Map Idea:nuclear Wasteland
Akalamanaia
Join Date: 2003-01-04 Member: 11833Members
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<div class="IPBDescription">Nukes and atomic waste..goood mix</div> i dont got eny sketch for an map but idea:have map where marines can get Atomic Waste from some point behind all hives(you cant build on the nuclear waste area or near it to keep WOL's away),marines need 5 packages of Atomic Waste to arm the nuke,then commander can select the nuke,select point on map and launch,whats point of this then?well marines can clear hive/ROL(Room Of Lame,filled with OC and DC and can have hive sometimes in them,cant defeat it).There would be outside areas(all hives are in Caves expect one wich is at the nuclear waste facility,in that hive area,there can be built as in caves),there would be alot of trees(i have seen good tree prefabs somewhere...they were for HL) where lerks can hide,or fade or skulk or even gorge,rocks where to hide behind,so how marines get the nuclear waste crates(oooh their radiation protected),make em as pickable objects or something.if ya nuke the waste facility it blows up,nothing is left,not even the wastes,all area near waste facility will be radiated,nothing can be built there afterwards.
Comments
Try making a test-example of what you're explaining here, I think you'll find you'll run into several obstacles. It's not my opinion that this idea will work. Try it though, maybe something fun can be uncovered.
although, pullable crates .. erm scratch that,
maybe, can have 4 weldable points, triggers open a door to a switch,
that triggers another door
door opens to a control room
hit switch in room
boom goes hive
possible yes, worth the time and effort , no..
ill do it for 2 bucks.
Ego
[FACT] - AOL sends like 200 cds to me, a few days ago, i got them all together, drove by there office in NY, thrust them out the window, and drove off, .. they sent replacements the next day