[mrel] Acid Spitter

DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
<div class="IPBDescription">no more having to use the flower</div> Well, a few people have wanted this and so I got around to converting it. A fairly simple task, just required some re-positioning and animating. The download can be found at the address below:

<a href='http://members.rogers.com/necron1/AVP/' target='_blank'>http://members.rogers.com/necron1/AVP/</a>

I hope this doesn't make more people play aliens, **you team stackers**, you know who you are! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

Comments

  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    Nice! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    <span style='color:yellow'><span style='font-size:21pt;line-height:100%'><span style='font-family:Optima'>OFF TOPIC!!!</span></span></span>By the way... How's the Welder?
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    <!--QuoteBegin--SilentMurderer+Mar 17 2003, 03:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SilentMurderer @ Mar 17 2003, 03:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nice! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    <span style='color:yellow'><span style='font-size:21pt;line-height:100%'><span style='font-family:Optima'>OFF TOPIC!!!</span></span></span>By the way... How's the Welder? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's good. I don't think it's going to have working P and W models though... maybe a W model but the P model doesn't look right because of the way the marines hands go. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    Can we have it anyways? can you also just make a player and world model?
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    Um. You CAN reanimate the anims so he's holding it differently.
  • RicoRico Join Date: 2003-02-23 Member: 13888Members
    The big question is..when can we expect to see the welder....?
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    <!--QuoteBegin--Daphisto+Mar 17 2003, 04:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daphisto @ Mar 17 2003, 04:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's good. I don't think it's going to have working P and W models though... maybe a W model but the P model doesn't look right because of the way the marines hands go. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    you could rename the pistol aiming animations to the welder, it could work then? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    <!--QuoteBegin--Vecdran+Mar 17 2003, 04:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vecdran @ Mar 17 2003, 04:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Um. You CAN reanimate the anims so he's holding it differently. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yeah but you have to animate the player models, just like the smartgun. Only problem is: Who's gonna do that and it's gonna be incompatible with player models that don't have that animation.
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    edited March 2003
    edit: rofl delayed double-post <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • ArgOnatHArgOnatH Join Date: 2003-01-02 Member: 11720Members
    im doing the PLAYER ANIMS AS WE SPEAK, its hard to get it to look good tbh.
    World is done just hang in there guys. probs this firday it will be done

    btw very very nice acid spitter!
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    <!--QuoteBegin--ArgOnatH+Mar 17 2003, 05:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ArgOnatH @ Mar 17 2003, 05:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> im doing the PLAYER ANIMS AS WE SPEAK, its hard to get it to look good tbh.
    World is done just hang in there guys. probs this firday it will be done

    btw very very nice acid spitter! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thank you thank you thank you

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    I was thinking of doing the Vmodels for the onos... and having like the tail whip forward as the replacement for the paralysis thing.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin--ArgOnatH+Mar 17 2003, 05:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ArgOnatH @ Mar 17 2003, 05:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> im doing the PLAYER ANIMS AS WE SPEAK, its hard to get it to look good tbh.
    World is done just hang in there guys. probs this firday it will be done

    btw very very nice acid spitter! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    what would be nice is if we had just the skeleton animated, and some of us that would like to see this go though....go and do the dirty work of applying it to skeletons of other player models.... (so you don't have to make 14 different versions.... just one and let us create the others)
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
  • infallibleinfallible Join Date: 2003-02-01 Member: 12946Members
    Hm... Is that in the middle of the screen, coming from the bottom?
  • BigwigBigwig Join Date: 2002-10-27 Member: 1646Members
    You should put some teeth on the top and bottom, and reposition the spitter so it's less... protruding. Other than that it's great.
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    <!--QuoteBegin--infallible+Mar 17 2003, 08:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (infallible @ Mar 17 2003, 08:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hm... Is that in the middle of the screen, coming from the bottom? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes. Think of it as coming out of the mouth.
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