Ns_rampage Update

quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
<div class="IPBDescription">Screens! Give some feedback please!</div> <a href='http://nsworld.ns-central.co.uk/Map.php?UniqueID=113' target='_blank'>http://nsworld.ns-central.co.uk/Map.php?UniqueID=113</a>

Screens are over there.

Please I want some feedback , comments and ideas if possible. I am trying to make this map with all the skills I have in mapping and make a map that is fun and good looking and of course with awesome gameplay.
I am trying to make something new and refreshing for the map so it can be played with big smile on the face.
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

Thank you!

Comments

  • statusqstatusq Join Date: 2003-01-10 Member: 12142Members
    Marine spawn looks little empty, maybe you should add something on the floor.
    A crate somewhere or something? And is the map too bright? Can skulks hide anywhere?

    Nice background story
    Lab hive looks nice!

    Is it available for download?
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Good design, Good lightning - bad blocky spotlight.
    Rad-parameters:
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=15983' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=4&t=15983</a>
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Yah, the marine spawn is entirely too empty. The cieling in the possible 2xResnode room seems quite repetitive. But other than that, it looks pretty good. Interesting use for that door texture that almost no one actually uses as a door.
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    Hmm ok... I have heard lot of that marine spawn but if you did not notice this map is not close finished...
    Still needs the 2 hives and more hallways, details, lights etc... I will probably add something to the marine spawn or I move the res to next to Command center and add walls or something.

    Double res is not finished either but I think it looks good.

    Spotlights are not fully tweaked I put them to give some atmosphere for my test compile/map and decided to give something to show for you.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    I was hoping to see a giant lizard climbing a building :(
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