Batch Compiler 2.0.0

The_Real_NemThe_Real_Nem Join Date: 2002-12-16 Member: 10900Members
<div class="IPBDescription">Compiling Front End</div> Hey, just letting you all know that I've completed a rewrite of Batch Compiler in Delphi. The new version is completely dynamic (meaning that you can make it work with any compiling tools as long as you make a 'Batch Compiler Specification' file for them) and has been visually updated with XP styles. Here’s what’s new in Batch Compiler 2.0.0:
<ul>
<li>BC - Rewritten in Delphi 7.
<li>BC - Now works on dynamic 'Batch Compiler Specification' Files.
<li>BC - Specification files can be written for any application that runs off a batch file.
<li>BC - Comes with Zoners, Mapster and QTools specification files.
<li>BC - Can associate itself with preset files.
<li>BC - The number of recent files can be specified in the recent file menu.
<li>BC - All forms can be made transparent.
<li>BC - New fresh XP look with same old ease of use.
<li>BC - Dynamic 'Presets' menu.
<li>BCLV - Rewritten in Delphi 7.
<li>BCLV - More functionality added.
<li>BCLV - Error scanning temporarily removed.
</ul>
And a picture of its interface:
<img src='http://countermap.counter-strike.net/Nemesis/misc/bc200.jpg' border='0' alt='user posted image'>
For more info, or to download Batch Compiler please visit <a href='http://countermap.counter-strike.net/Nemesis/' target='_blank'>Nem's Tools</a>.

~Nem

Comments

  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    what about adding XP.Cageys programm in your batch thing? look at the webbed topic
  • Sephiroth2kSephiroth2k Join Date: 2002-04-21 Member: 481Members, Constellation
    not like know what any of that crap does, but it looks sweet and helpful! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • marcosmarcos Join Date: 2002-06-26 Member: 825Members
    Thanks Nem, jusing your batch compiler now so I will download this one <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    But one thing: when i compile my ns map and the bounce comes (at the end) the log window dies, I cant close it and the log is srewed. Any ideas of the couse? No big problem for me though.
  • The_Real_NemThe_Real_Nem Join Date: 2002-12-16 Member: 10900Members
    About Cageys Zoners modification, this is one of the reasons I made this update to BC. I'll be putting a tutorial up soon on how to build or modify Batch Compiler Preset files, but this is also very easy to do yourself.

    Just make a copy of one of the .bcs files in your Batch Compiler\SpecFiles folder (probably zoners.bcs) then open it in Notepad. The syntax is pretty simple and looking at it should be pretty obvious what to do to add or change anything. Once you are done save it and it will appear in your 'Specifications' menu like any other .bcs file. Presets are also designed with flexability in mind and will write and read themselves based on your specification file. If you have checkboxes or fields of the same name they can keep track of themselves, you cannot, however, have groups (tabs) of the same name.

    As for the problem with the MS DOS prompt, can you tell me exactly where the output stops? Or a little more descriptive of what the problem actually is, ie. what is dieing?

    ~Nem
  • The_Real_NemThe_Real_Nem Join Date: 2002-12-16 Member: 10900Members
    Oh ya, I should add. If you save a preset then alter a specification file, the preset will still be able to read itself.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    mirror
    <a href='http://www.df5jz.de/Ollj/batchcompiler200.exe' target='_blank'>http://www.df5jz.de/Ollj/batchcompiler200.exe</a>
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Wow, awesome, thanks Nem. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    /me updates
  • marcosmarcos Join Date: 2002-06-26 Member: 825Members
    When the compile is done it shoud pupup a log window. But after I started using the bounce flag, the log window freezes when it should apear (at the end of the compile)
    It happens when I use the bounce flag.
  • blue2kblue2k Join Date: 2002-11-02 Member: 4025Members
    this should be stickied, nem has always done excellent work.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited February 2003
    I dont like the new version of the compile log viewer.
    - Font (from default) is not "aranged" like in "[code]"
    - right klick copy paste does not work.
    and...
    <b>- The aditional parameters field is tiny, you can just see 7 Letters, Sardist!!!
    - "HL" has missing the "sv_cheats" parameter.</b>
  • The_Real_NemThe_Real_Nem Join Date: 2002-12-16 Member: 10900Members
    Okey, the font in BCLV should be Courier New, I just forgot to change it. Forgot the popup menu too (my bad, this is why it was supposed to be a beta). I plan to add the error scanning back to.

    Because everything is dynamic, the additional parameters box is treated as is any other box and thus has the same width. However, if you have an option that you frequently are adding, why not just open the .bcs file up in notepad and add it (as I explained above), this should be pretty simple to do. And the Developer option under the Half-Life tab turns cheats on.

    ~Nem
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