Onos Height

MazyMazy Join Date: 2002-07-27 Member: 1012Members
<div class="IPBDescription">how big r these **** ;D</div> The topic name probably sez it all, how tall are Onos' in units. Ive heard that they are around 112 units high, but its prolly bst that i get a good answer so i dont have to redo stuff <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

oh yah btw, i hate to ask these kinda questions cuzz you usually can find em just by searching, but the search stuff seems to be kind of ****~
anyway, i si need info on that!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->~

Comments

  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    64x64x108 - Used for the level 5 alien when standing.

    Thats in the mapping guidelines... but remember when onos jumps and it hits the ceiling you can see to the void and get an hall of mirrors effect.
  • MazyMazy Join Date: 2002-07-27 Member: 1012Members
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited March 2003
    <!--QuoteBegin--quazilin+Mar 16 2003, 05:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (quazilin @ Mar 16 2003, 05:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> but remember when onos jumps and it hits the ceiling you can see to the void and get an hall of mirrors effect. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Thats because the onos-eyes are above its own hull.
    really bad.

    Another werid effect is, that the onos hull is "fat" , but when the onos crounches it gets the thinner Human Hull.
    Perfect diet.
  • gagglegaggle Join Date: 2002-12-11 Member: 10568Members
    edited March 2003
    If you mention that you might as well mention why Onos' can climb ladders. Gameplay is king baby <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • HeistHeist Join Date: 2002-11-09 Member: 7922Members
    I hate mapping for Onos's......
  • Little_HunterLittle_Hunter Join Date: 2003-01-26 Member: 12793Members, Constellation
    <!--QuoteBegin--Ollj+Mar 16 2003, 08:26 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Mar 16 2003, 08:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Another werid effect is, that the onos hull is "fat" , but when the onos crounches it gets the thinner Human Hull.
    Perfect diet. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    In the mapping guide lines it says that a ducking onos is the size of a standing human player. And nothing is more annoying then trying to get your hive room spawns work for a onos...
  • masterswordmanmasterswordman Join Date: 2002-12-21 Member: 11303Members
    You might as well make it high enough so that more then 1 onos can fit, could fit the theme
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Notice to self: <b>Check Onos with redemption for your map</b>
  • RPGreg2600RPGreg2600 Join Date: 2003-03-16 Member: 14578Members
    They really need to fix the clipping on onos. It's so bad.
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