Blink Will Be Gone

philmcnealphilmcneal Join Date: 2002-10-24 Member: 1585Members
<div class="IPBDescription">I bet you anything!</div> A new ability will replace blink! Watch me be right =)
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Comments

  • ZennZenn Join Date: 2003-02-01 Member: 12970Members
    Probably, and Hopefully...I hate blink. Nothing like trying to blink away, and having your little claws flail in the air and you go NO WHERE.
  • p4Prosperop4Prospero Join Date: 2002-12-04 Member: 10454Members, Constellation
    Well, I hope you're wrong. Blink is a devastating ability when used properly. On bast it's incredible to be able to blink up to the elevator then to the com chair in less than 2 seconds. And getting out is just as easy. Blink just needs some tweaking to make it feel a little cleaner.

    Prosp
  • James_H4xwellJames_H4xwell Join Date: 2002-12-25 Member: 11518Members
    i agree with both people, blink is devastating, when it works. Emphasis on when. Also there is another thread about an idea to give the fade teleportation to any spot on the map. Time is determined by the number of walls he goes through. Part of him is there and the old location while hes doing this so he can be shot at both locations if he does it in a stupid place. I agree that would be more helpful than blink.
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    Well, as long as they do something with it. As it is, I daren't use it for fear of getting trapped. Oh, sure, Mr.Replying is great with it, and he has the anecdotes to prove it. Well, good for you. But that doesn't mean it shouldn't be more intuitive. As it is, it's too much of a risk. I'd prefer a Phase ability.
  • p4Samwisep4Samwise Join Date: 2002-12-15 Member: 10831Members
    Blink is TEH 0WNZ0R. As long as you don't get stuck in things. But yeah, without it I'd never go fade - too many people as it is play the fade like it's just a tank. It's supposed to be a hit-and-run class.

    *blink* *blink* =hack hack hack= "poof" *blink*
    "Where'd our observatory go?"
    "Bwahaha! Ninja fade strikes again!"

    nuff said
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    I'd be happy if blink were changed to leap.
  • murtamurta Join Date: 2003-01-09 Member: 12080Members
    I think the only people who have a problem with blink just don't know how to use it well
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    blink won't be taken out because that was one of the very first ideas they had for the fade. afaik. so it's old school and it won't be gone. it rules anyhow, bugfixes also means blink reliability hmmm?
  • murtamurta Join Date: 2003-01-09 Member: 12080Members
    Blink never fails! As long as nobody/nothing is in your way, you're aiming at the right angle and jumping and/or crouching, it will work every time
  • redeemed_darknessredeemed_darkness Join Date: 2003-01-21 Member: 12565Members
    I just hope they found a way to balance the old blink

    Blinking through wall would be cool but as you would image it will make a big difference in the balance the reason why the blink is changed to the way it is

    The blink ability is basically what fades were based on being the first ability thought up for them (doesn’t the name fade give you a clue)
  • SemperFi1SemperFi1 Join Date: 2003-02-14 Member: 13559Members
    The very name of the alien relies on its blink ability. They wont change it.


















    i hope
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Blink will be fixed, not removed.

    IMO.
  • dexiondexion Join Date: 2002-11-02 Member: 5339Members
    I can use blink as it is and love it. I use it when I know it will work though...hardly ever use it running away, but getting in there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    How was the old blink exactly? fade teleports to location of crosshair, no matter what the fade has to go through?
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Here's my lowdown of aliens. Each has their certain characteristics that make them unique.

    Skulks = Climbing on Walls

    Gorge = Building, Duh.

    Lerk = Fly, Double duh

    Fade = Blink, teleportation, take away blink and the fade isnt so special, he just has claws and can shoot, theres alot of aliens along the lines of that.

