Map Not On Server

CypherCypher Join Date: 2003-03-16 Member: 14579Members
<div class="IPBDescription">Agh</div> this is probably a noob question, but, when I started my map and everything, when half life came up, in the server loading screen to transport me to the map, it said, that the map was not on the server...Can someone tell me how to fix this? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

Comments

  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited March 2003
    If its your custom map check the compie log for fatal errors (brush outside world) and if the .bsp file got copied in the right directory : "ns/maps " (and the source directory of the compiled map).
    check if the .bsp is where if shuld be.

    If your map name still is not in the list if it has no <b>info_mapinfo</b> entity , give it one ang ull see it (when started with -developer).
  • Green_MeatGreen_Meat Join Date: 2002-11-06 Member: 7331Members
    A map will not show up in the list of maps to start a server unless the map passes the validity check. That means that before you can select it from the list, the map must have 32 RR starts, 16 marines starts, 48 alien starts, three hives and a marine comm chair.

    To test you map without having this stuff in it, run HL with the "-dev -console" switches after it (make a new shortcut to NS and add those switches to the program line and name it NS-DEV). Then when NS starts, you'll have a new option at the top of the menu called "Console". Click on that and it will run the engine and bring down a console for you. The you just type "map my_map_name" at the console line and it should start up your map.

    Hope that helps,
    GSH
  • CypherCypher Join Date: 2003-03-16 Member: 14579Members
    I have a map_infomap thing placed, and the bsp file is being compiled in my maps folder, the same folder as the uncompiled map. When the manual half life console stuff is done, I still get the same answer message, so basically it still doesnt work, bah...
    Guess I should show you the compile log, just because there might be something odd about it that I dont notice...

    ** Executing...
    ** Command: Change Directory
    ** Parameters: C:\Sierra\Half-Life


    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files\Valve Hammer Editor\maps\NS_Arc_v1.map" "C:\Program Files\Valve Hammer Editor\maps\NS_Arc_v1.map"


    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files\Valve Hammer Editor\maps\NS_Arc_v1"

    * Could not execute the command:
    Copy File "C:\Program Files\Valve Hammer Editor\maps\NS_Arc_v1"
    * Windows gave the error message:
    "The operation completed successfully."

    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files\Valve Hammer Editor\maps\NS_Arc_v1"

    * Could not execute the command:
    Copy File "C:\Program Files\Valve Hammer Editor\maps\NS_Arc_v1"
    * Windows gave the error message:
    "The operation completed successfully."

    ** Executing...
    ** Command: C:\SIERRA\HALF-L~1\HL.EXE
    ** Parameters: +map "NS_Arc_v1"
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