<div class="IPBDescription">With NS gameplay in its current form</div>If teh skulk runs around so fast with its mouth wide open, wouldn't it get bugs stuck in there?
Yeah, so? Bugs add trace minerals and nutrients that Terran Food Products lack.
Speaking of which, there's no bite animation for the actual skulk model, is there? Only from first person. I'd like to see skulks chomp chomp. Would look fearsome.
How do you think you grow all those paracites? All the rotting bugs and such. You know how the Kemoto Dragon kills stuff?
But lets get serrious for a moment. Space stations usually have controlled enviorment, so I doubt any bugs could actually be brorn in them. Unless the Khaara brought thier own strain of bugs aboard when they invaded. Hmm.. in wich case they would be like Lays Potato Chips, except flying, or crawling.
Wow what a useless post I just made.. Im sorry.. Ive not had my NS fix today, just a butload of work.
<!--QuoteBegin--porp+Feb 7 2003, 05:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (porp @ Feb 7 2003, 05:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Speaking of which, there's no bite animation for the actual skulk model, is there? Only from first person. I'd like to see skulks chomp chomp. Would look fearsome. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> There is an animation on the model for every ability, it's just not coded in to show those animations when firing, I think. 1.1, my son. 1.1.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->CForrester Posted on Feb 7 2003, 11:09 PM -------------------------------------------------------------------------------- QUOTE (porp @ Feb 7 2003, 05:58 PM) Speaking of which, there's no bite animation for the actual skulk model, is there? Only from first person. I'd like to see skulks chomp chomp. Would look fearsome.
There is an animation on the model for every ability, it's just not coded in to show those animations when firing, I think. 1.1, my son. 1.1. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Comments
Speaking of which, there's no bite animation for the actual skulk model, is there? Only from first person. I'd like to see skulks chomp chomp. Would look fearsome.
You're lacking your daily amount of bug resources <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> hehe
But lets get serrious for a moment. Space stations usually have controlled enviorment, so I doubt any bugs could actually be brorn in them. Unless the Khaara brought thier own strain of bugs aboard when they invaded. Hmm.. in wich case they would be like Lays Potato Chips, except flying, or crawling.
Wow what a useless post I just made.. Im sorry.. Ive not had my NS fix today, just a butload of work.
There is an animation on the model for every ability, it's just not coded in to show those animations when firing, I think. 1.1, my son. 1.1.
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QUOTE (porp @ Feb 7 2003, 05:58 PM)
Speaking of which, there's no bite animation for the actual skulk model, is there? Only from first person. I'd like to see skulks chomp chomp. Would look fearsome.
There is an animation on the model for every ability, it's just not coded in to show those animations when firing, I think. 1.1, my son. 1.1. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
ME HOPES!!!! ME WAIT EAGERLY!!!
ROFL!