Ns_odler - marine quarters - video
HanzGruber
Join Date: 2002-01-25 Member: 47Members
<div class="IPBDescription">Oediv - sretrauq eniram - reldo_sn</div>Just a short video for those interested in seeing this new section of the map... would be interested to know what you think of my fire extinguisher effect. Please note however that it doesn't have sound effects yet...but it will...
as usual - get the goodies from <a href="http://galileo.spaceports.com/~evstudio" target="_blank">My Webpage</a>..
Oh, and I've updated my ns_wad.wad...I've combined my new wad and the old one plus added some more textures - bumping it's contents up to 99 <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
as usual - get the goodies from <a href="http://galileo.spaceports.com/~evstudio" target="_blank">My Webpage</a>..
Oh, and I've updated my ns_wad.wad...I've combined my new wad and the old one plus added some more textures - bumping it's contents up to 99 <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Comments
you can see things much better...the r_speeds for this area - given the rooms as well - are about 450....the left room is completely empty and the right room has lots of stuff to be added...I really don't have much leverage in terms of corridor detail
ta for the heads up....it's fixed now <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
btw.... for anyone interested, or curious, it's not a model and animation..it's a func_train..
the fire extinguisher will be more impressive when I remember to fix up the sound..
go to <a href="http://galileo.spaceports.com/~evstudio" target="_blank">My Webpage</a> to get it... hrm