Something Thats Been Bothering Me..
friskyb
Join Date: 2003-01-08 Member: 12024Members
Why is it that whenever aliens take over a hive, and hit the turret factory, that they feel the need to destroy the phase gate. If there are 3+ skulks attacking the hive, and those 3+ skulks JUMP INTO THE PHASE GATE, then about 7 times out of 10 aliens will win the game, or severly mess the marines up. Not only is there usually only 1 marine or 2 marines guarding base (and usually no tf), they wont be expecting it and you can probably take both ip's before they figue out what happened.
Comments
Another thing: the gorge can't come into the hive site safely until the phase is gone. Any marines that pop out will likely go straight for the gorge, and that's a huge blow if they succeed.
You all jump through the phase
The commander uses Emergency Becon
All the marines respawn at once
They kill you all
They go back through the phase
They retake the hive
You're screwed
Skulk phase rush fails? Oh well, no big loss, marines dont have the hive anymore.
Skulk phase rush succeeds? GG marines.
BlueGhost
We just took hive 3 and smoked everything but the phase the aliens called me down there. (I was gorge, for once) One guy said web the area over the portal and start laying down D chambers in the hive. Everyone gathered at the phase and went fade. They started hitting and running through the phase to mess up the marines. Many marines tried to follow them through the phase and got webbed in a room full of fades. After the 3rd hive went up we did the same with onos.
Edited: the longest run-on sentence ever.
To finalize: kill the phase gate, every second it's alive is a threat to your hive.