Map Download Speed

Scum_of_the_UniverseScum_of_the_Universe Join Date: 2003-02-06 Member: 13174Members
<div class="IPBDescription">changing it</div> Is there a simple way of changing this, perhaps with metamod, or is it hardcoded into the engine? A

Comments

  • TheWizardTheWizard Join Date: 2002-12-11 Member: 10553Members, Constellation
    I couldn't find any built in commands for this. You might have to use metamod.
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    I don't think there's any way at all.
  • TheWizardTheWizard Join Date: 2002-12-11 Member: 10553Members, Constellation
    There you go. Them says so <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    Just set up an FTP server where clients can DL your maps and put it in your server message header or MOTD.
    Or just wait it out.
  • ArkaineArkaine Join Date: 2002-07-12 Member: 914Members
    Doesn't it depend on the client's rate?

    3500=3.5K/s
    8000=8K/s

    You could have it execclient rate, i guess. I'm not sure you want to do that. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • HtNickoliHtNickoli Join Date: 2002-11-24 Member: 9786Members
    Don't forget, since it's the server sending the file. It's also dependant on the sv_maxrate setting of the server.
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    I'm pretty sure that it *used* to depend on the rate's of all parties involved. But now I think it's just some weird speed setting that valve has hardcoded.

    I forget exactly when it happened, sometime around counter strike beta 6 release I think when this changed (i know we're talking about hlds here, but I only remember time in CS releases).

    My server for cs *used* to have 800+ maps on there since the downloads were so fast. But upon one of the releases it just slew down to a crawl out of the blue.
  • voogruvoogru Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    Its the rate, I once tried this.


    It worked, but people on slower connections had many many many many many problems.

    All I did was,

    set the sv_maxrate to 10000
    set rate 10000 on the client
    then when the map is done, in ClientPutInServer i went ahead and exec config.cfg on the client (to restore thier rate setting to what it was)

    This worked, but was not very good at all.
Sign In or Register to comment.