Making Pre-built Or Unmade Buildings Other Than Cc
d0omie
Join Date: 2003-02-23 Member: 13877Members
How do you make entities such as mines, armories, IPs etc in the editor?
I would like to make som rooms in my Map start out "controlled" by either the Kharra or the marines, which would need to be cleared before the other side could safely use them, to fit in with the BG story. (and be more fun! feel like you are claiming control of more area, rather than rushing to grab it at the start!)
so.. how to you make entities other than the CC and an unbuilt hive?
I couldn't find them in the list of entities, do you have to use a trigger to spawn them or something?
I would like to make som rooms in my Map start out "controlled" by either the Kharra or the marines, which would need to be cleared before the other side could safely use them, to fit in with the BG story. (and be more fun! feel like you are claiming control of more area, rather than rushing to grab it at the start!)
so.. how to you make entities other than the CC and an unbuilt hive?
I couldn't find them in the list of entities, do you have to use a trigger to spawn them or something?
Comments
If all you want is for the building to sit there and take damage until destroyed, then set them up with an env_sprite, and a func_breakable that takes up the same basic shape. Have the func_breakable target the env_sprite when destroyed, so the image disappears. Voila, a destroyable building, but otherwise it does nothing.
Presumably once you make a building in game, its just an entity with some properties? so can't you just make a new object with the properties it would have if it were a armory, etc?
Would you need a metamod as well to get this to work?