Changes be afoot!

KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
<div class="IPBDescription">/me looks around nervously</div>You're going to hate me. All of you. Except those of you who don't care. Which is probably all of you... So no one hates me! Yay!

<img src="http://planethalflife.com/awmaps/pics/eclipse_egg_new.jpg" border="0">

Comments

  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    I hate you.

    Drop dead gorgeous, Andrew. No complaints from me. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • EkajEkaj Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
    Cool stuff, but are you ever going to align the WALL_LAB3 walls in the lower area? Oh and I think it needs more bright surfaces, or maybe more dark stuff :O most of the room has same-ish lighting.
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Heh.

    I was thinking that the walls could be lit with a little more contrast in mind, but look at the picture as a whole. Or just the walls there. The monitors are the source of contrast. Very bright against the darkish walls.

    The lighting as a whole is definitely varied. The red, the pale, the bright, the ultra bright monitors...

    The back wall there might be lit sameish, but I think the monitors break it up nicely.

    /me looks for something to criticize so he doesn't look like an over-praising fool..



    <!--EDIT|ken20banks|May 13 2002,13:39-->
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    What? Not aligned?

    Oh, and it seems no one caught onto the "changes are afoot" and "you're going to hate me" parts. Phew.



    <!--EDIT|KungFuSquirrel|May 13 2002,14:54-->
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Um... I don't get it. What, are you starting the level over or something? Ignoring little glitches here and there, I honestly can not find a single thing wrong with this shot...

    What are you getting at??

    If you scrap t3h gl0ry, I'll not only hate you... I'll kill you.

    /me wishes you the best of luck and assures you his understanding if this is the case

    Regardless, I'll still kill you.



    <!--EDIT|ken20banks|May 13 2002,14:26-->
  • Black_DogBlack_Dog Join Date: 2002-02-10 Member: 190Members
    happy that your crisis isn't so deep(another great work with Omen <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> )the textures,also if not drawed for that align,to me fits well <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> but the lightning can be a bit more impressive
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    This shot has been rebuilt from scratch. <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> Most of the changes here were negligible, but other areas will be receiving more vigorous makeovers.

    Ken's hit the nail on the head. Eclipse 2, may you be more successful than the first.

    Oh, and it... ah... will be. Trust me on this one. And don't kill me.
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    #####

    /me grumbles and wishes KFS the best of luck.
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    You. Started. Over?

    I'm gonna join Ken in rending you limb from limb.
  • manahmanah Creator of ns_caged Join Date: 2002-01-25 Member: 60Members, NS1 Playtester, Contributor
    <b>*Repeats what Molec said but in a eerie Shodan style voice*</b>

    Seriously though, I think know pretty much how your thinking, sometimes a restart is needed ...

    <b>*Hides the three complete rooms of the new Caged*</b>
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    /me puts on his super-duper-uber-leet anti-fellow-mapper-killing suit!
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Indeed, it is necessary sometimes. And I can definitely feel for you. The only reason I haven't totally scrapped my current level again, right now, today... is because I'm a terribly slow worker, and I need to get this thing DONE! Instead I'm taking the same route as Merkaba and simply redoing the areas that are bugging me (as opposed to a total restart). Otherwise I'd probably be right along side you...

    But I'm not... I'm mad.

    Where, exactly, do you live again? Nebraska? That's only a couple hours drive... And how would you like to die today? I could pick up whatever is needed along the way...
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    You've got to be kidding me.  It seems like everyone restarts their maps constantly.

    <b>Remember:</b> there are people that get things done, and there are people who talk about what went wrong to prevent them from getting something done.  Make sure you're in the right category.

    If I kept restarting NS every time I thought I could do it better if I restarted, we wouldn't be in playtest right now!

    New level looks nice.  Grumble.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    I'll be honest. I don't want to restart, nor do I want to annoy you people by doing so.

    However, as the current state of things was going, I hadn't touched the map in over a week. I'd tried, but I never saw anything worth touching. Motivation was slipping. I came to a point where I had two choices: 1) Rebuild the map, implementing all the things I now felt were lacking or 2) Let it drift aside and never be finished.

