All Players...get Mic
ZoKHiZ
Join Date: 2003-01-28 Member: 12879Members
<div class="IPBDescription">easier way to victory</div> i just happened to notice a game where almost all marines had a mic...it was like a hole new ns to me..every marine knowed where aliens runned..coz mic..the information goed from marine to marine...i was comm on that game, and My job was Sooooo easier when they could communicate to others...like no needs to tell if some skulk was in vent...one marine spotted it and telled it to others...
It was soo awesome game..even thou aliens putted up a one god damn figh..but after long game marines winned..but i can surely say that whit out mic..nah we had losen the game in 20 minutes.
No alien could attack the group of marines from behind, as soon skulks legs showed up at corner, marine that secured groups rear telled immediatly to others and kazaam..all marines point fired to skulk...mince meat
my opinion... mic.squad leader and few fellow mic.marines following is a team that is almost unbeatable.... '
+ Comms job 1000 times easier...
Grrrrrrrrr..now there is something to reply heh...LOL
It was soo awesome game..even thou aliens putted up a one god damn figh..but after long game marines winned..but i can surely say that whit out mic..nah we had losen the game in 20 minutes.
No alien could attack the group of marines from behind, as soon skulks legs showed up at corner, marine that secured groups rear telled immediatly to others and kazaam..all marines point fired to skulk...mince meat
my opinion... mic.squad leader and few fellow mic.marines following is a team that is almost unbeatable.... '
+ Comms job 1000 times easier...
Grrrrrrrrr..now there is something to reply heh...LOL
Comments
1. You sometimes dont hear what people are saying, and end up saying "What?" "Come again?" until the aliens eat you
2. As a commander you orders are followed alot more often if you type them... at least mine are
One very annoying thing is if people think their voice is working well but is isn't. They end up screaming down the mic and all you hear is "OMG...skulk in.....ilation.....ogogo". They say why didn't you listen but you couldn't hear.
TIP: "voice_loopback 1" lets you hear what you said.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->1. You sometimes dont hear what people are saying, and end up saying "What?" "Come again?" until the aliens eat you 2. As a commander you orders are followed alot more often if you type them... at least mine are<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
1.Speak Clearly
2.Well should marines follow orders anyway..spoken or typed...
I finally went out and picked up a good headset mic for many reasons. The primary reason is I was tired of being in critical situations and having to choose between typing out a hurried message or trying to fix it solo. It might not seem like much, but while I type I'm a sitting duck. With voice I can now talk and fight at the same time. Sometimes a few seconds are critical, such as the time it takes to destroy or build a phase gate. Also when you're trying to type fast under pressure you can make mistakes, an important missing letter can completely change the meaning of what you're trying to say. It has been my experience that (clear) voice messages tend to draw more attention than text ones. Voice messages quickly provide valuable intelligence to your team, and a team that stays in constant communication has a serious tactical advantage.
The important thing to remember when playing on a team that all have voice is that you can basically only hear one person at a time. Try and prevent voice chatter from getting clogged up. If everyone talks at once, no one can hear anything. If it's not critical, consider sending a text message. If only a few members on your team have mics it's easy to elect field commanders. If everyone has a mic, it can help a lot to single out one or two marines to do most of the talking with the commander.