Bad Surface Extents

iddqdiddqd Join Date: 2002-11-07 Member: 7596Members, Constellation
edited February 2003 in Mapping Forum
<div class="IPBDescription">bleh</div> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
No vis information, direct lighting only.
6030 faces
501794 square feet [72258400.00 square inches]
45673 patches after subdivision
1 direct lights
BuildFacelights:     0...
************ ERROR ************
Bad surface extents
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

how do I fix this? I cant even start up my map.

EDIT: I took out all the textures (it's all white) and it still shows this

Comments

  • ToothyToothy ir-regard-less Join Date: 2003-02-12 Member: 13447Members, Constellation
    Most likely cause is you've stretched one of your textures to something too large for it to cope with, likely 10-100+. If this is the case, reduce it, then try compiling.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Bad Surface Extents
    This is typically caused by having extremely large scales on faces, (typically far above 10, usually 100+). Otherwise it almost always shows up on a 'check for problems' in Worldcraft as a 'texture axis perpendicular to face' error.
  • iddqdiddqd Join Date: 2002-11-07 Member: 7596Members, Constellation
    yeah, but my textures are stretched, maximum like 2.5

    this is wierd...

    is there any search that lets me see if there's any stretched really big?
  • iddqdiddqd Join Date: 2002-11-07 Member: 7596Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    ** Executing...
    ** Command: Change Directory
    ** Parameters: "C:\SIERRA\half-life\valve"


    ** Executing...
    ** Command: C:\PROGRA~1\VALVEH~1\TOOLS\QCSG.EXE
    ** Parameters: c:\SIERRA\HALF-L~1\NS\MAPS\TESTPL~1

    qcsg.exe v2.8 (Jan 31 2000)
    ---- qcsg ----
    entering c:\SIERRA\HALF-L~1\NS\MAPS\TESTPL~1.map
    CreateBrush:        0...1...2...3...4...5...6...7...8...9... (5)
    CSGBrush:            0...1...2...3...4...5...6...7...8...9... (5)
    Using WAD File: \sierra\half-life\ns\ns.wad
      10 seconds elapsed

    ** Executing...
    ** Command: C:\PROGRA~1\VALVEH~1\TOOLS\QBSP2.EXE
    ** Parameters: c:\SIERRA\HALF-L~1\NS\MAPS\TESTPL~1

    qbsp2.exe v2.2 (Dec 28 1998)
    ---- qbsp2 ----
    LEAK LEAK LEAK
    LEAK LEAK LEAK
    LEAK LEAK LEAK
    LEAK LEAK LEAK
      12 seconds elapsed

    ** Executing...
    ** Command: C:\PROGRA~1\VALVEH~1\TOOLS\VIS.EXE
    ** Parameters: c:\SIERRA\HALF-L~1\NS\MAPS\TESTPL~1

    vis.exe v1.3 (Dec 30 1998)
    ---- vis ----
    1 thread(s)
    LoadPortals: couldn't read c:\SIERRA\HALF-L~1\NS\MAPS\TESTPL~1.prt
    No vising performed.

    ** Executing...
    ** Command: C:\PROGRA~1\ZHLT\HLRAD.EXE
    ** Parameters: c:\SIERRA\HALF-L~1\NS\MAPS\TESTPL~1

    hlrad v2.5.3 rel (May  2 2001)
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (zoner@gearboxsoftware.com)
    -----  BEGIN  hlrad -----
    Command line: C:\PROGRA~1\ZHLT\HLRAD.EXE c:\SIERRA\HALF-L~1\NS\MAPS\TESTPL~1
    >> There was a problem compiling the map.
    >> Check the file c:\SIERRA\HALF-L~1\NS\MAPS\TESTPL~1.log for the cause.

    -----  END  hlrad -----




    ** Executing...
    ** Command: Copy File
    ** Parameters: "c:\sierra\half-life\ns\maps\testplayable.bsp" "C:\SIERRA\half-life\ns\maps\testplayable.bsp"


    ** Executing...
    ** Command: Copy File
    ** Parameters: "c:\sierra\half-life\ns\maps\testplayable.pts" "C:\SIERRA\half-life\ns\maps\testplayable.pts"


    ** Executing...
    ** Command: C:\SIERRA\HALF-L~1\HL.EXE
    ** Parameters: +map TESTPL~1 -dev -console -game ns

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    ****, I changed everything back to 1.0 with 0 shift and it's all 1 texture.

    and on the log file:

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hlvis v2.5.3 rel (May  2 2001)
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (zoner@gearboxsoftware.com)
    -----  BEGIN  hlvis -----
    Command line: C:\PROGRA~1\ZHLT\HLVIS.EXE c:\SIERRA\HALF-L~1\NS\MAPS\TESTPL~1

    -= Current hlvis Settings =-
    Name              |  Setting  |  Default
    -------------------|-----------|-------------------------
    threads            [      1 ] [  Varies ]
    verbose            [    off ] [    off ]
    log                [      on ] [      on ]
    developer          [      0 ] [      0 ]
    chart              [    off ] [    off ]
    estimate            [    off ] [    off ]
    max texture memory  [ 4194304 ] [ 4194304 ]
    priority            [  Normal ] [  Normal ]

    fast vis            [    off ] [    off ]
    full vis            [    off ] [    off ]


    Error: Portal file 'c:\SIERRA\HALF-L~1\NS\MAPS\TESTPL~1.prt' does not exist, cannot vis the map<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    ****
  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin---iddqd-+Feb 24 2003, 04:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-iddqd- @ Feb 24 2003, 04:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    ---- qbsp2 ----
    LEAK LEAK LEAK
    LEAK LEAK LEAK
    LEAK LEAK LEAK
    LEAK LEAK LEAK
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It couldn't vis your map because there's a hole in one of your rooms to the void outside. Try searching the boards for 'leak' and 'pointfile'.
  • HadesHades Join Date: 2002-11-05 Member: 7032Members
    ummm..it appears you're not using the zoners tools for anything except RAD
    Is there a reason for this?
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