Ns_entropy
Space_Ape
Join Date: 2002-01-27 Member: 114Members
<div class="IPBDescription">few pics of hive room</div> hi everyone, just a few pics of my soon-to-be-finished hive, set in the engine room of the ship. the last pictures i posted lead to this hive. Im still gonna add some detail , as the r_speeds allow it. Im working on an animated texture for the inside of the reaktor atm , but most of the architecture is done. thx for your time and take care now Laterz!<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
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Comments
ImaTarget: yeah you are right bout that shadow , texture needs to be redone , looks to clean and square
Flayra: thx m8 , yeah i hope to get this one done , so far so good , bout 40% done(including a full layout) ,just have the details too add, ressources looking good too atm and the r_speeds are excelent
Mendasp: yeah the infestation is very minimum, maybe add some more later, i like a good infestation myself, but i find a small one is good to , makes the room look smarter when theres no hive there
Ollij: yeah i had the hive facing the other way , but it was giving a weird effect when looking right into the opening , but you are right it looks dodgy , il turn it 90d. thx
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**EDIT**
Your r_speeds are very low for the amount of detail you got. Try making something on the ceiling, maybe a cylindryical piee of machinery with some pipes running around it?
**EDIT**
can't wait for it..
i'd also place the hive itself in a more defensible location. right now it's right out in the open. check out how the hives are set up in ns_caged - each hive is safely tucked away, which is good. also, a bit more infestation would be nice.
keep it goin