A Moment Here...

KitsuneKitsune Join Date: 2002-11-09 Member: 7843Members
<div class="IPBDescription">...to thank the team.</div> I just came back from browsing the train wreck that is the official Battlefield 1942 forum. Team-based FPSs are a favorite hobby of mine, so I've been keeping an eye on that game for a while and waiting to see if the problems it had on release are eventually patched away. I've apparently been spoiled by the NS boards where developers will actually, y'know, talk to people and reply to problems, because those BF1942 forums looked like something straight out of the depths of Hades. Complaints, problems, questions, all going without even the vaguest sense that anyone was going to ever reply to them or even read them. The place couldn't have been any more depressing if EA had a big flashing, "WE HAVE YOUR MONEY. WE DON'T CARE." banner on top of the forum pages.

It's scary how dehumanized the video game industry has become with its growth, back in the day you could write Sierra On-Line a question, and the owner of the frickin' company would write you back. Now you can count yourself lucky if Sub-Peon #342 from Department 9 sends you an automated reply.

Natural Selection proves that not only can a small, independant group put out a superior game, they can be much classier about dealing with the user base. Especially since the user base in question hasn't necessarily even given them a penny. You guys rule!

Comments

  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    This, along with ongoing game development are 2 of the things i like most about mods. The smaller, more familiar community and the sense that you can actually communicate with the developers makes it a much warmer experience than playing a regular commerical game.

    I don't always agree with Flayra and the testers, but i appreciate the fact that the whole thing is relatively open. Rather than 3 months worth of silence followed by a patch that completely changes the gameplay.

    On a related note, anyone here consider themselves part of the CS community? I'd be interested to know if that community followed the same values as a regular mod community, or if the CS developers were unreachable on their retail-game pedestal.
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    I've loved the entire experience of watching NS grow. My brother Aldaris (board name, his real name obviously isn't that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->) sent me one innocous e-mail last May, something along the lines of "check this mod out, looks cool" along with the address for the homepage.

    Since then i've lurked and finally registered and started posting in these forums. My only regret is I should have got more involved with the community earlier on.

    I think the forums are handled very well, many boards have nowhere near the number of mods and admins this one those.

    In short, I think kitsune is right. The Dev and forum team have done and continue to keep the NS world a sane place to post and play in <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    One other thing, do Flayra and co. hang in any public irc channels? Something i did enjoy about the Q3F community was being able to assault lead coders with wet fish whenever the occasion called for it.
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    edited February 2003
    <!--QuoteBegin--TeoH+Feb 5 2003, 10:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TeoH @ Feb 5 2003, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One other thing, do Flayra and co. hang in any public irc channels? Something i did enjoy about the Q3F community was being able to assault lead coders with wet fish whenever the occasion called for it. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Oh yeah. You can find most of the dev's hanging out in #naturalselection, although they idle most of the time. If you're lucky, you might catch Flay even. I know a few of the PT's and dev's are in #nsradio as well, so check them out.

    Chatting with(and trout-slapping <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )the dev's and PT's really is fun.

    <i>edit:</i> Forgot to mention. That's on GamesNet.
  • Big_Game_HunterBig_Game_Hunter Join Date: 2002-12-11 Member: 10539Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Now you can count yourself lucky if Sub-Peon #342 from Department 9 sends you an automated reply.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    So true it's depressing.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    you can NEVER thank flay enough ^_^

    this is probably the 5th thank you post <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • TeoHTeoH Join Date: 2002-12-30 Member: 11640Members
    <!--QuoteBegin--Duff-Man+Feb 5 2003, 06:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Duff-Man @ Feb 5 2003, 06:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <i>edit:</i> Forgot to mention. That's on GamesNet. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ah, im based on quakenet :/
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    <!--QuoteBegin--Necro-+Feb 5 2003, 12:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necro- @ Feb 5 2003, 12:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you can NEVER thank flay enough ^_^
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    True!

    And it makes a change from the

    OMG Th1s m0d i$ t3h sux0r!

    threads


    Good Job guys. I shall never forget that feeling of awe I got while seeing the trailer for the first time!
  • EgoEgo Join Date: 2003-01-27 Member: 12804Members
    edited February 2003
    yea flay, nice job smelly. Gives me something to do from 4-6..and sometimes from 4-11... but by 11, i start sucking incredably, so i stop.

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Ego

    edit: crap, forgot to mention all you other peps, like the modellerrrs, expecialy! and you skinners mmm, and of course the map makers, all rock, well, all but the guy that had the idea for ns_misslesilo..what were you thinking?

    lol jk
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    edited February 2003
    I anxiously await 1.1, simply because every patch that has come out has really polished this mod. This is hands down my favorite game/mod ever. Great work Team.
  • cybranglcybrangl Join Date: 2002-12-30 Member: 11605Members
    I hate to do this, but "me too"! I have nto played another game since I got this. While I think there are still some tweks that need to be done, the fact that these guys <i>listen</i> is increadible! Thanks!
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I hate to do this, but "me too"! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Me too <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> This has to be one of the most well deisgned and awesome games I've ever played, and my eternal thanks goes to the developers. Once I actually get a credit card I'll be sending over the equivilant price of a new PC game to these wonderful people. Why? Because they deserve it far more than any other games developer out there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Also, they probably need it more <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> I'd rather be paying for Flayra's rent than the fat paycheck of yet another corperate CEO.
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    You're Welcome <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DraxoDraxo Join Date: 2002-11-22 Member: 9653Members
    edited February 2003
    true words never spoken ^_^

    i have NEVER seen this level of support and friendliness anywhere else =) Kodus to the team!

    I heard about the mod from Aldaris too (him and Phoenix friends of mine) when he sat and talked non-stop all night about the mod, heh, hadnt been home 5 minutes and the mod was on its way to my computer, lol =P

    Also.. i been meaning to pick myself up a NS T-Shirt.. when they get them in Black, with Khaara pics on them <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
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