromanZerNecromanZer Join Date: 2002-11-01 Member: 3407Members
    good work mart, btw are you stf // martigen?

    cuz im .:XxX:. NecromanZer lol
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    just a little tip, it's very curtious to ask the author if they want their creations put into a pack... i'm proud taht something i did made it into a pack, but kinda miffed on why i wasn't notified...

    no biggie, just let the authors know ahead of time, they might reject to having their files apear in a pack...MOST of the time, this isn't the case, but SOME TIMES, it is....

    *cough* i'm very protective over the things i create, and most of them are "T2K Exclusive" items... just as a note for the future, ask before you pack.
  • MartigenMartigen Australia Join Date: 2002-11-01 Member: 2714Members, NS1 Playtester, Contributor, Reinforced - Onos
    Delarosa,

    I apologise if you feel miffed but I'm not entirely clear what you're concerned about. All of the mods included have been posted publicly here or on websites for people to use, all I've done is collate some of them to make it easier for people to try them out.

    All the author's README files, and thus credits, are in the pack. In fact some of the mods didn't have the author's name anywhere in the zip file, so I hunted down the source and created one to make sure the author was credited.

    I've done this to promote your work. It's not pushed as something I've done, nowhere in the archive is my name present. All I've done is put a spotlight on what goes on here for the rest of the NS community to check out and appreciate.

    No offence intended.

    Mart
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    just a hint/tip....

    some authors are touchy about what you do with their creations, and it's a good idea to nitfy them of their inclusion... me, i'de not like to see my things hosted anywhere other than T2K...


    i've had people send me flame e-mails about not telling them i was hosting a file...granted, they posted it on the forums, but you never know what people will want....... until you ask
  • Commander_KittensCommander_Kittens Join Date: 2003-03-03 Member: 14255Members
    A contender to my pack... too bad I can't get mine to the hosts you cheating bastage.

    Looks good though, did you consider using the reskined AL|EN structures?
  • Black_Ops_Lerk_MasterBlack_Ops_Lerk_Master Join Date: 2003-03-11 Member: 14363Banned
    Hmm... I wanted to host stuff too, i might need to dig up some readme's.
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Wow... I am shocked and surprised! My grenade made it in! *dances* <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    *downloads*
    Thanks!
  • MartigenMartigen Australia Join Date: 2002-11-01 Member: 2714Members, NS1 Playtester, Contributor, Reinforced - Onos
    Delarosa,

    Ok, I understand. Do I have permission to include your work? I will of course remove it if you don't want it in.

    Kittens,

    I didn't see your pack, and my hosting is just the 30M I get with my ISP account. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> I have another 20M odd if someone wants something hosted. Send me your pack!

    I did consider using the Alien structures, but it breaks consistency with the levels (green slime etc everywhere, and still green/brown DCs etc). I know I know, we have black Aliens running around, but it's the deliniation between aliens and structures. And the queen? She's black/brown <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->. I feel it's a closeish fit.

    Sid,

    I'm just an NS player like the everyone else, this pack isn't some sort officially endorsed collection! However if more of the NS community downloads it and tries it out, I'll be happy. I think these mods are excellent and add a new level of gameplay. Be a shame to think so many NS players might go on not knowing these sorts of mods exist.

    Mart
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited March 2003
    im so shamed, stopped my work on the alien hive, giving it in others hands... and on an alien egg that is openable...

    Did the whole bone alignment, model optimizations, one animation and almost no credits...
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    Whee. It's only a crosshair, but at least I'm in there. You might want to use version 2 of the ring crosshair that's on my site (link in sig) if you're not already though Martigan, as it's even clearer.

    <img src='http://members.aol.com/handhyle/images/ringcross2.jpg' border='0' alt='user posted image'>
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    WOW!!! How did you get that text? ME WATNS ME WANTS!!
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    <!--QuoteBegin--SilentMurderer+Mar 25 2003, 06:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SilentMurderer @ Mar 25 2003, 06:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WOW!!! How did you get that text? ME WATNS ME WANTS!! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Either follow the tutorial or download the zip: <a href='http://www.planetfortress.com/tfc/mod/consfont.shtml' target='_blank'>http://www.planetfortress.com/tfc/mod/consfont.shtml</a>
  • Commander_KittensCommander_Kittens Join Date: 2003-03-03 Member: 14255Members
    GAHHHH!!!!!! If I only had some way of getting a 21.3 meg .zip file out to my hosts !

    Anyone got suggestions?
  • AsteriskAsterisk Join Date: 2003-02-22 Member: 13835Members, Constellation
    Commander Kittens. i dont know i am really looking forward to your pack. but did you consider something like kazaalite and winmx. its the only thing i can think of for sending large files.
  • MartigenMartigen Australia Join Date: 2002-11-01 Member: 2714Members, NS1 Playtester, Contributor, Reinforced - Onos
    Souris,

    Yeah I've included the version 2 crosshair, very nice work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Kittens,

    PM me, or icq (3138022), and I'll set up an FTP for you to upload into, then I'll upload it to my webspace.

    Mart
  • haPihaPi Join Date: 2003-04-16 Member: 15556Members
    hrm.. i hvnt dl yet... just wondering...

    the second screenie.. white fades??? is that how the skin actually looks (transparent) or is it the black aliens (movie) model with cloaking?

    requests: -theres minimaps out there with colors and details.. look out for it..
    -theres a yellow crosshair sprite too.. recolored version of sourises one..
    -can ya post more screenies of blips, alien egg, claws.. etc. the stuff u described

    mad work though =) least u cbf making a decent pack




    <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> = <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    edited April 2003
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    <!--QuoteBegin--Souris+Mar 25 2003, 06:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Souris @ Mar 25 2003, 06:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--SilentMurderer+Mar 25 2003, 06:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SilentMurderer @ Mar 25 2003, 06:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WOW!!! How did you get that text? ME WATNS ME WANTS!! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Either follow the tutorial or download the zip: <a href='http://www.planetfortress.com/tfc/mod/consfont.shtml' target='_blank'>http://www.planetfortress.com/tfc/mod/consfont.shtml</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Okay.. How did you get that color?
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    Hehe - It's so second-nature to me to make my text that colour in all HL mods I play I forget it's not default.

    Open your console, and enter<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->con_color "x y z"<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->where x y and z are RGB values from 0 to 255.
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    edited April 2003
    can you add that to the autoexec.cfg or config.cfg?

    Edit: What's the EXACT number you had in that pic?

    Edit2: Hello? Can someone help me? Can someone tell me what to type to change the colors into the colors Souris have in that pic a bit up?
  • neonfaktoryneonfaktory Join Date: 2002-07-13 Member: 939Members
    Hey Mart - From the description you gave, those uncredited Hive Site Sprites sound like they are mine:

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=29881' target='_blank'>The Release Thread</a>
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> can you add that to the autoexec.cfg or config.cfg?

    Edit: What's the EXACT number you had in that pic?

    Edit2: Hello? Can someone help me? Can someone tell me what to type to change the colors into the colors Souris have in that pic a bit up? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    -SM

    Someone there?
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