Func_weldeable

ImaTargetImaTarget Join Date: 2002-11-01 Member: 3415Members
<div class="IPBDescription">Simulate for Aliens?</div> Well i was toying around ideas today and one of the things that crossed my mind was something like a weldable for aliens. Example in the specific case would be a door or wallsection that can/will open/be destroyed after it sustained x amount of damage from a fade or Onos. Alas i am not good with entities yet, so i am wondering if something like this is actually doable and if so if you could give me some pointers? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

Comments

  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    no its not possible with the current fgd. with the current fgd u sadly need a welder on the marines side. btw ill go post this idea on the fgd fixes/features thread <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited January 2003
    func_breakable
    <a href='http://www.valve-erc.com/entities/?entity=func_breakable' target='_blank'>http://www.valve-erc.com/entities/?entity=...=func_breakable</a>
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    ollig what he means is that something like a gorge can go seal it up like a func_weldable. func_breakable will make it more like a vent, he wants to seal a vent for the map time, not until its broken.
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    forgot a bit . . .

    then i think he wants it to be sealed, after that he wants the func_weldable to be able to be welded open and re-welded shut again etc., some thing thats long been talked about.
  • ImaTargetImaTarget Join Date: 2002-11-01 Member: 3415Members
    errr that would be nice, but actually i want a door thats closed, the marines cant weld but only the aliens can break open. i know i can use a func_breakable for things that can be destroyed, but how can i prohibit it from being shot open from a lmg, cut open with a knife or spit open from a gorge?
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Its easy.
    Just skulks can climb up walls to reach some areas.
    Against jetpacks and other jumping ppl you could make a huge func_gravity (a killing magnetic field) but its not THAT necessary .
  • ImaTargetImaTarget Join Date: 2002-11-01 Member: 3415Members
    weeelllll i dont want a skulk to be able to bite it open but only a fade or an onos should be able to smash the wall in. since i find eating metal doors kinda stupid <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--> so there is no way to say: only damage from alien form x + y counted everything else discarded? to bad <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    there is a way....

    pay attention this is going to be a long list of entities that i dont' know much about, so go to the ERC for what's left out of it....


    1.) func_breakable.... yes, use this sukka
    2.) trigger master....to trigger the break
    3.) trigger_once....to trigger the master
    4.) floating brush.... sounds funky, but might work

    here's the idea (it's not been tested FYI)

    a brush, that when you pass through, opens the door (or in this case, triggers the master, to break the func_breakable)

    the brush shouldn't be touching the walls, floor, or ceiling, and placed at a heighth that a onos, or fade can only pass through it.... (this one has bugs, like skuls dropping from the ceiling...but still would work)...


    and that's MY idea on the fix...and it just might work (big stress on the MIGHT)
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    why not a trigger presence (so your human can't break the door) and if its customizable enough (not checked) you can make it onos/fade only? (that would be nice).
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