Think About Your Reserved Slots!
AAA2
Join Date: 2003-01-20 Member: 12505Members
I really often got kicked from servers with a "no reserved slots free"-message (but there still is the empty administrator-slot left). I really don't get what the administrators are thinking when setting such an option! One time I was the last fade on our team defending our hive, kicked. I can imagine my team was really happy about the 0 res skull joining the team! And I was very happy beeing kicked out of a running game! This really is the worst thing you can set! If you want to have a server for your friends or clan - lock it, if you need an administrator-slot, set it! But this so-called public servers are really driving me mad!
Comments
1) keep the server as a 14 player server with 2 slots held empty until an authorized player connects
2) let 16 players connect but if a prefered player connects then one slot is freed.
3) close my server kicking everyone off and freeing up my bandwidth for my own use.
I put in many hours work into my server and I regret I cannot also afford to supply a dedicated line for it so the most I can promise is that when it's running I'll keep the bandwidth free for the players until their game ends, if I need to use my bandwidth I'll close the server (after the game ends) and if I want to play then I'll free myself a place.
In short I bought the PC the line and software with my own money, I spent my free time setting it all up to run smoothly and keeping the cheaters and llama's at bay and you haven't done **** for me, if you don't like how I run my server then **** off and bother some other admin.
zippy
I have 14 public slots on my server.
And 1 reserved.
Only Admins can join the server using that 1 reserved slot since its bound too their wonid.
So no one gets kicked.
And if you see a server with 15 slots and 14 are busy, then dont try to join since its probobly the Admin slot.
Ditto. Yes, it's true that it's my server, but I run it for the players; not just for myself, so I feel they have the right to play without interruption. I believe that if you do whatever you damn well please in your server you will find that a lot of players will not come back.
My original statement was perhaps a bit harse, but in essense I feel it is right. I do run my server for the players, but I am one of those players. I feel that keeping two slots as useable but kickble is better than not allowing someone to 'borrow' those slots while I am at work, playing golf, drunk etc ...
PS You give me £5/month towards my bills and you can have your very own reserved slot. <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> and I'd probably still be making a loss.
I disagree. I've been trying to get people to quit my CS servers forever... Theres always another person in line waiting to get on.
As far as reserved spots are concerned, the only reason I don't use them is people using ASE or other "autojoin" programs get screwed. The program always thinks a spot is open.
Nothing constructive here... early.
Yup.
Of course if no admins are on then it's only 6 v 6 but IMHO many of the best games are when there's fewer players on...
If the admins join they only take admin slots as well, not the public slots, which is often the problem on some servers.
Anyway I'm of the opinion that you're welcome to my server if you're not a gimp, and you understand that as the server owner I insist that I and my close friends can play when we want to.
Those players who are good/pleasant/fun/sound people tend *not* to be booted if space is required...
EDIT:
And those who are regulars always get the benefit of the doubt
I agree 110%. I have my own server and run it in the same manner. The folks that have proven they can play with a good attitude are invited to become preffered players, they are given precidence over pub players.
It's my understanding that server monitors such as All Seeing Eye still report the total number of slots, including the ones that are reserved, despite having this variable set. I have a request in to the ASE folks to obey this setting (or at least make it optional to obey it), but haven't heard anything from them.
yeah, what he said.
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Hrm, undocumented, but present in the object file. Does it work? Does this change the maxplayers reported by the server, or does it just set sv_visiblemaxplayers? sv_visiblemaxplayers does the correct thing in the HL browser, but as Morose mentioned, third-party utilities such as ASE and GameSpy 3D/Arcade don't obey it (yet).
a bit more info - adminmod has 3 types of reserved slots. type 0 and 2 require a high maxplayers and a lower number of public slots, the difference being the number of reserved slots. e.g. for 4 reserved slots and 20 public you would put
maxplayers 24
reserve_slots 4
reserve_type 2
or
reserve_type 0
2 will put admins in reserved slots and leave public slots open, 0 will put admins in public slots (so you could have 20 people on and 4 are reserved, but no more public people can join)
reserve_type 1 is different. type 1 doesn't have reserve slots. it sets 1 empty slot to let people in, then when server is full and an admin connects, the non-reserved player with the highest ping is kicked to make room for the admin.
personally, i have 3 NS servers. two have reserved slots and 1 is public. i you don't want to be kicked jsut use the public server<b>however</b>, good players just need to post on my forums to get a reserved slot (as long as they have a witness to vouch that they are good people). this way the 2 reserved slot servers are full of cool people, and the public server has people on good behavior who want to get a reserved slot <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
joe