Sentry guns
Reaver_Pryde
Join Date: 2002-05-11 Member: 599Members
<div class="IPBDescription">I swear i saw two different skins...</div>In the NS screenshots I saw on my NS screensaver (thanks, by the way. It scared the poop out of my roomates when Tiny popped on the screen while they were playing Resident Evil <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->) I noticed that there were two different Sentry Turret skins. One looked like a big nasty cannon on a low-set tripod, and the other looked like a rather inaccurate yet deadly chaingun. So... umm... is there a difference in how they perform in the game? And what do they each do?
Reaver
Reaver
Comments
<!--EDIT|ken20banks|May 15 2002,01:47-->
<!--EDIT|Greedo386|May 14 2002,23:56-->
Both can be pretty lethal. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
There was a post that said a little while back that there would be <i>no mannable turrets</i> I assume that this holds true now as well.
I'm NOT a big fan of mannable turrets on the Half-Life engine, especially in multiplayer. They turn way too slow and are too hard to aim with. If it's hard to hit someone with a machinegun in Counterstrike, imagine how tough it'd be to tag an alien with one!
Reaver
<!--EDIT|Moleculor|May 15 2002,14:03-->