Couple questions
Diogenes_Dog
Join Date: 2002-05-13 Member: 610Members
This has probably been answered elsewhere, but I'm pretty new to these boards, so bleh. Anyway, I didn't see it in any faq, so...
Could someone talk about what situations the different marine weapons are good for? When would you want a LMG vs a HMG, for instance? Most seem like they'd be pretty intuitive, but I'd still be interested in hearing ppl who've actually *played* talk about weapon roles. =]
And on a completely different note, are there any restrictions to building placement? Is offensive turreting viable?
-dio
Could someone talk about what situations the different marine weapons are good for? When would you want a LMG vs a HMG, for instance? Most seem like they'd be pretty intuitive, but I'd still be interested in hearing ppl who've actually *played* talk about weapon roles. =]
And on a completely different note, are there any restrictions to building placement? Is offensive turreting viable?
-dio
Comments
(I'm assuming I can share this next bit of info, considering that it can be easily discovered by messing around with the NSTR2)
Offensive turreting. As long as it isn't some oddball place that the mapper textured with "nobuild", you can build stuff where you want. The commander places it, and the rest of the marines would have to go and "use" it to build it. So it's not like the commander can go around and put turrets in little hard-to-reach rafters inside a hive room, and let it tear the hive to shreds... The marines would have to build it first. But yeah... offensive turreting is possible if the marines can actually get there to build the guns up.
Hope that helps. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
(BTW, I'm not familiar with the term "offensive turreting", and am just assuming it means placing turrets as an offensive weapon as opposed to a defensive device. If I'm sending out misleading info here, someone please correct me.)
<!--EDIT|ken20banks|May 13 2002,23:06-->
And yeah, you nailed the offensive turetting (also called off towering) thing. It's a pretty standard rts term. I forget sometimes that most of the people here are probably primarily FPS junkies. =]
-dio
Something like that... Maybe "HMG > Shotgun > LMG > Pistol" though.
*shrugs*
I guess I'm really not the person to ask.. hehe <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
I'll tell you one thing though... as long as the LMG and pistol remain the starting weapons, they'll also remain the weaker weapons. But they still serve a purpose... like when you run out of ammo in your main weapon(s), which does happen.
And then there's the grenade launcher, which is a whole 'nother boat.
Also, we've got weight in and such, so carrying around a lot of weapons/ammo -will- slow you down.
<!--EDIT|Moleculor|May 14 2002,00:02-->
So yes, there are logistical and tactical reasons why you might stick with some of the more basic weapons; you might have a fireteam with LMG's and shotties to scout ahead, with a base of fire using another team with HMG's and GL's.
<!--EDIT|MonsieurEvil|May 14 2002,02:18-->
Am I the only one who drools at hearing about upgrading weapons at the armory? (:
COOL!
Oh, and can the commander organize fireteams, so he selects FireTeam1, and instantly 3 marines are selected?
And Greedo, we must now refer to the GL as the Peanut Launcher.
3 shotgun questions.
1:Is it automatic?
2:If not automatic, is it semi-automatic?
3:Does it hold more then 8 shots?
2. It's probably going to be pump.
3. Right now 5 shots (10/2). This part is very subject to change. There will also likely be some spread on the pellets, as right now they fire as solid shot.
<!--EDIT|MonsieurEvil|May 15 2002,13:41-->
With any luck, maybe someone high on the NS command ladder saw my post in the hand-held grenades thread. *hint hint* and saw some of the merits of deciding to include them... : )
I hope there are more weapons in the next release though. I'm thinking that armament wise, depending on whether the shotgun can spread or not, the mod will be missing either a good spread-style weapon, or the quintessential damaging, accurate slow firing single shot weapon. Like the Magnum in HLDM, or the Sniper Rifle in AvP2. A flamethrower would be nice too, but from what I hear we'll see that in the next version, so I can be patient. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
God, I can't wait...
Reaver
And we're all hoping that a flamethrower will go into the next version, but its never been officialy confirmed. If it can't be done right, it won't be done at all.