    Onos = Massive Tank

    Understand my point though ?
  • JusticeBladeJusticeBlade Join Date: 2002-12-23 Member: 11440Members
    Blink should allow you to teleport to anything on hive sight, you just have to put your crosshairs on it and blink. Making parasite more useful and creating a team work scenario. OMG I'm so smrt <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • James_H4xwellJames_H4xwell Join Date: 2002-12-25 Member: 11518Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Fade = Blink, teleportation, take away blink and the fade isnt so special, he just has claws and can shoot, theres alot of aliens along the lines of that.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well blink is what people should think of when they think of Fade, not acid rocket... Really fade was meant to be a heavy skulk, not some sort of acid tank that can nock down marine bases in a single bound like it is now, which is why most people want blink and acid rocket switched. (1.1 rumor all aliens will be available from 1 hive. ) Or people like me want blink replaced with something really good like the teleport idea which is basically what justace blade said.
  • SemperFi1SemperFi1 Join Date: 2003-02-14 Member: 13559Members
    <!--QuoteBegin--JusticeBlade+Feb 25 2003, 10:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JusticeBlade @ Feb 25 2003, 10:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Blink should allow you to teleport to anything on hive sight, you just have to put your crosshairs on it and blink. Making parasite more useful and creating a team work scenario. OMG I'm so smrt <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I REALLY like this idea! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    <!--QuoteBegin--||SemperFi||+Feb 25 2003, 10:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (||SemperFi|| @ Feb 25 2003, 10:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--JusticeBlade+Feb 25 2003, 10:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JusticeBlade @ Feb 25 2003, 10:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Blink should allow you to teleport to anything on hive sight, you just have to put your crosshairs on it and blink. Making parasite more useful and creating a team work scenario. OMG I'm so smrt  <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I REALLY like this idea! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Do you realize how BROKEN that would be? Aliens would never lose...
  • EgoEgo Join Date: 2003-01-27 Member: 12804Members
    edited February 2003
    i love blink

    ugh, ok listin complaing annoying newbies -

    crowch <b>BEFORE</b> blinking, i garontee you will have 60% mroe success.

    direct long hallways work nicely <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ( many in ns, supposidly marine friendly pfft, blink friendly is more like it! )

    entities like lights seem to effect blink, ( the entitity itsself ) so try not to blink into a light <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    ns_eclipse ( great map imo ) the marine start loves blink <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> just a few mins ago, blinked passed 3 heavies, thought i blinked backwards, waited till they left, bye bye base <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->, fools

    REMOVE BLINK!?!!? where the HELL do you think the name F A D E comes from!? jebus hipes!

    erm were going to call them.. " Acid Skulks " from now on.. lets make them leap too, hell lets cut there usfeulness in half and make them use there teeth and walk on all FOURS to PLEASE all 4 people that have a problem with it..

    >(.. oviosuly im angered by your lack of respect... code a fade your dam self and find out how difcult it is in the first place grr, ingrate..(s)

    anyways, this applies only to those that have a problem with it...


    * alternitive to blink * have the fade go invisible for a few seconds? ( totaly invis not sensory invis ) then reaper in a blue puffy cloud weeee <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> that be fun... be more noob friendly too..

    - edit: millions of erros, but im tired, and im going to bed, work around it... -
    Ego

    [FACT] - R E S P E C T C O D E R S
  • Dunkin_DynamiteDunkin_Dynamite Join Date: 2003-02-08 Member: 13260Members
    edited February 2003
    although they didn't mention long hallways, such are actually advantageous for acid spammers. Unless 1v1 a constantly welded ha.

    and yeah, teleporting to anything hivesight will not work, unless the idea is modified heavily. Aliens would appear to appear (heh) from another dimension, and, when marine response mounts, aliens would appear to disappear, just vanish.
  • sendersender Join Date: 2002-11-12 Member: 8337Members
    If they could get blink working 100% of the time, I'd have no problem with them lowering the acid rocket damage. Might balance things a bit (would probably have to lower cost again).
  • Boy_WonderBoy_Wonder Join Date: 2002-11-11 Member: 8226Members
    <!--QuoteBegin--Ego+Feb 25 2003, 11:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ego @ Feb 25 2003, 11:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i love blink

    ugh, ok listin complaing annoying newbies -

    crowch <b>BEFORE</b> blinking, i garontee you will have 60% mroe success.

