Another "fun" Map Ns_pillbox
Frogg2
Join Date: 2002-11-02 Member: 4867Members, Constellation
<div class="IPBDescription">*fears head getting cut off*</div> This originally started as a test map.
I put it on my old clans server and played it with them a few times, just for kicks. Anyways some people joined the server and started playing it, People started requesting the map be played. So I worked on it some and tried to balance the gameplay, originally it was wide open area with a pit in the middle. Then I made the bridge have to be welded to extend it, preventing marine rushes. It takes ~1 min to weld each half of the bridge. Also the middle res were added in later to give the map a location to hold.
So here are the ss and d/l have fun.
Nothing will be changed from this point on as I accidently deleted the .rmf and I would rather work on my real map then recreate this one.
Middle Area (Bridge Unwelded)
I put it on my old clans server and played it with them a few times, just for kicks. Anyways some people joined the server and started playing it, People started requesting the map be played. So I worked on it some and tried to balance the gameplay, originally it was wide open area with a pit in the middle. Then I made the bridge have to be welded to extend it, preventing marine rushes. It takes ~1 min to weld each half of the bridge. Also the middle res were added in later to give the map a location to hold.
So here are the ss and d/l have fun.
Nothing will be changed from this point on as I accidently deleted the .rmf and I would rather work on my real map then recreate this one.
Middle Area (Bridge Unwelded)
Comments
<a href='http://www.ninjaclan.com/ninjamap/ns_pillbox.zip' target='_blank'>ns_pillbox</a>
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Making .res file for ns_pillbox_final.bsp [24/24]:
ns.wad
halflife.wad
models/hive.mdl
models/b_resource_nozzle.mdl
sound/ambience/moveit.wav
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ns_pillbox_final.res has been made!
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What is the moveit.wav?
Please, I beg of you, don't turn NS custom maps into CS style "fun" maps. Like speedball...
NS "fun" maps are far from the deathmatch cs killboxs.
NS "fun" maps still take a strategy and teamwork to overcome good teams.
WTH?
-GF
These kind of maps make mods last much longer... when people play these custom maps they want to build there own... and say " I have a great idea like this map"... and the MOD goes on... thats my own little word of wisdom at least. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
-Danish Monkey
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