Another hl/cs patch soon
MonsieurEvil
Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
in Off-Topic
<div class="IPBDescription">Per valve...</div><!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->New client and server updates for Half-Life and Counter-Strike are in the final phases of development and will be released in the coming weeks. Both updates (Half-Life 1.1.1.0 and C.S. 1.5) include the Ricochet Mod, phase two of the recently introduced anti-cheat technology, as well as various fixes and tweaks. The Ricochet Mod source, which includes animation blending and multi-serve technology, will be added to the Half-Life SDK. In addition, Counter-Strike 1.5 includes de_piranesi, a new mission created by Iikka Keranen. <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Mmmm... blended.
Mmmm... blended.
Comments
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->...a new mission created by Iikka Keranen...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
A mission? Am I the only one wondering if this means they may finally be some real point to CS maps? Or is it just a hopeless dream? As all my dreams are.
<edit> Fam cannot spell </edit>
Edit- Also, Jed: You mean <i>freezing</i> as soon as a bullet touches you? Yeah, that's great for...dying, as far as I'm concerned.
But wait, I'm Mr. Negativity right now. I think I'll drop this topic.
On the topic of why valve is releasing another patch so soon: remember all those bugs? yeah.
What's this about animation blending? Something that could be used in NS?