An Anti-siege Strategy
Vash
Join Date: 2002-11-12 Member: 8333Members
<div class="IPBDescription">this worked today...couldnt belive it</div> Ok...was playing a game on ns_nothing, had to go marines (doh) cuz aliens had more people. But anyway, we had our base up in The Great Viaduct, and we had a siege cannon in a place where it could destroy the hive in Power Silo if they tried to build it. We didn't actually HAVE power silo, but the siege had it covered. But the aliens tried this tactic and oh man i cannot believe it worked. They started building in range of the siege in viaduct. IN RANGE. They kept building and building to no end. We had no clue wtf they were doing until comm realized it. They distracted the siege away from the hive long enough for it to build. Their entire team went fade before the hive got blown away and we ended up losing cause we couldnt kill all the fades. I couldn't believe they pulled it off, but if youve got a gorge that knows how to build and run away really fast, you can build random chambers to distract siege cannons away from more important areas. Try it sometime...it'll probably be difficult but if you pull it off you get...
FADE OF THE WEEK!
FADE OF THE WEEK!
Comments
strange how he didnt die?
Good tactic thought, maybe two gorges building stuff to keep siege from shooting hive could work better...
/me beats OWA with a trout
It's "carapace," not "caraprice" <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
I did that yesterday, and we came back against HA/HMG marines and finally won the game due to great teamwork (thanks Dr Bob, Belinni, Matt <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> )
They can just scan far away from your buildings but near to the hive, and guess what the siege cannon will shoot?
1.04 will be interesting. You can do things like building DC's out of LOS, then try to attack hard enough to keep the marines from realizing you are healing up... Waste handling on tanith is a nice spot for this, one of the entrances is covered.
Or you can do the drop OC on top of siege and back of thing .. if you can drop enough, the siege destroys itself. In some places, you can evolve to gorge on a ledge, then just drop OC's on top of the siege and have a blast. Hmm... 350pts damage, double vs buildings. Point blank blast may do 700 pts vs the siege then. 5 blasts and the siege is a goner.
1.04 will be interesting. You can do things like building DC's out of LOS, then try to attack hard enough to keep the marines from realizing you are healing up... Waste handling on tanith is a nice spot for this, one of the entrances is covered.
Or you can do the drop OC on top of siege and back of thing .. if you can drop enough, the siege destroys itself. In some places, you can evolve to gorge on a ledge, then just drop OC's on top of the siege and have a blast. Hmm... 350pts damage, double vs buildings. Point blank blast may do 700 pts vs the siege then. 5 blasts and the siege is a goner.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I've seen that happen too in some games, where the seige is so close to the chambers its trying to destroy that it ends up destroying the turrets around it and itself.
I did that yesterday, and we came back against HA/HMG marines and finally won the game due to great teamwork (thanks Dr Bob, Belinni, Matt <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> )<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Urza, I should get Mishra to knock the fcuk out of you o_o They didn't have a base up at power silo, they just had a siege cannon in a place where if they tried to build the hive it would get killed. There was no actual base there.