None ns related post

barnEbissbarnEbiss USkaarj2k4 Mod leader/PR/Mapper Join Date: 2002-01-27 Member: 111Members
<div class="IPBDescription">Weapon pics</div>This is not NS related but last night I finally finished a World War 2 rifle that I was working on for a friend
And thought you guys might like to have a look at it
<!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

Comments

  • barnEbissbarnEbiss USkaarj2k4 Mod leader/PR/Mapper Join Date: 2002-01-27 Member: 111Members
  • InfamousInfamous Join Date: 2002-01-28 Member: 127Members
    M1 Garand? Its nice! I wish in DoD i could pop a bayonet onto the end of my allied rifles. That would rule. What game is that for Ebiss?
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    is that a knive in front?
    Looks cool, just the knive seems to long, or is it the pov?
  • barnEbissbarnEbiss USkaarj2k4 Mod leader/PR/Mapper Join Date: 2002-01-27 Member: 111Members
  • barnEbissbarnEbiss USkaarj2k4 Mod leader/PR/Mapper Join Date: 2002-01-27 Member: 111Members
    The thing on the end of the rifle is a bayonet and I know that they are that long because I own a real World War 2 bayonet <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • barnEbissbarnEbiss USkaarj2k4 Mod leader/PR/Mapper Join Date: 2002-01-27 Member: 111Members
    Oh and the rifle is for a new mod for UT that is coming out
    soon
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    well good job then <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
    No honest looks godd, what did you use newayz, 3dmax?
  • barnEbissbarnEbiss USkaarj2k4 Mod leader/PR/Mapper Join Date: 2002-01-27 Member: 111Members
    I used the unrealED mapping program and made the parts up then saved them all as prefabs and used MeshMaker to import the prefabs into 3D models I then loaded them up into Milkshape to fine tune them and then put all the parts together <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • Asmodai-TPFAsmodai-TPF Join Date: 2002-01-29 Member: 128Members
    Thats a nice rifle there!
    What kind of mod is it going to be?dayofdefeat for UT like or something completely different.And is there a site I could visit to check out progress?
  • barnEbissbarnEbiss USkaarj2k4 Mod leader/PR/Mapper Join Date: 2002-01-27 Member: 111Members
    As of yet there is no web page up we want to get most of the stuff done before we put the site up so that when people go to the site they can download it
    And the progress is coming along slowly but steadily
    All I can let you guys know about how the mod will play is
    “I hope you have a driver’s license to drive that there tank”

    <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
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