Yay!

WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
edited March 2003 in Artwork Forum
<div class="IPBDescription">my art pic.</div> Yes, it is random. Yes, that is the Quake starting hall. I did this in High Tech Art (class at school). Pic was taken in Tenebrae, the NS things taken in HLMV. I did the (fade and marine) shadows myself.

Comments

  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    That shadow work is pretty good...
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--Surge+Mar 1 2003, 11:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Surge @ Mar 1 2003, 11:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That shadow work is pretty good... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yeah I agree, very well done. RUN MARINE! RUN!
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    that marine is toast. he should at least put a few bullets into the bugger since he can't outrun the thing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • marinermariner Join Date: 2003-02-24 Member: 13932Members
    brings back old memories of quake...
    shadowing is great, gj
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Seems like the perfect idea of a readyroom
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    QUAKE!!!!! YEAAAAHHHH!!!

    Being that I love Quake, and I love NS, this pic is automatically "elite". :D Oh and good job on the Shadows...

    jediyoshi: yeah, it would seem like a good readyroom. except of course for when id's laywers come to pwn you...
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    edited March 2003
    <!--QuoteBegin--sekdar+Mar 1 2003, 08:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sekdar @ Mar 1 2003, 08:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> that marine is toast. he should at least put a few bullets into the bugger since he can't outrun the thing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    in the final version, in which I had to stick in 3 other objects (project requirement, which made it suck) I made the marine running towards a phase gate. Unfortunately, I overused the Dodge (or is it Burn?) tool and saved, making the ground near the PG obscenely bright. That, coupled with the fact that there was no (conceivable) way to make the light from the phase gate causing shadows on the architecture, caused me to just make this simple version. I took out all the unwanted crap from the class assignment and just reloading the background to make this.

    you may wonder why the fade's shadow goes onto the ground from the far left lantern, but the marine's shadow doesn't go onto the ground from the far right one. Why? The marine's shadow obscured the fade's talon, which I really wanted to keep.

    If you want me to upload the final version of the picture, which has a capture point, a phase gate, and me thrown in (I look especially terrible because I'm the only not-computer-generated thing), just ask.

    I also have a poor picture of me walking around in one of the shots of ns_veil. If you want that, either.

    BTW: I didn't make the architecture shadows; tenebrae did that for me. the only shadows I did were the ones from the fade and marine. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • QUADQUAD Join Date: 2002-07-17 Member: 963Members
    Uber-pwnage shadows Windel. Had you not said anything I would have mistaken them for actually being replacement models for tenebrae, actualy having their shadows cast.

    */me huggles Windel*
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    here's the class version. you can see the relative suckage.
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