That's the way to do it. I guess I wasn't the only one who started laughing a little when I first saw the TFC flamethrower. lol I've seen better flame effects in Super Mario games. : ) But it concerns me... how might you go about creating a realistic flamethrower using the Half Life engine? Heck, even the one in AvP2 is kinda stupid looking...
If the marines are gonna have Tripmines, what the heck is up with all this discussion about alarms and commander-set traps?
Nice of you to include the welder in the list, but it won't be of any significant offensive value, will it? I'd assume it would be useless for anything combat-wise other than killing an AFK.
Will the knife be used for anything in-game? It seems like even if you run out of ammo you can head back to base to grab more. Maybe it could be used for cutting oneself out of webs? I'd hate for it to be totally useless... In CS when you run out of ammo and your opponent is reloading, the knife is a blessing. But ALL the aliens will have close combat attacks that they'll use almost all the time, right? And they'll all be super powerful, I'm sure.
Incidentally, I'm the undisputed KING of Knife Kills in AvP2. My conquests include:
Running out of ammo and charging headlong toward a predator who was firing madly at me with the speargun, killing him in close combat.
Knifing two Praetorians (big nasty alien with small arms resistance), one of whom was very confused for some reason, and the other who was just a terrible player.
Killing one Predator player with the knife
<i>4 times</i> in a row. I kept dodging his disk and getting my paws on him before he could switch to a close combat weapon. He was ###### and amused all at the same time.
And finally, sneaking up on an Alien Queen, and attacking her in close combat. I kept running around behind the player as he turned, so he had no idea where it was coming from. I laughed SO hard.
Reaver
Spreadless 2 shots per shot shotgun=super ***** weapon. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
no wonder why the playtesters love it! <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
Hopefully it will be presented as a large calibre shotgun by modern standards. I mean these are aliens after all. Like 30mm by 100mm shells(4" long basically) with extra powder in them. Likely ALOT more powerful(and more recoil) then a standard 12 gauge.*
*=I could be wrong on that though, I believe 12 gauge is something like 25mm by 62.5mm(I think that works out to 2.5" long).
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->The knife is used to cut webbing spun by the builder alien. As an actual combat weapon... well, if you've run out of everything else, you're pretty much already dead.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
What if the marine has a moderate amount of health and the alien is almost dead?
PS:Sorry to skirt your swear guard but ***** is not a sware word, it's an accepted noun in the half-life mod community. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<!--EDIT|Spyder Monkey|May 15 2002,21:53-->
Brother just bought an X-Box a while back and he bought Halo with it. We played a bit of Co-op. Well, when I got my hands on the shotgun, turned on my light and looked at his part of the screen, I'll be damned if I didn't just like space out for 20 minutes. I absolutly love the way they make Halo look tactical, without much tactical knowledge. So, basically, when I saw myself with the shotgun and light on, I was trying to act very "Marine-ish". I would take cover behind things with my back to it, ducking and reloading and crouching as a door opened to cover my brother as he entered and secured (which he failed almost every time and I had to come bail him out), just to more or less watch myself on his screen.
<!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
I love that game ...
er ... uh - anyway, back on topic. Shotgun is <b>THE</b> weapon. As long as it can down a lvl2 or so with 1 or 2 pumps, dead on - I'll be extreamly happy.
PS:Sorry to skirt your swear guard but ***** is not a sware word, it's an accepted noun in the half-life mod community. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Chances are that if you have to 'skirt' the swear guard, you probably shouldn't be using it in the first place... it is on our filter for a reason. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
<!--EDIT|Spyder Monkey|May 15 2002,21:53-->
I was surprised that they blocked out the word I used in my post. Maybe I should've said "He was 'peeved' and amused at the same time" since the word I used is supposedly profane because it can describe... um... a bodily function used to remove additional water, salts and toxins from the body... yeah...
It's a very sensitive swear guard... but I guess it's you guys making the rules, so more power to ya.
Reaver
If the commander is watching another part of the map when the aliens pounce you can very quicky run out of ammo. The LMG empties it's clip <i>very</i> quickly.
Well I suppose those are the rules. <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->