Testing Out Models
Daphisto
Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
Is there any way to test out how a model looks in-game without having to wait for that specific model to become available (e.g. a heavy armor guy). And i'm not just talking about using the Halflife model viewer... because I also need to see how the weapons look when a heavy armor guy is carrying them.
Any help here?
Any help here?
Comments
On a related note, is there a program that lets you test sprites out-of-game? Something that overlays it onto an image of your choice, so you can test you've got it blending properly, perhaps?
Any help here?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
my way of "fixing this problem" is quite simple:
start a LAN game (you'll need the RC bot 4 NS).
set server to "sv_cheats 1" (so you don't have to wait long so <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> ) and later type "bigdig" and "hightech". than a few times "givepoints".
now build up your base and research HA. now lay some weapons on your ground. get out of the CC near the armory and add some marine bots. when they get IG use your menu and say "follow me" (<b>normally</b> they should follow you now <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> )
after that, let one of them walk over a HA so that the bot picks it up. do the same with the weapon you want to see IG.
repeat this as often as you want to see how the weapons works on HA. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
I think he wanted to see how the p_model looks when carried by a player with HA.