Resource Points

watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
<div class="IPBDescription">a little question :)</div> Will a resource point actually run out if you set a value for it or is that disabled?

Comments

  • CrAcKbRoCkCrAcKbRoCk Join Date: 2002-11-22 Member: 9619Members
    Excellent question. This could be used to add more "flow-control" to a map.

    *bump*
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    no clue, But i always worry that it WILL, I don't want my map dieing too soon, I'd actualy be more interested in having a node not work for a certain amount of time, to encourage the teams to camp out and work carefuly.
  • TomCerulTomCerul Join Date: 2002-11-22 Member: 9614Members
    I've turned them off as commander. The particles stop, but does that have any game effect?
  • tommydtommyd Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
    i'm pretty sure it's disabled

    nodes are infinite i believe.
  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    <!--QuoteBegin--tommyd+Jan 29 2003, 10:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tommyd @ Jan 29 2003, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i'm pretty sure it's disabled

    nodes are infinite i believe. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    aww <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    I was hoping to design a map with a large number of limited resource points rather than a couple of infinite ones... seems this won't be possible. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • foolfool Join Date: 2003-01-18 Member: 12447Members
    my resource node never pumps out resources.
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