Observatory Upgrade
Squiffy
Join Date: 2003-02-05 Member: 13160Members
This just aint fair! You guys have covered every subject going....I can't get any posts in unless I want to look a complete dork and repeat what some more experienced player has already mentioned. And then it came too me! Nobody seems to mention the upgrade for the observatory! In the games that I comm for, I find it one of the most useful things to do. Portal, armoury, turret factory, couple of turrets, observatory.....upgrade. The marines I play with love being able to see if anything is incoming straight from the start. They know wether theres time to help build that structure or if they are needed on point. Likewise, moving through the corridors, fore warned is fore armed and they can get themselves in a position to take out that alien the instant his snouts stuck round the corner. I find it useful to be able to point something out to a marine if his attention is elsewhere, away from the blue circle bareing down on him from behind. Other than that, I've picked up a huge amount of info from you all....thanks! (The info about the welder is very interesting!)
Comments
aliens die 100% faster
But most of those were prior to 1.04. Now, I still like motion tracking - a lot. But oftentimes I have a hard decision as to get that upgrade, or go straight for an arms lab.
Sure, lvl1 armor gives your marines the ability to take an extra bite, but most of the time, when you're going against coordinated skulks, that one extra bite doesn't amount to much.
On the other hand, if you get MT first, your marines *know* that they're about to be attacked, and can prepare for it - they won't get hit much, if at all, so the ability to take 3 bites instead of 2 is really moot.
Grrr. I wanted to make that point first <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Sorry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> I must have missed this the other day!
As too observing the different behaviour of the various aliens.......I must be doing something wrong as I have enough trouble keeping up with the marines demands, let alone taking notes on the motion of red pixels. Hopefully things get less frantic as more experience is earnt! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
The obs has to be built early anyway to support phase gates, so it only makes sense to get MT. Then start on the wpn and armour upgrades. (at least lvl 2 of each before the first jetpack or HMG, please.)