Do Skulks Actually Bite?
Daphisto
Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
Comments
Since skulks will always stick up to a target ( especially a building type of target ), it's bite animation will disappear.
But other than that, yes, it does bite and there IS an animation for it.
Yeah, I heard it was like this too.
why should it matter how many legs an animal has for it to bite? lol
Yeah, I heard it was like this too. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
It is that way. Checked a topic in the Suggestions and Ideas forum.
why should it matter how many legs an animal has for it to bite? lol <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
because the 4 legged animals bite as the biped swipes. That's my explanation D:
and we all know that's worth nothing.
I was dissapointed with the skulk and lerk bite attacks, just the mouths open and close. With skeletal animation, I had hoped to see a skulk thrashing it's head around when it bites, trying to rip apart targets.
The gorge spit animation is decent, it's tongue recoils as it fires. The heal spray animation is cool.
My favorite attack is the Onos bite attack. It swings it's head around thrashing with it's horn and it's dreadlocks swinging all over the place.
Another note that some of the attacks really don't have animations. The other Onos and Fade abilities use the attack 1 animation as placeholders.
What I found interesting was that some of the marine buildings have death animations. These simply consist of the buildings falling on their side. The NS team I think made a good call not putting them in.
Skulk got biting animation but the coding for that anim didnt make in 1.0