Bogus Compile Errors

Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
<div class="IPBDescription">What. The. Hell.</div> Example:

Error: Entity 86, Brush 0, Side 5: plane with no normal
Error: Entity 86, Brush 0: outside world(+/-4096): (-848,-56,-2512)-(10000,-48,-2500)
Error: Entity 86, Brush 0: outside world(+/-4096): (-864,-72,-2548)-(10016,-32,-2464)
Error: Entity 86, Brush 0: outside world(+/-4096): (-880,-88,-2544)-(10032,-16,-2468)
Error: Entity 86, Brush 0: outside world(+/-4096): (-864,-72,-2530)-(10016,-32,-2482)
Error: Entity 87, Brush 0, Side 4: has a coplanar plane at (-848, 377, -2512), texture JUMPPAD1BB
Error: Entity 87, Brush 0, Side 5: plane with no normal
Error: Entity 87, Brush 0: outside world(+/-4096): (-848,376,-2512)-(10000,384,-2500)
Error: Entity 87, Brush 0: outside world(+/-4096): (-864,360,-2548)-(10016,400,-2464)
Error: Entity 87, Brush 0: outside world(+/-4096): (-880,344,-2544)-(10032,416,-2468)
Error: Entity 87, Brush 0: outside world(+/-4096): (-864,360,-2530)-(10016,400,-2482)
(18.25 seconds)

Entity 86 is a normal func_wall walkway grate, like the hundreds I've put in my maps, so I deleted it just in case it was corrupt somehow, and guess what? entity 85 magically "appears" in the error list during compile in its place.

Entity 87 does not EXIST in my map according to CTRL-SHIFT-G (search for brush/entity tool)

WHAT THE HECK IS GOING ON!

Comments

  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    Did you use the cordon to compile part of your map?
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    No Ive never used cordon before ever.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    hmm. Stupid question, but have you built outside the worldcraft grid?

    Done any fancy vertex manipulation?
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    No fancy vertex manip, I know to avoid concaves. I have not built outside the map boundary.
  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    It might be possible that one error caused a cascade effect for the other errors, checked the "check for problems" dialogue?
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    Check for problems did nothing.


    Problem solved I eventually figured it out, well I didnt really figure anything out but it went away after I deleted enough brushes, copy pasted the entire map to a new window, and then offered up a human child as animal sacrifice to the classic dark god "Gorgocles"

    Sigh. Stupid worldcraft, I hate you so.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    cordon bounds activated causes "brushed outside world" with wrong brush numbers. because the cordon itself made this temporary brushes.

    everything else could be because of hidden vis groups or because Worldcraft is just a piece damn old technology.
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    The "Brush outside world" error is really irrelevant in this case, the fact that the X-coordinate is over 10,000 is just telling you that you have a brush error. I dunno if that helps your other problems, though.
  • YamazakiYamazaki Join Date: 2002-01-24 Member: 21Members, NS1 Playtester, Contributor
    It's caused by a corrupt RMF file. You have to move your map, in pieces, to another file so that it has the chance to reconstruct everything. Though this is no guarantee.

    OR you can move-to-world all the brushes and redo them as entities, this also fixes it.

    It's rare though, most mappers never encounter this error. You're only the second person I know to run into it, the first one was me.
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    The RMF was not corrupt, I solved this problem by completely deleting all brushes involved until the errors stopped coming (it only took a few extra brushes)

    Guess I was lucky. I do back up my work regularly so no chance of losing it all.
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    I have experienced this error before on the first ever build of ns_fusion, I did move everything from one RMF to another, it did then work.
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    I had the brush outside world error just last night. I had stuff RIGHT on the boundary, but it didn't like that. So I moved some stuff 16 units in. Half the errors went away. Moved it 32 from the boundary, all the errors went away. Try that.
  • HeistHeist Join Date: 2002-11-09 Member: 7922Members
    edited February 2003
    Check that none of your flat faces are split in two.

    That will (should) solve your coplanar and no normal planes prob.
  • tommy14tommy14 Join Date: 2002-11-15 Member: 8839Members
    <!--QuoteBegin--BigDXLT+Feb 8 2003, 01:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigDXLT @ Feb 8 2003, 01:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I had the brush outside world error just last night. I had stuff RIGHT on the boundary, but it didn't like that. So I moved some stuff 16 units in. Half the errors went away. Moved it 32 from the boundary, all the errors went away. Try that. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yeah, that happens because the compile tools kinda "expand" the brushes during compile to clip them. if you are right on the editing edge, the brush gets "expanded" temp over the edge and you get that error.

    also see: <a href='http://www.slackiller.com/tommy14/errors.htm#outside' target='_blank'>http://www.slackiller.com/tommy14/errors.htm#outside</a>
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