Func_seethrough

iddqdiddqd Join Date: 2002-11-07 Member: 7596Members, Constellation
<div class="IPBDescription">eh?</div> when I compile, my pointfile doesn't even start at the entity it says, but it starts inside the celing (which is func_seethrough and goes around the edge between the wall and the ceiling.

the walls, however, extend into the ceiling. what am I doing wrong?

Comments

  • HeistHeist Join Date: 2002-11-09 Member: 7922Members
    Try adding -particles 60000 to the command line when u start HL. You may not have enough particles.
  • HeistHeist Join Date: 2002-11-09 Member: 7922Members
    If the ceiling is a func_seethrough, it is the entity that is touching the void. You cannot have any entities at the edge of your maps. A regular brush that hits the top void will be invisible to the commander. Func_seethrough's are used for helping commander see past things "inside" the map.
  • masterswordmanmasterswordman Join Date: 2002-12-21 Member: 11303Members
    Exactly, just like func_wall and func_illustionaries don't make your walls, so a map full of just entities, on all sides, will not work. If it were so some idiot would make a map just out of clip textures, and it would probably just be a battle in the sky, so that's the answer.
  • iddqdiddqd Join Date: 2002-11-07 Member: 7596Members, Constellation
    so, I make the ceiling. how do I make it seethrough without making it an entity that touches the void?
  • LLJKKodosLLJKKodos Join Date: 2002-11-12 Member: 8319Members
    <!--QuoteBegin--Heist+Mar 4 2003, 07:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Heist @ Mar 4 2003, 07:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If the ceiling is a func_seethrough, it is the entity that is touching the void. You cannot have any entities at the edge of your maps. A regular brush that hits the top void will be invisible to the commander. Func_seethrough's are used for helping commander see past things "inside" the map.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    read this again
  • iddqdiddqd Join Date: 2002-11-07 Member: 7596Members, Constellation
    wow, ok.

    nevermind, smartness != present in this post for me.
  • DarkhoundDarkhound Join Date: 2002-11-15 Member: 8794Members
    It's seethrough automatically. Try it and see. Only things between the ceiling and floor that you would like the commander to see through need to be made func_seethrough (like pipes and such).
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