    direct long hallways work nicely <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ( many in ns, supposidly marine friendly pfft, blink friendly is more like it! )

    entities like lights seem to effect blink, ( the entitity itsself ) so try not to blink into a light <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    ns_eclipse ( great map imo ) the marine start loves blink <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> just a few mins ago, blinked passed 3 heavies, thought i blinked backwards, waited till they left, bye bye base <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->, fools

    REMOVE BLINK!?!!? where the HELL do you think the name F A D E comes from!? jebus hipes!

    erm were going to call them.. " Acid Skulks " from now on.. lets make them leap too, hell lets cut there usfeulness in half and make them use there teeth and walk on all FOURS to PLEASE all 4 people that have a problem with it..

    >(.. oviosuly im angered by your lack of respect... code a fade your dam self and find out how difcult it is in the first place grr, ingrate..(s)

    anyways, this applies only to those that have a problem with it...


    * alternitive to blink * have the fade go invisible for a few seconds? ( totaly invis not sensory invis ) then reaper in a blue puffy cloud weeee <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> that be fun... be more noob friendly too..

    - edit: millions of erros, but im tired, and im going to bed, work around it... -
    Ego

    [FACT] - R E S P E C T C O D E R S <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i know we arent suppose to be correcting spelling. But man this guy butched his words lol. crowch... lol. Anyways no need to call us newbs:

    1. Its old its dumb and it shows what a punk you are.

    2.Mostly counter strike players through the word newb around.

    3.If anything we need more newbs.
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    What they really should get rid of is acid rocket...
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Blink works almost 100% of the time for me. Admittedly I sometimes accidently blink somewhere with a large drop, but that is my fault. I have no idea what people are talking about when they say it doesnt work. Maybe if you are aiming at your feet, that might be the problem.

    I would, however, love to see Ollying.
  • VyvnVyvn Join Date: 2002-08-24 Member: 1226Members
    It's not that hard to avoid getting stuck. Just don't blink at elevators, grating, other brush entities, into small spaces, or at models and you should be fine. If you're good, you can blink just about anywhere you can see with a little timing and precise aiming.

    No, I don't see blink being taken away anytime soon. Like Sirus said, Blink is the Fade's flagship ability, take it away and he becomes really boring. Switching acid rocket and blink is a really good idea, especially if all alien classes will be available from the start. I've never actually had to rely on my claws as a primary weapon, and I could really see liking that.
  • SoBe_DragonSoBe_Dragon Join Date: 2002-12-04 Member: 10465Members
    I would love to see blink replaced with something different...its fun yeah, but it never works when you need it to....thats my experience with it anyway. More often then not I always blink into the geometry, so I would like to see the fades get something a little bit better...
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    acid rocket is my favourite thing in the whole game. it cannot be removed. i wouldn't mind if it was changed a little though such as be affected by gravity and your own velocity and maybe do less splash damage in exchange for more direct damage or add recoil like the game American Army. i wouldn't mind that just as long as they don't do something stupid like add randomness to it to make the game "noob friendly" like counter-strike.
  • PvtLohnePvtLohne Join Date: 2003-02-11 Member: 13402Members
    If blinkwas actuelly an ability that was intutive and worked every time, I'd use it more often, but then it would make fades even STRONGER than they allready are.

    Personal l33tness and incredable skillz aside, there Is a reason most games do end once the fades start to show up. I dont know exactly when it happend, but fades have as of late gotten ridiculsy harder to kill. If blink becomes far easier and more reliable, imo the fade armor or health should be weakend. A strong, melee/range alien that can choose whether to ingage at range or not whenver it likes is a bit much, but that's just an opnion.
  • GazaarGazaar Join Date: 2002-03-31 Member: 366Banned
    I can blink very well, and will be very angry if it's removed.
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