    It's summertime, I have nothing going on from day to day, and I'm on a mission. I won't let this map slide off into oblivion like Veil, and it's that determination that's the reason for this in the first place. It's not like I'm completely starting from scratch -- I have a vision of the direction I'm going to take and I still have the full layout. Things should progress much faster this time than before.

    (Oh, and it's the southeast corner of Nebraska. Beatrice. Only Weldon in the phone book. Probably about 6-7 hours, at least from the last time I went to MN.)

    (Also, I'd... ah... like death by prostitution... <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->)

    (And wow, that smiley face is WAY too happy seeming. /me kills)



    <!--EDIT|KungFuSquirrel|May 13 2002,16:16-->
  • TzarconTzarcon Join Date: 2002-02-28 Member: 259Members
    Guys, and KungFuSquirrel, starting over is a perfectly normal thing. I got rid of ns_vessel, and I've started ns_shadow over once (First time I wasn't quite as good at mapping, the dropshipbay wasn't quite adequate [You may remember it, I got a few complaints after announcing I was starting over]). I'm now on my third map, it's the second version of ns_shadow. I started ns_shadow over because I was forced to change my layout, but I'll be trying to keep the green dropshipbay a bunch of you know and love <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    I'm pretty satisfied with the new ns_shadow so far. There have been at least 10 maps I've done previously for HL/TFC/CS/othermods that I started over a few times or never got done due to loss of inspiration. It's a thing everyone goes through, everyone does (I'm talking about us mapping folk).
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Argh.. <!--emo&:angry:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/mad.gif" border="0" valign="absmiddle" alt=':angry:'><!--endemo--> evil, evil, evil, evil, evil.  Evil.  You.

    I mean, it looks great, and you know it.  Hopefully now that you're out of school, you'll be done after a couple weeks of sleep deprivation?
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Actually, who else here is thinking that motivation (or the lack thereof) is the killer? I do. It's what's killing me right now. Not that he didn't think the level was good enough... there's just a seemingly large lack of motivation. He even mentioned the word.

    /me hopes he can get "TALD3: Where's my motivation?" written up some day soon... It will hopefully help mappers move forward through times of motivationlessness (heh), and discuss how others can help them along with it.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    If I didn't think the level was good enough, I'd have completely abandoned the idea and started fresh. I just need to mix it up a bit, I think.
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    Can I make a suggestion?

    Someone should make a new ladder texture.  Every time I see that horrible, ugly, out-of-place, looking ladder texture (sorry to whoever made it, but you made lots of great texture too!) I want to puke.  I really think a new ladder texture is needed but you are not me :)
  • KilltoyKilltoy Join Date: 2002-03-28 Member: 358Members
    *sigh* I know of other mappers who have abandoned mapping projects this weekend. No, it is not I. No, I'm not encouraged by the whole thing.

    I guess for me that was the whole point behind me doing an ns map. To start a difficult task and see it through the highs and lows and find myself on the other side with completion as my reward.

    I think Flayra is right. I say that reluctantly, as I know how many times I hav come close to throwing away all of ns_elysium, only to instead rebuild massive sections and carry on. What slows me now more than anything is just fear. Fear that I'm no more capable of finishing than any other guy, and if I put a lot of time into my map, it'll be just that much more time lost.

    <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--> I think I'm rambling.

    I don't know what to say. I just can't imagine doing all this without this forum and the experienced advice and friendships it brings. We are the unofficial mapping team of NS. The unoffical part doesn't make us any less of a team. Hang in there! I look forward to playing the maps many of you are working on, and I say that with all sincerity.

    KT
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Killtoy+May 13 2002,17:12--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Killtoy @ May 13 2002,17:12)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I don't know what to say. I just can't imagine doing all this without this forum and the experienced advice and friendships it brings. We are the unofficial mapping team of NS. The unoffical part doesn't make us any less of a team.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Indeed. I couldn't agree more.
  • Black_WolfBlack_Wolf Join Date: 2002-03-13 Member: 310Members
    mmmmm, well put killtoy

    i respect your decision (especially as im finding it hard to even get out of bed and go to school these days let alone do anything worth showing in my map. on another note: im bludging school today because i couldnt be bothered going.)
Sign In or Register to comment.